2004-06-09 |
Ricardo Cruz | Added level's name when in pause. |
blob | commitdiff |
2004-06-09 |
Ricardo Cruz | Fixed aligment of Coins with Lives. |
blob | commitdiff | diff to current |
2004-06-09 |
Ryan Flegel | - did some C++ifying. let's try to follow suit :) |
blob | commitdiff | diff to current |
2004-06-03 |
Ricardo Cruz | Fixed lives positon. |
blob | commitdiff | diff to current |
2004-06-03 |
Ricardo Cruz | More strings set as translatable. |
blob | commitdiff | diff to current |
2004-06-03 |
Ricardo Cruz | Fixed a couple of evil spaces. |
blob | commitdiff | diff to current |
2004-06-03 |
Ricardo Cruz | Added more strings to be translated. |
blob | commitdiff | diff to current |
2004-06-02 |
Matthias Braun | cleaned up font drawing code and added support for... |
blob | commitdiff | diff to current |
2004-05-31 |
Matthias Braun | introduce a new SoundManager class and merged MusicMana... |
blob | commitdiff | diff to current |
2004-05-31 |
Matthias Braun | a first implementation of doors to switch between sectors |
blob | commitdiff | diff to current |
2004-05-31 |
Matthias Braun | big refactoring of level and world class. A level is... |
blob | commitdiff | diff to current |
2004-05-30 |
Matthias Braun | fix so that pause text is displayed correctly |
blob | commitdiff | diff to current |
2004-05-30 |
Matthias Braun | -Changed drawing model. Everything is handled through... |
blob | commitdiff | diff to current |
2004-05-27 |
Ricardo Cruz | Implemented Tux growing animation. |
blob | commitdiff | diff to current |
2004-05-24 |
Matthias Braun | -renamed ViewPort to Camera |
blob | commitdiff | diff to current |
2004-05-21 |
Matthias Braun | eliminated global scroll_x and scroll_y variables |
blob | commitdiff | diff to current |
2004-05-20 |
Matthias Braun | converted player to new object system |
blob | commitdiff | diff to current |
2004-05-20 |
Matthias Braun | -Added new object system and converted some GameObjects... |
blob | commitdiff | diff to current |
2004-05-19 |
Ricardo Cruz | Level's draw_bg() now takes full care of the background... |
blob | commitdiff | diff to current |
2004-05-18 |
Ricardo Cruz | Just pushed the level info down. |
blob | commitdiff | diff to current |
2004-05-17 |
Ricardo Cruz | Just made the keys UP code go when the menu is called. |
blob | commitdiff | diff to current |
2004-05-17 |
Ricardo Cruz | Don't open the menu on the end sequence. |
blob | commitdiff | diff to current |
2004-05-16 |
Ricardo Cruz | Game end screen is drawn by the world map now. This... |
blob | commitdiff | diff to current |
2004-05-14 |
Ryan Flegel | - even more res fixes--we're getting there |
blob | commitdiff | diff to current |
2004-05-14 |
Ryan Flegel | - more resolution fixes |
blob | commitdiff | diff to current |
2004-05-12 |
Ricardo Cruz | First implementation of the ice power. |
blob | commitdiff | diff to current |
2004-05-12 |
Ryan Flegel | - fixed some enums |
blob | commitdiff | diff to current |
2004-05-10 |
Ricardo Cruz | When pressing a player's key and then press Esc, the... |
blob | commitdiff | diff to current |
2004-05-10 |
Tobias Gläßer | minor updates |
blob | commitdiff | diff to current |
2004-05-10 |
Tobias Gläßer | Fixed some TODO-list bugs. |
blob | commitdiff | diff to current |
2004-05-04 |
Ricardo Cruz | Fixed frame_ratio() workaround. |
blob | commitdiff | diff to current |
2004-05-03 |
Matthias Braun | hiding the time while end_sequence wasn't nice |
blob | commitdiff | diff to current |
2004-05-03 |
Matthias Braun | fix timeup issues when endsequence triggered |
blob | commitdiff | diff to current |
2004-05-02 |
Matthias Braun | fixed musicproblems in endgame and fixed multicoinblock... |
blob | commitdiff | diff to current |
2004-04-29 |
Ingo Ruhnke | - fixed align of lives display to handle >10 lives |
blob | commitdiff | diff to current |
2004-04-29 |
Ingo Ruhnke | <MatzeB> -updates the TODO file |
blob | commitdiff | diff to current |
2004-04-28 |
Ingo Ruhnke | - added level done song, endseq needs to be a bit longe... |
blob | commitdiff | diff to current |
2004-04-27 |
Ingo Ruhnke | - reset bonus on kill |
blob | commitdiff | diff to current |
2004-04-27 |
Ingo Ruhnke | - added extro support to worldmap, crashes however... |
blob | commitdiff | diff to current |
2004-04-27 |
Ricardo Cruz | Applied patch from Matze Braun that was sent to the... |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - 'nother badguy fix from MatzeB: |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - new more bulletprof endsequence code patch from MatzeB |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - removed st_abort() from lisp reader, client code... |
blob | commitdiff | diff to current |
2004-04-26 |
Ricardo Cruz | Removed (just commented) the clear screen code before... |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - added more meaningfull savegame titles |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - fixed lives status to handle more than 5 lives |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - added way to interupt exit sequence |
blob | commitdiff | diff to current |
2004-04-26 |
Ingo Ruhnke | - added saving of bonuses on worldmap, no loading yet |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - tweaked bullet and endsequence |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | -added gradient support for start screens |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | - improved look of start/gameover screens |
