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* Finish work on Path through the Clouds
[supertux.git]
/
src
/
object
/
player.cpp
2009-10-29
Mathnerd314
* Finish work on Path through the Clouds
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2009-06-27
Wolfgang Becker
Do not apply friction if Tux's x-velocity is zero.
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2009-05-09
Miloš Klouček
expressed my opinion on code layout..
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2009-05-03
Mathnerd314
Ice blocks (graphics are placeholders)
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2008-09-06
Christoph Sommer
Changed jump behaviour: Tux will now jump even if the...
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2008-08-17
Mathnerd314
Rewrite Tux drawing code to be a bit cleaner.
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2008-06-16
Ryan Flegel
Fix issue with action not being updated when typing...
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2008-06-16
Ryan Flegel
Support for idle animations. Idle stage sprite names...
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2008-06-16
Ryan Flegel
Fixes dying animation issue where it is stuck at frame 0.
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2008-06-12
Ryan Flegel
Getting rid of nasty tabs
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2008-06-09
Ryan Flegel
#303: Typo fixes from mathnerd314
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2008-05-14
Ryan Flegel
Applied sound pre-loading patch from mathnerd314 (...
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2008-05-09
Marek Moeckel
forgot file name change in one place
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2008-05-09
Marek Moeckel
added new invincible sound and dedicated music based...
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2008-04-11
Wolfgang Becker
* Peek in X and Y direction at the same time.
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2008-03-15
Ingo Ruhnke
Ed <icelus2k5@gmail.com>'s peeking patch
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2008-03-14
Ingo Ruhnke
Ed <icelus2k5@gmail.com>'s jump patch
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2008-03-14
Wolfgang Becker
Stop backflipping when no longer grown (eg. due to...
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2008-02-24
Christoph Sommer
Patch by Jonathan.Plona@Gmail.com, resolves issue 00003...
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2008-02-18
Christoph Sommer
Resolves issue 0000306: Tux' graphic won't change direc...
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2008-02-11
Christoph Sommer
Made buttjump a bit easier to perform
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2008-02-03
Christoph Sommer
Tux grows faster, stops growing when hit
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2008-01-31
Christoph Sommer
Player::get_velocity
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2008-01-26
Christoph Sommer
Forgot a file
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2008-01-26
Christoph Sommer
Single-Sprite Ice Tux, equalized Sprite dimensions...
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2008-01-20
Christoph Sommer
Fire Tux for single-sprite version of tux
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2008-01-19
Christoph Sommer
Butt Jump. As Big Tux, gain lots of speed and press...
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2008-01-19
Christoph Sommer
Started making Tux a single sprite again. Still missing...
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2008-01-06
Christoph Sommer
preload sounds
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2007-12-27
Christoph Sommer
Added special "edit" mode to GameSession and Player...
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2007-12-20
Christoph Sommer
Allow scripted inputs to Tux GameObject with a CodeCont...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-06-16
Wolfgang Becker
Keep fire on backflip. Image still missing
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2007-05-26
Matthias Braun
typo fix
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2007-05-25
Christoph Sommer
Only draw Tux' arm in front of other objects if he...
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2007-05-25
Matthias Braun
disable swimming
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2007-05-23
Tim Goya
Experimental feature: Allow Tux to throw stuff straight up
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2007-04-17
Christoph Sommer
Fixed Tux picking up dead BadGuys: Will no longer pick...
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2007-03-07
Christoph Sommer
svn merge -c-4932 .
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2007-03-07
Christoph Sommer
Experimental modification of jumping behaviour
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2007-02-28
Matthias Braun
- Use obstacks for memory allocation for lispfiles...
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2007-02-04
Tim Goya
Saner life expectancy
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2007-01-31
Christoph Sommer
Tux can now climb stuff. Still has some rough edges...
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2007-01-30
Tim Goya
Really, Really fix issue 0000141. Maybe broke the...
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2007-01-28
Wolfgang Becker
Allow Tux to unduck in unisolid tiles.
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2007-01-28
Arvid Norlander
Fixed trailing whitespaces in all(?) source files of...
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2007-01-23
Matthias Braun
- fix a bunch of msvc warnings (mostly assigning double...
