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* Finish work on Path through the Clouds
[supertux.git]
/
src
/
object
/
block.cpp
2009-10-29
Mathnerd314
* Finish work on Path through the Clouds
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2008-02-24
Christoph Sommer
Fixed check for Block killing Badguy from below
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2008-02-24
Christoph Sommer
Fixed crash when using Mr. Iceblock to break a brick
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2008-02-24
Christoph Sommer
Patch by mathnerd314 <man.is.allan@gmail.com> resolves...
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2008-02-18
Christoph Sommer
Merged patch for issue 0000298: supertux fails to compi...
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2008-02-18
Christoph Sommer
Resolves issue 0000304: Blocks don't return to original...
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2008-02-18
Ingo Ruhnke
commited Ed <icelus2k5@gmail.com>'s coin and block...
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2008-02-11
Christoph Sommer
Made buttjump a bit easier to perform
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2008-01-19
Christoph Sommer
Butt Jump. As Big Tux, gain lots of speed and press...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-06-13
Christoph Sommer
Fixed typo in Block.cpp that kept bonus blocks from...
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2007-05-23
Tim Goya
Experimental feature: Allow Tux to throw stuff straight up
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2007-01-28
Ondřej Hošek
* Coins inside boxes are now being counted. (We'll...
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2007-01-23
Matthias Braun
- fix a bunch of msvc warnings (mostly assigning double...
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2007-01-14
Wolfgang Becker
Updated monodevelop files.
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2007-01-14
Wolfgang Becker
Make boxes hit by bigtux from below bounce before they...
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2006-08-02
Matthias Braun
Reverted bigger parts of tuxdev patch:
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2006-07-23
Christoph Sommer
Tentative checkin of tuxdev's "Object improvement patch...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-18
Christoph Sommer
Bonus block items' spawn direction depends on player...
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2006-07-14
Wolfgang Becker
Badguys break bricks based on hitbox instead of position.
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2006-07-12
Wolfgang Becker
Bonusblock and Bricks now break themself when hit by...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-07-02
Wolfgang Becker
Add some more sound_manager->preloads into object const...
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2006-04-23
Matthias Braun
make igloo the first level
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-04-13
Matthias Braun
fix menu width, didn't committ the tileset fix, miscela...
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2006-04-12
Matthias Braun
fade out console
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2006-04-09
Christoph Sommer
Messaging subsystem rewrite, step I
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2006-03-25
Christoph Sommer
Unified Messaging Subsystem
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2006-03-19
Christoph Sommer
Split game objects into separate .sprite files
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2005-12-27
Matthias Braun
Changed collision code, we now have several collision...
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2005-07-20
Marek Moeckel
converted sounds back to .wav
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2005-06-29
Marek Moeckel
converted all sound files to .ogg (to avoid problems...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-26
Matthias Braun
updated squirrel version
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2005-06-23
Matthias Braun
Added a new SoundManager based on OpenAL. I also simpli...
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2005-05-18
Marek Moeckel
commented out two lines in block.cpp that caused a...
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2005-05-18
Matthias Braun
bonusblock can now contain custom MovingObjects, added...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-04-01
Matthias Braun
-Worldmap cleanups (use DrawingContext transformstack)
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2005-03-30
Matthias Braun
-Some cleanups in text scrolling code
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2005-03-25
Matthias Braun
Had a bit of time today and worked on supertux:
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2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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2004-11-29
Matthias Braun
make badguys bounce of each other again, make bombs...
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2004-11-24
Matthias Braun
some cleanups in the sprite class, increased delta...
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2004-11-24
Matthias Braun
furhter improve collision detection by reintroducing...
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2004-11-24
Matthias Braun
Improved collision detection by taking movement into...
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2004-11-23
Matthias Braun
make it possible to put background images in each layer
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2004-11-22
Matthias Braun
properly implement invisible blocks
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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