blob | commitdiff | diff to current |
2004-04-25 |
Ingo Ruhnke | replaced distros with coins |
blob | commitdiff | diff to current |
2004-04-24 |
Ingo Ruhnke | - patch from MatzeB to make music handling easier and... |
blob | commitdiff | diff to current |
2004-04-24 |
Ricardo Cruz | Added a new concept to the menu, the ID. |
blob | commitdiff | diff to current |
2004-04-24 |
Ricardo Cruz | Took st_pause_ticks_stop() out of the events loop. |
blob | commitdiff | diff to current |
2004-04-23 |
Ricardo Cruz | Just fixed two small bugs in the gameplay during pause: |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | - made shrink behaviour more mariobros3 like, ie. firet... |
blob | commitdiff | diff to current |
2004-04-22 |
Ricardo Cruz | Applied MatzeB (Ryan?) patch that fixes crash and also... |
blob | commitdiff | diff to current |
2004-04-22 |
Ingo Ruhnke | patch from MatzeB for freeze at level start |
blob | commitdiff | diff to current |
2004-04-21 |
Ingo Ruhnke | - music patch from MatzeB, should fix crash on level... |
blob | commitdiff | diff to current |
2004-04-21 |
Ingo Ruhnke | - made end seq a bit more robust |
blob | commitdiff | diff to current |
2004-04-21 |
Ingo Ruhnke | - added end-sequence code |
blob | commitdiff | diff to current |
2004-04-20 |
Ricardo Cruz | Level test mode didn't quit properly when Esc was press... |
blob | commitdiff | diff to current |
2004-04-20 |
Ricardo Cruz | Time is not stopped during menu display in gameloop... |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - moved joystick mappings into a struct |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - turned joystick defines into variables |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - fixed some more menu issues |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - added standard copyright header to every file |
blob | commitdiff | diff to current |
2004-04-20 |
Ingo Ruhnke | - changed Menu::check() semantics a bit |
blob | commitdiff | diff to current |
2004-04-19 |
Ingo Ruhnke | - implemented reset points |
blob | commitdiff | diff to current |
2004-04-19 |
Ingo Ruhnke | - fixed problem with last_menu not being able to handle... |
blob | commitdiff | diff to current |
2004-04-19 |
Ingo Ruhnke | - removed menu_process_current() |
blob | commitdiff | diff to current |
2004-04-19 |
Ingo Ruhnke | - removed a few menu variables |
blob | commitdiff | diff to current |
2004-04-19 |
Ingo Ruhnke | - fixed bug in live counting |
blob | commitdiff | diff to current |
2004-04-18 |
Ingo Ruhnke | - added new bigtux |
blob | commitdiff | diff to current |
2004-04-18 |
Ingo Ruhnke | - added constructor to level |
blob | commitdiff | diff to current |
2004-04-18 |
Ricardo Cruz | Finally!! |
blob | commitdiff | diff to current |
2004-04-17 |
Ingo Ruhnke | - changed/clean up level end detection a bit, still... |
blob | commitdiff | diff to current |
2004-04-17 |
Ingo Ruhnke | - added load game support for the worldmap |
blob | commitdiff | diff to current |
2004-04-16 |
Ricardo Cruz | As requested by Ingo Ruhnke, now the author name is... |
blob | commitdiff | diff to current |
2004-04-16 |
Ingo Ruhnke | - some more savegame stuff |
blob | commitdiff | diff to current |
2004-04-13 |
Ricardo Cruz | Just makes the level's author name to be written in... |
blob | commitdiff | diff to current |
2004-04-13 |
Ingo Ruhnke | - converted text_type into a class |
blob | commitdiff | diff to current |
2004-04-13 |
Ingo Ruhnke | - converted texture_type into a Surface class |
blob | commitdiff | diff to current |
2004-04-12 |
Ricardo Cruz | Added "author" field for levels. |
blob | commitdiff | diff to current |
2004-04-12 |
Ingo Ruhnke | commited MatzeB's slider patch |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - turned menu_item_type into a class |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - moved the global_world into the leveleditors namespace |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - removed local (un)loadshared() stuff and replaced... |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | started to convert timer into a class |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | started to convert timer into a class |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - made frame ration local |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - moved some global variables into a seperate class |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - localized some more variables |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - made some more global variables, local |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - renamed 'world' to 'global_world' to emphasis that... |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - moved some collision code into the world class, since... |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - moved gameobjects into there own file |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - moved some activate_bad_guy stuff into the world... |
blob | commitdiff | diff to current |
2004-04-11 |
Ingo Ruhnke | - moved some more level_ stuff into the levelclass |
blob | commitdiff | diff to current |
next |