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fixed another parsing error and supertux.stgt which was broken because of it
[supertux.git]
/
src
/
level.h
2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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2004-10-26
Ryan Flegel
level editor patch from Richard
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2004-09-24
Matthias Braun
removed unused function whcih caused compile errors
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2004-09-24
Ricardo Cruz
Uploading the level editor I was working on - It isn...
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2004-09-17
Ricardo Cruz
Added Total to statistics.
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2004-07-21
Tobias Gläßer
The SuperTux library features a SuperTux namespace...
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2004-07-07
Ricardo Cruz
Instead of setting the level to be flipped from the...
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2004-07-07
Ricardo Cruz
Added vertical flipping to levels!
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2004-06-16
Ingo Ruhnke
- moved level subsets into their own file
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2004-06-14
Ingo Ruhnke
- moved tilemanager into its own class
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2004-06-09
Ryan Flegel
- did some C++ifying. let's try to follow suit :)
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2004-05-31
Matthias Braun
big refactoring of level and world class. A level is...
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2004-05-30
Matthias Braun
-Changed drawing model. Everything is handled through...
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2004-05-26
Matthias Braun
some cleanups and robustness checks, I added while...
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2004-05-25
Matthias Braun
implemented autoscrolling and proper camera parsing...
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2004-05-21
Matthias Braun
eliminated global scroll_x and scroll_y variables
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2004-05-20
Matthias Braun
-converted remaining classes to GameObject
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2004-05-20
Matthias Braun
-changed Level class to save tiles in a big 1 dimension...
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2004-05-16
Ryan Flegel
- added support for different types of objects
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2004-05-14
Ryan Flegel
- more resolution fixes
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2004-05-11
Ricardo Cruz
First step for vertical scrolling stop.
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2004-05-07
Ricardo Cruz
Added horizontal auto scrolling!
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2004-05-03
Tobias Gläßer
leveleditor related improvements. Added bkgd_speed.
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2004-05-03
Tobias Gläßer
leveleditor improvements
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2004-05-03
Ricardo Cruz
Added back scrolling!
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2004-04-29
Matthias Braun
another leak fix for the leveleditor
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2004-04-29
Matthias Braun
fixed some memory leaks in the leveleditor and level...
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2004-04-29
Matthias Braun
-optimized and cleaned up collision_object_map
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2004-04-28
Ingo Ruhnke
<MatzeB> my patch fixes another leak in the levelsubset...
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2004-04-26
Ingo Ruhnke
- new more bulletprof endsequence code patch from MatzeB
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2004-04-24
Ingo Ruhnke
- patch from MatzeB to make music handling easier and...
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2004-04-24
Ingo Ruhnke
- fixed bug in Menu::check()
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2004-04-21
Ingo Ruhnke
- music patch from MatzeB, should fix crash on level...
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2004-04-20
Ingo Ruhnke
- added standard copyright header to every file
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2004-04-19
Ingo Ruhnke
- implemented reset points
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2004-04-18
Ingo Ruhnke
- commited start_pos patch from sik0fewl
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2004-04-18
Ingo Ruhnke
- added constructor to level
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2004-04-16
Ingo Ruhnke
- replaced a few pure pointers with std::vector<>
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2004-04-13
Ricardo Cruz
Just changed each bkgd_top_* and bkgd_bottom_* to be...
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2004-04-13
Ingo Ruhnke
- converted texture_type into a Surface class
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2004-04-12
Ricardo Cruz
Added "author" field for levels.
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2004-04-11
Ricardo Cruz
Added support for gradients :)
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2004-04-11
Ingo Ruhnke
- made some more global variables, local
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2004-04-11
Ingo Ruhnke
- moved gameobjects into there own file
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2004-04-11
Ingo Ruhnke
- moved some more level_ stuff into the levelclass
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2004-04-11
Ingo Ruhnke
- removed obsolete hardcoded tiles
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2004-04-11
Ingo Ruhnke
- moved stuff from gamesession to world
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2004-04-10
Ingo Ruhnke
- moved lots of code around, made gameloop even more...
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2004-04-10
Ingo Ruhnke
- more c++-ification
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2004-04-10
Ingo Ruhnke
- more c++-ification
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2004-04-10
Ingo Ruhnke
- some indent fixes
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2004-03-27
Ingo Ruhnke
- removed dn_tilemap
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2004-03-25
Ingo Ruhnke
- added alternative (more flexible) way to define badgu...
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2004-03-24
Tobias Gläßer
new levelformat with multiple layers and and new tilese...
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2004-03-23
Ingo Ruhnke
- removed unneded typedef's for structs
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2004-03-22
Ingo Ruhnke
fixed indention to look a bit nicer
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2004-03-20
Tobias Gläßer
new level-format, many changes to level-related stuff
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2004-03-20
Tobias Gläßer
changed to lisp-style
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2004-03-19
Ingo Ruhnke
- added level starting from command line thingy
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2004-03-02
Tobias Gläßer
Improved buttons. You can create new level-subsets...
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2004-02-24
Tobias Gläßer
many code-cleanups. merged leveleditor patch from Ricar...
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2004-02-18
Tobias Gläßer
huge CVS merge, see ChangeLog for details.
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2004-02-02
Tobias Gläßer
moved savelevel() code to level.h/c where it belongs...
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2004-02-01
Tobias Gläßer
Yet another huge code merge representing the current...
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2004-01-20
Tobias Gläßer
arrays are dynamic now, fixed bugs, more code cleanups
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2004-01-18
Tobias Gläßer
Huge code merge. This reflects the current status of...
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2003-12-31
Tobias Gläßer
applied leveleditor and multiline-drawtext patches...
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