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Reintroduced load_worldmap(), load_level() and save_state(), as some addon levels...
[supertux.git]
/
src
/
object
/
icecrusher.cpp
2014-08-12
Ingo Ruhnke
Removed trailing whitespace from all *.?pp files
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2014-08-03
Ingo Ruhnke
Merge branch 'feature/sdl2'
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2014-03-03
Tobias Markus
Fixing compiler warning
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2013-10-26
LMH
Icecrusher will no longer drop if there are static...
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2013-09-04
LMH
Icecrusher will no longer drop if there are static...
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2013-08-08
LMH
Added a phase factor to dazed icecrusher eye motion...
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2013-08-03
LMH
Cleaned up icecrusher eye socket graphics, made eyes...
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2013-07-31
LMH
Large icecrusher sprites also support eye animation...
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2013-07-28
LMH
Animated eyes of icecrusher to follow Tux
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2013-07-25
LMH
Icecrusher makes noise when hitting and throws up parti...
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2011-01-11
Florian Forster
icecrusher.cpp: Remove debug message.
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2010-03-26
Florian Forster
Krosh: Add large (4x4) icecrusher sprite and code.
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2010-03-20
Mathnerd314
Rename ACTIVATION_DISTANCE to get compile_amalgation...
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2010-02-28
Florian Forster
Icecrusher and Haywire: Use the bounding box to find...
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2010-02-28
Florian Forster
Icecrusher: Use Sector::get_nearest_player().
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2010-02-26
Florian Forster
IceCrusher: Implemented a cooldown timer.
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2010-02-26
Florian Forster
IceCrusher: Use gavitation rather than linear speed...
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2009-12-06
Ingo Ruhnke
Renamed Rect to Rectf
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2009-11-27
Ingo Ruhnke
Changed ObjectFactory code so that it works properly...
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2009-11-17
Ingo Ruhnke
More -Weffc++ cleanup
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2008-06-12
Ryan Flegel
Getting rid of nasty tabs
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2008-01-31
Christoph Sommer
New Badguy "IceCrusher" drops down to crush Tux and...
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