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Reintroduced load_worldmap(), load_level() and save_state(), as some addon levels...
[supertux.git]
/
src
/
object
/
rock.cpp
2009-12-24
Mathnerd314
- sounds are on both channels
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commitdiff
2009-11-27
Ingo Ruhnke
Changed ObjectFactory code so that it works properly...
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2009-11-25
Mathnerd314
* Make it compile again
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2009-11-17
Ingo Ruhnke
More -Weffc++ cleanup
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2009-11-17
Ingo Ruhnke
More -Weffc++ cleanup
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2009-11-17
Ingo Ruhnke
More -Weffc++ cleanup
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-05-03
Mathnerd314
* Use overloading in Lisp and Writer
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-06-17
Christoph Sommer
Fixed Rocks being flagged as on the ground while they...
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2007-05-26
Christoph Sommer
GhostTree can now be killed
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2007-05-26
Christoph Sommer
WillOWisp badguys can now be trapped inside empty Lanterns.
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2007-05-23
Tim Goya
Experimental feature: Allow Tux to throw stuff straight up
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2007-01-02
Wolfgang Becker
Sorry, was too early for that patch.
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2007-01-02
Wolfgang Becker
[ Patch #1793 ] Turn physic into POD
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2006-11-01
Christoph Sommer
Allow Tux to throw rocks (and lanterns), so he won...
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2006-09-17
Wolfgang Becker
Lantern. A portable Light Source. Demo in 'data/levels...
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2006-08-10
Matthias Braun
- add a COLGROUP_MOVING_STATIC (in the future we should...
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2006-08-09
Wolfgang Becker
Getting a rock on the head hurts.
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2006-08-02
Matthias Braun
Reverted bigger parts of tuxdev patch:
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2006-07-25
Christoph Sommer
Committed some code beautification patches by Tron
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2006-07-23
Christoph Sommer
Tentative checkin of tuxdev's "Object improvement patch...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-17
Wolfgang Becker
falling rock
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2006-07-16
Wolfgang Becker
Rock update
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2006-07-15
Wolfgang Becker
Let's Rock
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-05-13
Christoph Sommer
Some more objects now inherit from MovingSprite
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2006-04-19
Matthias Braun
more work on worldmap switching
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-03-31
Matthias Braun
- Yet another try in the endless quest for perfect...
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2006-03-19
Christoph Sommer
Split game objects into separate .sprite files
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2006-01-21
Matthias Braun
fix rock object
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2006-01-09
Matthias Braun
more work on MrIceBlock, you can carry him around and...
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2005-12-31
Matthias Braun
some more work on portable objects
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2005-12-27
Matthias Braun
Changed collision code, we now have several collision...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-02
Matthias Braun
fix iconv signature problems
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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2004-12-19
Matthias Braun
-german translation updates
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