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Reverted last commit of Ricardo. The change led to unavoidable crashs in many X confi...
[supertux.git]
/
src
/
leveleditor.cpp
2004-08-06
Tobias Gläßer
Converted many char*s to std::strings. This is providin...
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2004-08-05
Ricardo Cruz
Replaced the use of a vector for the tiles placement...
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2004-07-28
Tobias Gläßer
- Various fixes and cleanups.
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2004-07-27
Tobias Gläßer
- Cleanups
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2004-07-26
Tobias Gläßer
Moved defines.h out of the library and back to src/.
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2004-07-25
Tobias Gläßer
- Major changes in Setup-API.
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2004-07-20
Tobias Gläßer
mainly changed #includes to work with the new SuperTux...
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2004-07-10
Ricardo Cruz
Replaced USE_ALPHA/IGNORE_ALPHA by booleans.
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2004-06-16
Ingo Ruhnke
- moved level subsets into their own file
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2004-06-14
Ingo Ruhnke
- moved tilemanager into its own class
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2004-06-14
Ingo Ruhnke
- fixed the bouncybrick artifact bug
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2004-06-09
Ryan Flegel
- did some C++ifying. let's try to follow suit :)
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2004-06-07
Ryan Flegel
- fixed type warning on OS X
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2004-06-07
Ryan Flegel
- fixed type warning on OS X
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2004-06-03
Ricardo Cruz
Fixed scrolling.
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2004-06-03
Ricardo Cruz
Changed level editor to a class.
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2004-06-03
Matthias Braun
fixed warnings in leveleditor
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2004-06-03
Ricardo Cruz
Made these two compilable. Were accessing text's w...
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2004-06-02
Ricardo Cruz
Managed to update the level editor to the new drawing...
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2004-05-31
Matthias Braun
introduce a new SoundManager class and merged MusicMana...
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2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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2004-05-28
Ryan Flegel
- fixed some resolution related leveditor bugs
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2004-05-24
Matthias Braun
-renamed ViewPort to Camera
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2004-05-21
Ryan Flegel
- fixed level editor crash
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2004-05-21
Matthias Braun
eliminated global scroll_x and scroll_y variables
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2004-05-20
Matthias Braun
-converted remaining classes to GameObject
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2004-05-20
Matthias Braun
-changed Level class to save tiles in a big 1 dimension...
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2004-05-19
Ricardo Cruz
Level's draw_bg() now takes full care of the background...
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2004-05-15
Ricardo Cruz
Made level editor to use the draw_bg() that Ryan added...
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2004-05-15
Ryan Flegel
- fixed level editor crash
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2004-05-15
Ricardo Cruz
Cleanup. Also applied the same fix to leveleditor....
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2004-05-14
Ricardo Cruz
First try to switch to 800x600.
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2004-05-14
Ricardo Cruz
Just changed hard coded values by definitions. Please...
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2004-05-13
Ricardo Cruz
Up was moving to down and down to up - fixed.
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2004-05-13
Ricardo Cruz
Fixed crash.
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2004-05-13
Ricardo Cruz
Added vertical scrolling for the level editor.
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2004-05-12
Ricardo Cruz
In case the level has been saved, and no change was...
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2004-05-12
Ryan Flegel
- fixed enum bug mentioned by Kevin L. Mitchell on...
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2004-05-11
Ricardo Cruz
First step for vertical scrolling stop.
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2004-05-10
Tobias Gläßer
Leveleditor closes on SDL_QUIT events now.
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2004-05-10
Ricardo Cruz
Don't display cursor on help.
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2004-05-10
Tobias Gläßer
Fixed some TODO-list bugs.
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2004-05-10
Tobias Gläßer
fixed selection of a game_object in IsObject mode
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2004-05-10
Tobias Gläßer
fixed visual button bugs.
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diff to current
2004-05-10
Tobias Gläßer
Fixed bkgd_speed. Objects properties can be edited...
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2004-05-10
Ricardo Cruz
Take cursor out of the help screen.
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2004-05-09
Tobias Gläßer
removed double shortcuts in leveleditor. updated level...
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2004-05-09
Tobias Gläßer
Added a static member function to the Surface class...
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2004-05-09
Ricardo Cruz
Don't show selection cursor when help is being displayed.
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diff to current
2004-05-09
Tobias Gläßer
Minimap works in SDL now and one more crash is fixed.
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2004-05-08
Tobias Gläßer
Prevent "Return to Level Editor" from working, if no...
