2008-02-24 |
Christoph Sommer | Patch by Jonathan.Plona@Gmail.com, resolves issue 00003... |
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2008-02-18 |
Christoph Sommer | Resolves issue 0000306: Tux' graphic won't change direc... |
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2008-02-11 |
Christoph Sommer | Made buttjump a bit easier to perform |
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2008-02-03 |
Christoph Sommer | Tux grows faster, stops growing when hit |
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2008-01-31 |
Christoph Sommer | Player::get_velocity |
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2008-01-26 |
Christoph Sommer | Forgot a file |
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2008-01-26 |
Christoph Sommer | Single-Sprite Ice Tux, equalized Sprite dimensions... |
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2008-01-20 |
Christoph Sommer | Fire Tux for single-sprite version of tux |
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2008-01-19 |
Christoph Sommer | Butt Jump. As Big Tux, gain lots of speed and press... |
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2008-01-19 |
Christoph Sommer | Started making Tux a single sprite again. Still missing... |
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2008-01-06 |
Christoph Sommer | preload sounds |
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2007-12-27 |
Christoph Sommer | Added special "edit" mode to GameSession and Player... |
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2007-12-20 |
Christoph Sommer | Allow scripted inputs to Tux GameObject with a CodeCont... |
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2007-12-16 |
Tim Goya | restore trunk |
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2007-12-16 |
Tim Goya | clean out source |
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2007-06-16 |
Wolfgang Becker | Keep fire on backflip. Image still missing |
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2007-05-26 |
Matthias Braun | typo fix |
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2007-05-25 |
Christoph Sommer | Only draw Tux' arm in front of other objects if he... |
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2007-05-25 |
Matthias Braun | disable swimming |
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2007-05-23 |
Tim Goya | Experimental feature: Allow Tux to throw stuff straight up |
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2007-04-17 |
Christoph Sommer | Fixed Tux picking up dead BadGuys: Will no longer pick... |
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2007-03-07 |
Christoph Sommer | svn merge -c-4932 . |
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2007-03-07 |
Christoph Sommer | Experimental modification of jumping behaviour |
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2007-02-28 |
Matthias Braun | - Use obstacks for memory allocation for lispfiles... |
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2007-02-04 |
Tim Goya | Saner life expectancy |
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2007-01-31 |
Christoph Sommer | Tux can now climb stuff. Still has some rough edges... |
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2007-01-30 |
Tim Goya | Really, Really fix issue 0000141. Maybe broke the... |
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2007-01-28 |
Wolfgang Becker | Allow Tux to unduck in unisolid tiles. |
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2007-01-28 |
Arvid Norlander | Fixed trailing whitespaces in all(?) source files of... |
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2007-01-23 |
Matthias Braun | - fix a bunch of msvc warnings (mostly assigning double... |
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2007-01-20 |
Wolfgang Becker | Set a speed limit for Tux. Used at the endsequence... |
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2007-01-20 |
Wolfgang Becker | Make Tux run automatically. As before, if he is carryin... |
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2007-01-18 |
Christoph Sommer | Separated EndSequence logic from GameSession. This... |
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2007-01-08 |
Christoph Sommer | Merged Patch #1811 |
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2007-01-07 |
Wolfgang Becker | tuxdev fixed the tux floating backwards while jumping bug |
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2007-01-04 |
Wolfgang Becker | Check if area is free of tiles and moving objects befor... |
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2007-01-02 |
Wolfgang Becker | Sorry, was too early for that patch. |
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2007-01-02 |
Wolfgang Becker | [ Patch #1793 ] Turn physic into POD |
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2006-12-30 |
Wolfgang Becker | set 'world' when leaving iceicland |
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2006-12-28 |
Christoph Sommer | Merged back changes from 0.3.x branch |
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2006-12-16 |
Wolfgang Becker | [Patch #1251] by tuxdev: timelimit fudge factor |
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2006-11-08 |
Wolfgang Becker | Update magic blocks only if center is on screen. |
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2006-11-01 |
Christoph Sommer | Refined "Air-arrow" to indicate y-position as well... |
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2006-11-01 |
Christoph Sommer | Only backflip if player is not holding down LEFT or... |
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2006-10-28 |
Christoph Sommer | Added litte "air arrow" to show where Tux is when he... |
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2006-08-17 |
Wolfgang Becker | Tron's patch for touching practically anything (coins... |
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2006-08-16 |
Christoph Sommer | Committed gnomino's iceflower patch. Also added placeho... |
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2006-08-14 |
Wolfgang Becker | ugly hack to fix grabbing |
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2006-08-14 |
Wolfgang Becker | grab testlevel |
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2006-08-13 |
Matthias Braun | fix from Tron so player doesn't get hurt by eggs |
