2004-06-03 |
Ricardo Cruz | Made these two compilable. Were accessing text's w... |
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2004-06-02 |
Ricardo Cruz | Managed to update the level editor to the new drawing... |
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2004-05-31 |
Matthias Braun | introduce a new SoundManager class and merged MusicMana... |
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2004-05-30 |
Matthias Braun | -Changed drawing model. Everything is handled through... |
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2004-05-28 |
Ryan Flegel | - fixed some resolution related leveditor bugs |
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2004-05-24 |
Matthias Braun | -renamed ViewPort to Camera |
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2004-05-21 |
Ryan Flegel | - fixed level editor crash |
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2004-05-21 |
Matthias Braun | eliminated global scroll_x and scroll_y variables |
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2004-05-20 |
Matthias Braun | -converted remaining classes to GameObject |
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2004-05-20 |
Matthias Braun | -changed Level class to save tiles in a big 1 dimension... |
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2004-05-19 |
Ricardo Cruz | Level's draw_bg() now takes full care of the background... |
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2004-05-15 |
Ricardo Cruz | Made level editor to use the draw_bg() that Ryan added... |
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2004-05-15 |
Ryan Flegel | - fixed level editor crash |
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2004-05-15 |
Ricardo Cruz | Cleanup. Also applied the same fix to leveleditor.... |
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2004-05-14 |
Ricardo Cruz | First try to switch to 800x600. |
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2004-05-14 |
Ricardo Cruz | Just changed hard coded values by definitions. Please... |
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2004-05-13 |
Ricardo Cruz | Up was moving to down and down to up - fixed. |
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2004-05-13 |
Ricardo Cruz | Fixed crash. |
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2004-05-13 |
Ricardo Cruz | Added vertical scrolling for the level editor. |
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2004-05-12 |
Ricardo Cruz | In case the level has been saved, and no change was... |
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2004-05-12 |
Ryan Flegel | - fixed enum bug mentioned by Kevin L. Mitchell on... |
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2004-05-11 |
Ricardo Cruz | First step for vertical scrolling stop. |
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2004-05-10 |
Tobias Gläßer | Leveleditor closes on SDL_QUIT events now. |
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2004-05-10 |
Ricardo Cruz | Don't display cursor on help. |
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2004-05-10 |
Tobias Gläßer | Fixed some TODO-list bugs. |
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2004-05-10 |
Tobias Gläßer | fixed selection of a game_object in IsObject mode |
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2004-05-10 |
Tobias Gläßer | fixed visual button bugs. |
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2004-05-10 |
Tobias Gläßer | Fixed bkgd_speed. Objects properties can be edited... |
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2004-05-10 |
Ricardo Cruz | Take cursor out of the help screen. |
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2004-05-09 |
Tobias Gläßer | removed double shortcuts in leveleditor. updated level... |
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2004-05-09 |
Tobias Gläßer | Added a static member function to the Surface class... |
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2004-05-09 |
Ricardo Cruz | Don't show selection cursor when help is being displayed. |
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2004-05-09 |
Tobias Gläßer | Minimap works in SDL now and one more crash is fixed. |
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2004-05-08 |
Tobias Gläßer | Prevent "Return to Level Editor" from working, if no... |
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2004-05-08 |
Tobias Gläßer | minor fix, that makes sure a time_left value is set... |
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2004-05-08 |
Tobias Gläßer | change back to to le_world as current world, when we... |
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2004-05-08 |
Tobias Gläßer | Make sure that tiles are loaded before tilegroups are... |
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2004-05-08 |
Tobias Gläßer | Fixed some leveleditor-object/badguy issues. |
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2004-05-07 |
Tobias Gläßer | Fixed creating level-subset again. |
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2004-05-07 |
Tobias Gläßer | major changes to the leveleditor internals, there are... |
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2004-05-06 |
Ingo Ruhnke | - made supertux g++295 friendly |
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2004-05-06 |
Tobias Gläßer | TileGroups are placed in a set now. BUTTON_WHEELUP... |
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2004-05-06 |
Tobias Gläßer | Fixed bug where tiles/objects could be drawn while... |
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2004-05-05 |
Tobias Gläßer | added draw_stretched capability to surface* and tile... |
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2004-05-05 |
Tobias Gläßer | Fixed Objects drag+drop bug. LevelEditor cursor tuning. |
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2004-05-05 |
Tobias Gläßer | LevelEditor tilegroup/object select by wheelup/wheeldow... |
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2004-05-05 |
Ricardo Cruz | Made leveleditor to start in a specific file when ran as: |
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2004-05-05 |
Tobias Gläßer | Adding Objects works through clicking instead pressing... |
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2004-05-05 |
Tobias Gläßer | a ButtonPanel is able to highlight the last clicked... |
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2004-05-05 |