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2004-05-08
Tobias Gläßer
minor fix, that makes sure a time_left value is set...
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2004-05-08
Tobias Gläßer
change back to to le_world as current world, when we...
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2004-05-08
Tobias Gläßer
Make sure that tiles are loaded before tilegroups are...
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2004-05-08
Tobias Gläßer
Fixed some leveleditor-object/badguy issues.
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2004-05-07
Tobias Gläßer
Fixed creating level-subset again.
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2004-05-07
Tobias Gläßer
major changes to the leveleditor internals, there are...
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2004-05-06
Ingo Ruhnke
- made supertux g++295 friendly
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2004-05-06
Tobias Gläßer
TileGroups are placed in a set now. BUTTON_WHEELUP...
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diff to current
2004-05-06
Tobias Gläßer
Fixed bug where tiles/objects could be drawn while...
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2004-05-05
Tobias Gläßer
added draw_stretched capability to surface* and tile...
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2004-05-05
Tobias Gläßer
Fixed Objects drag+drop bug. LevelEditor cursor tuning.
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2004-05-05
Tobias Gläßer
LevelEditor tilegroup/object select by wheelup/wheeldow...
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2004-05-05
Ricardo Cruz
Made leveleditor to start in a specific file when ran as:
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2004-05-05
Tobias Gläßer
Adding Objects works through clicking instead pressing...
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2004-05-05
Tobias Gläßer
a ButtonPanel is able to highlight the last clicked...
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2004-05-05
Tobias Gläßer
fixed a crash when creating a new levelsubset in the...
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2004-05-04
Tobias Gläßer
LevelEditor bug-fixes, improvements and fine-tuning.
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2004-05-03
Tobias Gläßer
leveleditor related improvements. Added bkgd_speed.
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diff to current
2004-05-03
Tobias Gläßer
more leveleditor related improvements
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diff to current
2004-05-03
Tobias Gläßer
leveleditor menu IDisation and little improvements
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diff to current
2004-05-03
Tobias Gläßer
leveleditor improvements
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2004-05-02
Ingo Ruhnke
- -Wall fixing
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diff to current
2004-05-02
Tobias Gläßer
leveleditor related improvements
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2004-05-02
Matthias Braun
fixed that points aren't reset when gameover
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diff to current
2004-04-29
Matthias Braun
another leak fix for the leveleditor
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diff to current
2004-04-29
Matthias Braun
fixed some memory leaks in the leveleditor and level...
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2004-04-29
Matthias Braun
fixed broken leveleditor menus
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2004-04-29
Ricardo Cruz
Created a simple confirm_dialog. Currently only used...
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2004-04-28
Ingo Ruhnke
MatzeBs patch for evil cast
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2004-04-28
Ingo Ruhnke
<MatzeB> my patch fixes another leak in the levelsubset...
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2004-04-27
Ingo Ruhnke
<MatzeB> -adds a workaround for the disappearing eggs...
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2004-04-25
Ingo Ruhnke
- moved tux gfx into a struct
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2004-04-25
Ingo Ruhnke
- moved tux completly to sprites
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2004-04-24
Ingo Ruhnke
'nother music patch by matzeb
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2004-04-24
Ricardo Cruz
Added a new concept to the menu, the ID.
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2004-04-22
Ingo Ruhnke
- changed way badguy removal is handled (ie. with a...
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2004-04-20
Ingo Ruhnke
- added stay-on-platform into the level fileformat
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2004-04-20
Ingo Ruhnke
- turned LEFT/RIGHT defines into enum, turned BadGuyMod...
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2004-04-20
Ricardo Cruz
When Esc was pressed the menu was not being shown in...
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2004-04-20
Ricardo Cruz
Just removed two printfs I have mistakelly committed.
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2004-04-20
Ingo Ruhnke
- fixed level editor menus a bit (still not 100% working)
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2004-04-20
Ingo Ruhnke
- added standard copyright header to every file
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2004-04-20
Ingo Ruhnke
- changed Menu::check() semantics a bit
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2004-04-19
Ingo Ruhnke
- removed menu_process_current()
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2004-04-19
Ingo Ruhnke
- removed a few menu variables
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diff to current
2004-04-19
Ricardo Cruz
Fixed a help font bug (was using normal fonts, instead...
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2004-04-18
Ingo Ruhnke
- removed static_cast hack
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2004-04-18
Ricardo Cruz
Finally!!
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2004-04-17
Ingo Ruhnke
- removed level editors dependency on the World class
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