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Revert "Update to SQUIRREL 3.0.4"
[supertux.git]
/
src
/
object
/
level_time.cpp
2010-01-01
Mathnerd314
Make it build with -DCOMPILE_AMALGATION=ON. Still not...
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2009-12-13
Ingo Ruhnke
More use of SurfacePtr
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2009-11-27
Ingo Ruhnke
Changed ObjectFactory code so that it works properly...
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2009-11-21
Ingo Ruhnke
Replaced .reset(new Surface()) with a factory method
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2009-11-21
Ingo Ruhnke
Renamed namespaces to all lowercase
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2009-11-19
Ingo Ruhnke
Turned stuff in supertux/resources.cpp into a class...
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2009-11-18
Ingo Ruhnke
Added supertux/globals.?pp to collect all the random...
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2009-11-17
Ingo Ruhnke
More -Weffc++ cleanup
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2008-08-21
Ingo Ruhnke
qMax <qwiglydee@gmail.com>'s font patch, adds unicode...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-01-28
Ingo Ruhnke
- renamed LEFT_ALLIGN to ALIGN_LEFT
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2007-01-28
Arvid Norlander
Fixed trailing whitespaces in all(?) source files of...
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2006-12-16
Wolfgang Becker
[Patch #1251] by tuxdev: timelimit fudge factor
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2006-10-27
Christoph Sommer
Made LevelTime object scriptable (start, stop, get_time...
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2006-07-25
Christoph Sommer
Committed some code beautification patches by Tron
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2006-07-25
Christoph Sommer
In-game HUD now uses icons instead of text /
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2006-07-24
Christoph Sommer
Level time decreases only when game is not paused,...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-04-26
Matthias Braun
- fix debugging functions for killing player
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-04-12
Matthias Braun
fade out console
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2006-04-09
Christoph Sommer
Messaging subsystem rewrite, step I
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2006-03-25
Christoph Sommer
Unified Messaging Subsystem
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2006-01-16
Ondřej Hošek
Time now stops when you complete a level and get into...
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2006-01-11
Ondřej Hošek
* The "time needed" statistic now works again. You...
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2005-10-31
Ondřej Hošek
* Level time now respects top border
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2005-10-03
Matthias Braun
- Reworked Surface class and drawing stuff:
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2005-06-28
Matthias Braun
fix miniswig using wrong stack numbers in functions...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-05-12
Matthias Braun
- Refactored worldmap a bit to reuse GameObject from...
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