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2006-08-12 |
Christoph Sommer | Magic Blocks only turn solid when nothing's blocking... |
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2006-08-10 |
Matthias Braun | - add a COLGROUP_MOVING_STATIC (in the future we should... |
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2006-08-02 |
Matthias Braun | Reverted bigger parts of tuxdev patch: |
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2006-07-25 |
Christoph Sommer | Committed some code beautification patches by Tron |
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2006-07-24 |
Christoph Sommer | Experimental commit: |
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2006-07-23 |
Christoph Sommer | Tentative checkin of tuxdev's "Object improvement patch... |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-07-18 |
Christoph Sommer | Fun stuff |
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2006-07-18 |
Wolfgang Becker | Splash sound on entering water |
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2006-07-18 |
Christoph Sommer | Sectors support multiple solid tilemaps, tilemaps can... |
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2006-07-15 |
Wolfgang Becker | Fake solid for trampoline. |
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2006-07-15 |
Christoph Sommer | Made trampolines less likely to interfere with level... |
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2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
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2006-07-08 |
Wolfgang Becker | Tux can peek to the left and to the right as far as... |
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2006-07-06 |
Christoph Sommer | Made SpriteParticle work around possible bug in Sprite... |
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2006-07-06 |
Wolfgang Becker | Tuxdev's patch to fix death by falling when invincible. |
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2006-07-04 |
Wolfgang Becker | Invisible Player is now in COLGROUP_DISABLED. |
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2006-07-03 |
Christoph Sommer | Made invincibility sparkle a particle effect |
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2006-07-02 |
Wolfgang Becker | Add some more sound_manager->preloads into object const... |
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2006-06-29 |
Stephen Groundwater | Adding in the start of graphics and noise for the new... |
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2006-06-28 |
Christoph Sommer | Made SpriteParticle's action configurable |
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2006-06-28 |
Christoph Sommer | Made backflipping jump a little further / |
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2006-06-28 |
Christoph Sommer | Added backflip action (no gfx yet) / |
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2006-06-25 |
Christoph Sommer | Switched y coordinate of Physics class to be like all... |
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2006-06-18 |
Christoph Sommer | Improved ghost mode a bit |
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2006-06-18 |
Christoph Sommer | Fixed flip level transformer |
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2006-06-18 |
Christoph Sommer | Game no longer needs to pause while Tux grows / |
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2006-06-08 |
Christoph Sommer | New Wind object: gently pushes players in one direction / |
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2006-05-26 |
Christoph Sommer | Added ghost mode for easier level debugging |
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2006-05-20 |
Matthias Braun | some comments about collision detection |
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2006-05-16 |
Matthias Braun | fix mriceblock grabbing |
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2006-05-16 |
Wolfgang Becker | Updated monodev's project files. |
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2006-05-14 |
Matthias Braun | somre sound preloading |
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2006-05-14 |
Wolfgang Becker | Prevent crash when tux dies while carrying iceblock. |
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2006-05-14 |
Matthias Braun | fix bug with player not stopping when deactivated,... |
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2006-04-30 |
Matthias Braun | blind commit, please test: use squirrel datatypes |
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2006-04-26 |
Matthias Braun | fix exception getting thrown although argument was... |
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2006-04-26 |
Matthias Braun | - fix debugging functions for killing player |
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2006-04-26 |
Ryan Flegel | Committing RandomGenerator patch from Allen King, with... |
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2006-04-25 |
Christoph Sommer | Moved some sprites from LAYER_OBJECTS to LAYER_FLOATING... |
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2006-04-23 |
Matthias Braun | - Avoid some expensive SDL_GetTicks() calls |
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2006-04-19 |
Matthias Braun | more work on worldmap switching |
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2006-04-19 |
Matthias Braun | 2 more evil mainloops are gone |
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2006-04-16 |
Christoph Sommer | Happy Easter! Played with fireflower bonus: Carrying... |
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2006-04-14 |
Ondřej Hošek | * Implemented StayOnPlatform on badguys where useful |
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2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
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2006-04-13 |
Matthias Braun | fix menu width, didn't committ the tileset fix, miscela... |
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2006-04-12 |
Ondřej Hošek | Hacked together a "coin losing" effect when Tux is... |
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2006-04-12 |
Matthias Braun | fade out console |
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2006-04-11 |
Matthias Braun | hopefully fixed the crash on exit, keep sectors script... |
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