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- Implemented a scripted object that can be placed in a level and whose name is
[supertux.git]
/
src
/
leveleditor.h
2005-05-05
Matthias Braun
- Implemented a scripted object that can be placed...
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2005-05-04
Matthias Braun
- More work on scripting interface
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-03-25
Matthias Braun
Had a bit of time today and worked on supertux:
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2004-12-19
Ricardo Cruz
Added a common set of bridge funcs for Leveleditor...
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2004-11-26
Matthias Braun
some cleanups memory leak fixes and moving of source...
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2004-11-23
Matthias Braun
fix some more timings and the long standing gradient...
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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2004-10-09
Ricardo Cruz
Bugfix: change of level or level_subset is possible...
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2004-10-08
Ricardo Cruz
Fixed following bug from level editor:
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2004-09-24
Ricardo Cruz
Uploading the level editor I was working on - It isn...
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2004-07-27
Tobias Gläßer
- Cleanups
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2004-07-21
Tobias Gläßer
Introduction of SuperTux namespace.
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2004-07-20
Tobias Gläßer
mainly changed #includes to work with the new SuperTux...
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2004-06-16
Ingo Ruhnke
- moved level subsets into their own file
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2004-06-14
Ingo Ruhnke
- moved tilemanager into its own class
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2004-06-03
Ricardo Cruz
Changed level editor to a class.
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2004-06-02
Ricardo Cruz
Managed to update the level editor to the new drawing...
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2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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2004-05-12
Ryan Flegel
- fixed enum bug mentioned by Kevin L. Mitchell on...
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2004-05-09
Ricardo Cruz
Don't show selection cursor when help is being displayed.
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2004-05-05
Ricardo Cruz
Made leveleditor to start in a specific file when ran as:
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2004-04-20
Ingo Ruhnke
- added standard copyright header to every file
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2004-03-23
Ingo Ruhnke
- removed unneded typedef's for structs
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2004-03-15
Tobias Gläßer
update
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2004-02-24
Tobias Gläßer
many code-cleanups. merged leveleditor patch from Ricar...
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2004-02-18
Tobias Gläßer
huge CVS merge, see ChangeLog for details.
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2004-02-02
Tobias Gläßer
moved savelevel() code to level.h/c where it belongs...
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2003-12-29
Tobias Gläßer
initial
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