2008-04-11 |
Wolfgang Becker | * Peek in X and Y direction at the same time. |
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2008-03-15 |
Ingo Ruhnke | merged Ed <icelus2k5@gmail.com> later peeking patch... |
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2008-03-15 |
Ingo Ruhnke | Ed <icelus2k5@gmail.com>'s peeking patch |
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2008-01-31 |
Matthias Braun | maybe fix camera jumping when respawning |
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2008-01-06 |
Matthias Braun | implemented camera style 4 for vertical direction |
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2008-01-06 |
Christoph Sommer | Play stereo effects in relation to camera, not player... |
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2007-12-16 |
Tim Goya | restore trunk |
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2007-12-16 |
Tim Goya | clean out source |
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2007-08-24 |
Ingo Ruhnke | - added quick&dirty peeking back (not exactly perfect... |
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2007-03-03 |
Matthias Braun | revert earlier target_y changes |
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2007-03-03 |
Matthias Braun | super metroid style camera |
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2007-03-03 |
Matthias Braun | oops, fix that |
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2007-03-03 |
Matthias Braun | stop camera if player is dying |
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2007-03-03 |
Matthias Braun | make it possible to disable the no-scroll mode |
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2007-03-03 |
Matthias Braun | at the left or right end, it's obvious which dir we... |
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2007-03-03 |
Matthias Braun | more work on the camera |
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2007-03-03 |
Matthias Braun | fix clamping code, enable it in camera.cfg again |
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2007-03-03 |
Matthias Braun | fix stupid bug in camera code, tweak camera settings... |
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2007-03-03 |
Matthias Braun | this should improve the YI mode, I plan more modificati... |
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2007-03-03 |
Matthias Braun | experimental code to influence camera, adjusted some... |
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2007-02-28 |
Matthias Braun | - Use obstacks for memory allocation for lispfiles... |
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2007-01-28 |
Arvid Norlander | Fixed trailing whitespaces in all(?) source files of... |
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2007-01-23 |
Matthias Braun | - fix a bunch of msvc warnings (mostly assigning double... |
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2007-01-21 |
Wolfgang Becker | Klaus Denker's widescreen_fixes.patch: |
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2007-01-21 |
Christoph Sommer | Experiments with Kirby(1)-style-camera |
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2007-01-16 |
Christoph Sommer | Tried reducing extent of motion sickness induced by... |
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2007-01-02 |
Wolfgang Becker | Sorry, was too early for that patch. |
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2007-01-02 |
Wolfgang Becker | [ Patch #1793 ] Turn physic into POD |
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2006-08-02 |
Matthias Braun | Reverted bigger parts of tuxdev patch: |
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2006-07-23 |
Christoph Sommer | Tentative checkin of tuxdev's "Object improvement patch... |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-07-18 |
Christoph Sommer | Fun stuff |
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2006-07-18 |
Christoph Sommer | Sectors support multiple solid tilemaps, tilemaps can... |
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2006-07-08 |
Wolfgang Becker | Tux can peek to the left and to the right as far as... |
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2006-06-30 |
Christoph Sommer | Made flip_level_transformer flip platforms. |
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2006-05-23 |
Christoph Sommer | Forced Camera to always have Tux in the middle 5/6... |
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2006-04-30 |
Matthias Braun | blind commit, please test: use squirrel datatypes |
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2006-04-23 |
Matthias Braun | - Avoid some expensive SDL_GetTicks() calls |
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2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
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2006-04-12 |
Matthias Braun | fade out console |
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2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
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2006-03-31 |
Matthias Braun | - Yet another try in the endless quest for perfect... |
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2006-03-25 |
Christoph Sommer | Phone rings again. / |
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2006-03-25 |
Christoph Sommer | Unified Messaging Subsystem |
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2006-03-22 |
Christoph Sommer | autoscoll Camera now references Path, just like the... |
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2006-01-22 |
Matthias Braun | fix |
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2006-01-22 |
Matthias Braun | camera can move now |
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2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-06 |
Marek Moeckel | changed camera to show more of what's above tux |
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2005-05-10 |
Matthias Braun | changed worldmap format a bit to be more consistent... |
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2005-05-04 |
Matthias Braun | - More work on scripting interface |
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2005-05-01 |
Matthias Braun | -Started to move stuff from library back to main game |
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2005-04-06 |
Matthias Braun | Started some work on the yeti boss |
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2005-04-04 |
Ingo Ruhnke | - added geometry option which allows SuperTux to run... |
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2005-03-25 |
Matthias Braun | Had a bit of time today and worked on supertux: |
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2004-12-20 |
Matthias Braun | implemented a new object factory mechanism which is... |
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2004-12-01 |
Matthias Braun | incorporated another patch from Ondra Hosek which fixes... |
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2004-11-28 |
Matthias Braun | move over rewritten lispreader from tuxkart (with addit... |
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2004-11-26 |
Matthias Braun | some cleanups memory leak fixes and moving of source... |
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