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2007-01-20
Wolfgang Becker
Set a speed limit for Tux. Used at the endsequence...
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2007-01-20
Wolfgang Becker
Make Tux run automatically. As before, if he is carryin...
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2007-01-18
Christoph Sommer
Separated EndSequence logic from GameSession. This...
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2007-01-08
Christoph Sommer
Merged Patch #1811
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2007-01-07
Wolfgang Becker
tuxdev fixed the tux floating backwards while jumping bug
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2007-01-04
Wolfgang Becker
Check if area is free of tiles and moving objects befor...
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2007-01-02
Wolfgang Becker
Sorry, was too early for that patch.
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2007-01-02
Wolfgang Becker
[ Patch #1793 ] Turn physic into POD
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2006-12-30
Wolfgang Becker
set 'world' when leaving iceicland
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2006-12-28
Christoph Sommer
Merged back changes from 0.3.x branch
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2006-12-16
Wolfgang Becker
[Patch #1251] by tuxdev: timelimit fudge factor
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2006-11-08
Wolfgang Becker
Update magic blocks only if center is on screen.
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2006-11-01
Christoph Sommer
Refined "Air-arrow" to indicate y-position as well...
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2006-11-01
Christoph Sommer
Only backflip if player is not holding down LEFT or...
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2006-10-28
Christoph Sommer
Added litte "air arrow" to show where Tux is when he...
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2006-08-17
Wolfgang Becker
Tron's patch for touching practically anything (coins...
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2006-08-16
Christoph Sommer
Committed gnomino's iceflower patch. Also added placeho...
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2006-08-14
Wolfgang Becker
ugly hack to fix grabbing
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2006-08-14
Wolfgang Becker
grab testlevel
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2006-08-13
Matthias Braun
fix from Tron so player doesn't get hurt by eggs
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2006-08-12
Christoph Sommer
Magic Blocks only turn solid when nothing's blocking...
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2006-08-10
Matthias Braun
- add a COLGROUP_MOVING_STATIC (in the future we should...
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2006-08-02
Matthias Braun
Reverted bigger parts of tuxdev patch:
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2006-07-25
Christoph Sommer
Committed some code beautification patches by Tron
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2006-07-24
Christoph Sommer
Experimental commit:
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2006-07-23
Christoph Sommer
Tentative checkin of tuxdev's "Object improvement patch...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-18
Christoph Sommer
Fun stuff
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2006-07-18
Wolfgang Becker
Splash sound on entering water
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2006-07-18
Christoph Sommer
Sectors support multiple solid tilemaps, tilemaps can...
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2006-07-15
Wolfgang Becker
Fake solid for trampoline.
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2006-07-15
Christoph Sommer
Made trampolines less likely to interfere with level...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-07-08
Wolfgang Becker
Tux can peek to the left and to the right as far as...
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2006-07-06
Christoph Sommer
Made SpriteParticle work around possible bug in Sprite...
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2006-07-06
Wolfgang Becker
Tuxdev's patch to fix death by falling when invincible.
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2006-07-04
Wolfgang Becker
Invisible Player is now in COLGROUP_DISABLED.
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2006-07-03
Christoph Sommer
Made invincibility sparkle a particle effect
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2006-07-02
Wolfgang Becker
Add some more sound_manager->preloads into object const...
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2006-06-29
Stephen Groundwater
Adding in the start of graphics and noise for the new...
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2006-06-28
Christoph Sommer
Made SpriteParticle's action configurable
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2006-06-28
Christoph Sommer
Made backflipping jump a little further /
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2006-06-28
Christoph Sommer
Added backflip action (no gfx yet) /
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2006-06-25
Christoph Sommer
Switched y coordinate of Physics class to be like all...
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2006-06-18
Christoph Sommer
Improved ghost mode a bit
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2006-06-18
Christoph Sommer
Fixed flip level transformer
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2006-06-18
Christoph Sommer
Game no longer needs to pause while Tux grows /
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2006-06-08
Christoph Sommer
New Wind object: gently pushes players in one direction /
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2006-05-26
Christoph Sommer
Added ghost mode for easier level debugging
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2006-05-20
Matthias Braun
some comments about collision detection
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2006-05-16
Matthias Braun
fix mriceblock grabbing
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