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Changed effect when switching menus
[supertux.git]
/
src
/
gui
/
menu.cpp
2008-05-05
Ingo Ruhnke
Changed effect when switching menus
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2008-03-15
Ingo Ruhnke
- fixed menu edge rounding
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2008-02-25
Ingo Ruhnke
- some more menu tweaks
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2008-02-25
Ingo Ruhnke
- added highlight rectangle around the current menu...
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2008-02-25
Ingo Ruhnke
- added support for rounded rectangles for use in the...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-08-22
Ingo Ruhnke
- implemented option to switch between up-as-jump and...
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2007-01-28
Ingo Ruhnke
- renamed LEFT_ALLIGN to ALIGN_LEFT
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2007-01-23
Matthias Braun
- fix a bunch of msvc warnings (mostly assigning double...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-05
Christoph Sommer
Changed sprintfs to snprintfs, updated translation
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2006-05-26
Matthias Braun
- Remove ManagedSoundSource
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2006-04-23
Matthias Braun
- Avoid some expensive SDL_GetTicks() calls
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2006-04-19
Matthias Braun
2 more evil mainloops are gone
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-04-13
Matthias Braun
fix menu width, didn't committ the tileset fix, miscela...
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2006-04-10
Matthias Braun
Major rewrite of scripting support:
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2006-04-07
Matthias Braun
refactored some supertux mainloops
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2006-01-11
Matthias Braun
some startup time debugging, changed skid dust particle...
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2005-10-25
Ondřej Hošek
Added a "graceful exit" exception to be called when...
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2005-10-03
Matthias Braun
- Reworked Surface class and drawing stuff:
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-05-12
Matthias Braun
- Refactored worldmap a bit to reuse GameObject from...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-04
Matthias Braun
- More work on scripting interface
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2005-05-02
Matthias Braun
fix file lookup
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2005-05-01
Matthias Braun
accidently lowered warning level in one of my commits...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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