projects
/
supertux.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
solid scripted_objects now in COLGROUP_MOVING_STATIC
[supertux.git]
/
src
/
object
/
level_time.cpp
2006-07-25
Christoph Sommer
Committed some code beautification patches by Tron
blob
|
commitdiff
2006-07-25
Christoph Sommer
In-game HUD now uses icons instead of text /
blob
|
commitdiff
|
diff to current
2006-07-24
Christoph Sommer
Level time decreases only when game is not paused,...
blob
|
commitdiff
|
diff to current
2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
blob
|
commitdiff
|
diff to current
2006-04-26
Matthias Braun
- fix debugging functions for killing player
blob
|
commitdiff
|
diff to current
2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
blob
|
commitdiff
|
diff to current
2006-04-12
Matthias Braun
fade out console
blob
|
commitdiff
|
diff to current
2006-04-09
Christoph Sommer
Messaging subsystem rewrite, step I
blob
|
commitdiff
|
diff to current
2006-03-25
Christoph Sommer
Unified Messaging Subsystem
blob
|
commitdiff
|
diff to current
2006-01-16
Ondřej Hošek
Time now stops when you complete a level and get into...
blob
|
commitdiff
|
diff to current
2006-01-11
Ondřej Hošek
* The "time needed" statistic now works again. You...
blob
|
commitdiff
|
diff to current
2005-10-31
Ondřej Hošek
* Level time now respects top border
blob
|
commitdiff
|
diff to current
2005-10-03
Matthias Braun
- Reworked Surface class and drawing stuff:
blob
|
commitdiff
|
diff to current
2005-06-28
Matthias Braun
fix miniswig using wrong stack numbers in functions...
blob
|
commitdiff
|
diff to current
2005-06-26
Matthias Braun
renamed all .h to .hpp
blob
|
commitdiff
|
diff to current
2005-05-12
Matthias Braun
- Refactored worldmap a bit to reuse GameObject from...
blob
|
commitdiff
|
diff to current