2008-01-05 |
Marek Moeckel | fixed a warning that prevented the game from compiling |
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2008-01-03 |
Christoph Sommer | Bigger icon for Mac OS X |
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2007-12-20 |
Christoph Sommer | Ported changes from 0.3.1 and bumped version to 0.3... |
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2007-12-16 |
Tim Goya | restore trunk |
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2007-12-16 |
Tim Goya | clean out source |
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2007-12-16 |
Tim Goya | Initial integration, lots of broken stuff |
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2007-12-16 |
Christoph Sommer | Commented out aspect ratio autodetection. |
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2007-12-16 |
Christoph Sommer | Made compiles on MacOS X a bit smoother, activated... |
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2007-10-27 |
Ondřej Hošek | Fix for #245: OS X bundles can now be renamed. |
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2007-10-07 |
Tim Goya | Fix minor memory leaks |
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2007-10-01 |
Tim Goya | Finish up CMake support, created a couple scripts to... |
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2007-08-15 |
Tim Goya | Fix problems with ordering and dependencies when initia... |
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2007-08-15 |
Tim Goya | Refactored video/ subsystem to make adding other method... |
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2007-06-24 |
Christoph Sommer | Added menu option to select language |
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2007-05-26 |
Matthias Braun | round not chop so it isn't calculating strange WIDTH... |
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2007-05-26 |
Wolfgang Becker | play sound when willowisp is caught |
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2007-05-25 |
Matthias Braun | only try vsync, when set in config |
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2007-04-16 |
Matthias Braun | don't adjust aspect-ratio in non-fullscreen modes,... |
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2007-04-15 |
Wolfgang Becker | Increased precision when saving configuration. |
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2007-04-14 |
Matthias Braun | try to force vsyncing for opengl, the desktop resolutio... |
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2007-04-14 |
Matthias Braun | auto detect aspect ratio of monitor, so that you don... |
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2007-03-07 |
Christoph Sommer | Got rid of a superfluous debug message |
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2007-03-03 |
Tim Goya | Convert cnames back to .h |
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2007-03-02 |
Tim Goya | minimize some #includes and replace with forward decls |
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2007-02-28 |
Matthias Braun | - Use obstacks for memory allocation for lispfiles... |
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2007-01-28 |
Arvid Norlander | Fixed trailing whitespaces in all(?) source files of... |
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2007-01-23 |
Matthias Braun | - fix a bunch of msvc warnings (mostly assigning double... |
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2007-01-12 |
Wolfgang Becker | Widescreen-Patch by Klaus Denker. It includes a new |
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2007-01-01 |
Wolfgang Becker | Disable scripting console and fps display via command... |
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2006-12-30 |
Wolfgang Becker | tuxdev: [ Patch #1776 ] Remedy Jam's 10240 limit issue... |
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2006-12-28 |
Christoph Sommer | Merged back changes from 0.3.x branch |
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2006-07-25 |
Christoph Sommer | Committed some code beautification patches by Tron |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-07-09 |
Wolfgang Becker | save config to ~/.supertux2 to avoid collision with... |
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2006-07-07 |
Wolfgang Becker | Fixed uninitialized random problem on starting level... |
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2006-07-07 |
Ryan Flegel | RNG patch from Allen King |
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2006-05-20 |
Matthias Braun | load worldmaps passed on commandline |
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2006-05-14 |
Matthias Braun | fix bug with player not stopping when deactivated,... |
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2006-04-26 |
Ryan Flegel | Committing RandomGenerator patch from Allen King, with... |
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2006-04-23 |
Matthias Braun | - Avoid some expensive SDL_GetTicks() calls |
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2006-04-20 |
Matthias Braun | - make sure all log messages get displayed, even when... |
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2006-04-20 |
Wolfgang Becker | No SDL_INIT_EVERYTHING so we don't block sound dev. |
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2006-04-17 |
Matthias Braun | the boat works now |
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2006-04-13 |
Matthias Braun | load default.nut for all scripts, have own roottable... |
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2006-04-13 |
Matthias Braun | be compatible with opengl 1.1 headers (stupid MS win...) |
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2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
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2006-04-12 |
Matthias Braun | fade out console |
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2006-04-12 |
Matthias Braun | - remove pointless leveltime from world1 levels |
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2006-04-11 |
Matthias Braun | use GL.h |
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2006-04-11 |
Matthias Braun | hopefully fixed the crash on exit, keep sectors script... |
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2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
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2006-04-09 |
Christoph Sommer | Messaging subsystem rewrite, step I |
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2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
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2006-03-25 |
Christoph Sommer | Unified Messaging Subsystem |
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2006-03-12 |
Matthias Braun | not needed anymore |
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2006-01-11 |
Matthias Braun | some startup time debugging, changed skid dust particle... |
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2006-01-06 |
Ondřej Hošek | * In the usage help, put LEVELFILE into brackets since... |
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2005-12-27 |
Matthias Braun | Changed collision code, we now have several collision... |
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2005-11-03 |
Ondřej Hošek | * Fixed the Yeti's sprite choosing per Groundwater... |
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2005-10-25 |
Ondřej Hošek | Added a "graceful exit" exception to be called when... |
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2005-10-03 |
Matthias Braun | - Reworked Surface class and drawing stuff: |
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2005-07-11 |
Marek Moeckel | updated --help text |
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2005-06-27 |
Matthias Braun | cleanup and fixes to openal code |
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2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-23 |
Matthias Braun | Added a new SoundManager based on OpenAL. I also simpli... |
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2005-06-07 |
Matthias Braun | only add installdir to searchpath if nothing was found... |
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2005-06-07 |
Matthias Braun | always catch exceptions |
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2005-06-07 |
Matthias Braun | supertux is using physfs now, this simplifies the code... |
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2005-06-04 |
Matthias Braun | fix for my latest commit |
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2005-06-04 |
Matthias Braun | try current directory if reading /proc/exe/self failed |
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2005-05-13 |
Ondřej Hošek | * From now on, there is UTF-8 decoding in the Font... |
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2005-05-12 |
Matthias Braun | - Refactored worldmap a bit to reuse GameObject from... |
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2005-05-08 |
Matthias Braun | rename basest back to data |
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2005-05-07 |
Marek Moeckel | removed old data and contrib, new files will follow |
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2005-05-05 |
Matthias Braun | fix mkdir on win32 |
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2005-05-05 |
Matthias Braun | fixed warnings in squirrel |
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2005-05-05 |
Marek Moeckel | fixed missing include assert |
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2005-05-04 |
Matthias Braun | - More work on scripting interface |
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2005-05-01 |
Matthias Braun | added experimental support for demo playback (together... |
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2005-05-01 |
Matthias Braun | -Started to move stuff from library back to main game |
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