Tobias Gläßer | fixed a crash when creating a new levelsubset in the... |
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2004-05-04 |
Tobias Gläßer | LevelEditor bug-fixes, improvements and fine-tuning. |
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2004-05-03 |
Tobias Gläßer | leveleditor related improvements. Added bkgd_speed. |
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2004-05-03 |
Tobias Gläßer | more leveleditor related improvements |
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2004-05-03 |
Tobias Gläßer | leveleditor menu IDisation and little improvements |
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2004-05-03 |
Tobias Gläßer | leveleditor improvements |
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2004-05-02 |
Ingo Ruhnke | - -Wall fixing |
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2004-05-02 |
Tobias Gläßer | leveleditor related improvements |
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2004-05-02 |
Matthias Braun | fixed that points aren't reset when gameover |
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2004-04-29 |
Matthias Braun | another leak fix for the leveleditor |
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2004-04-29 |
Matthias Braun | fixed some memory leaks in the leveleditor and level... |
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2004-04-29 |
Matthias Braun | fixed broken leveleditor menus |
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2004-04-29 |
Ricardo Cruz | Created a simple confirm_dialog. Currently only used... |
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2004-04-28 |
Ingo Ruhnke | MatzeBs patch for evil cast |
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2004-04-28 |
Ingo Ruhnke | <MatzeB> my patch fixes another leak in the levelsubset... |
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2004-04-27 |
Ingo Ruhnke | <MatzeB> -adds a workaround for the disappearing eggs... |
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2004-04-25 |
Ingo Ruhnke | - moved tux gfx into a struct |
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2004-04-25 |
Ingo Ruhnke | - moved tux completly to sprites |
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2004-04-24 |
Ingo Ruhnke | 'nother music patch by matzeb |
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2004-04-24 |
Ricardo Cruz | Added a new concept to the menu, the ID. |
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2004-04-22 |
Ingo Ruhnke | - changed way badguy removal is handled (ie. with a... |
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2004-04-20 |
Ingo Ruhnke | - added stay-on-platform into the level fileformat |
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2004-04-20 |
Ingo Ruhnke | - turned LEFT/RIGHT defines into enum, turned BadGuyMod... |
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2004-04-20 |
Ricardo Cruz | When Esc was pressed the menu was not being shown in... |
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2004-04-20 |
Ricardo Cruz | Just removed two printfs I have mistakelly committed. |
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2004-04-20 |
Ingo Ruhnke | - fixed level editor menus a bit (still not 100% working) |
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2004-04-20 |
Ingo Ruhnke | - added standard copyright header to every file |
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2004-04-20 |
Ingo Ruhnke | - changed Menu::check() semantics a bit |
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2004-04-19 |
Ingo Ruhnke | - removed menu_process_current() |
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2004-04-19 |
Ingo Ruhnke | - removed a few menu variables |
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2004-04-19 |
Ricardo Cruz | Fixed a help font bug (was using normal fonts, instead... |
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2004-04-18 |
Ingo Ruhnke | - removed static_cast hack |
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2004-04-18 |
Ricardo Cruz | Finally!! |
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2004-04-17 |
Ingo Ruhnke | - removed level editors dependency on the World class |
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2004-04-13 |
Ingo Ruhnke | - converted text_type into a class |
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2004-04-13 |
Ricardo Cruz | Just changed each bkgd_top_* and bkgd_bottom_* to be... |
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2004-04-13 |
Ingo Ruhnke | - converted texture_type into a Surface class |
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2004-04-12 |
Ricardo Cruz | Added "author" field for levels. |
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2004-04-11 |
Ricardo Cruz | Added support for gradients :) |
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2004-04-11 |
Ingo Ruhnke | - turned menu_item_type into a class |
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2004-04-11 |
Ingo Ruhnke | - moved the global_world into the leveleditors namespace |
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2004-04-11 |
Ingo Ruhnke | - removed local (un)loadshared() stuff and replaced... |
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2004-04-11 |
Ingo Ruhnke | renamed timer_type to Timer |
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2004-04-11 |
Ingo Ruhnke | started to convert timer into a class |
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2004-04-11 |
Ingo Ruhnke | started to convert timer into a class |
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2004-04-11 |
Ingo Ruhnke | - made some more global variables, local |
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2004-04-11 |
Ingo Ruhnke | - renamed 'world' to 'global_world' to emphasis that... |
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2004-04-11 |
Ingo Ruhnke | - moved gameobjects into there own file |
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2004-04-11 |
Ingo Ruhnke | - moved some activate_bad_guy stuff into the world... |
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2004-04-11 |
Ingo Ruhnke | - moved some more level_ stuff into the levelclass |
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2004-04-10 |
Ingo Ruhnke | - moved stuff from scene into a World class, just an... |
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