2005-03-25 |
Matthias Braun | Had a bit of time today and worked on supertux: |
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2004-12-05 |
Matthias Braun | -Incorporated Marcin Ko��cielnicki patch that reintrodu... |
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2004-12-02 |
Matthias Braun | changed worldmap to be stored inside the same directory... |
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2004-12-01 |
Matthias Braun | incorporated another patch from Ondra Hosek which fixes... |
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2004-11-29 |
Matthias Braun | fix for star not changing music, thanks to Ondra Hosek... |
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2004-11-28 |
Matthias Braun | move over rewritten lispreader from tuxkart (with addit... |
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2004-11-26 |
Matthias Braun | lazily load tile images to speedup startup times |
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2004-11-26 |
Matthias Braun | fixed background drawing problems introduced with my... |
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2004-11-26 |
Matthias Braun | some cleanups memory leak fixes and moving of source... |
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2004-11-26 |
Matthias Braun | fixed broken 1-time animations in sprites, fixed collis... |
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2004-11-25 |
Matthias Braun | make supertux accepts normal paths on the commandline |
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2004-11-24 |
Ryan Flegel | - oops.. accidentally deleted a line |
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2004-11-24 |
Ryan Flegel | - added debug grid. type 'grid' in-game to toggle |
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2004-11-24 |
Matthias Braun | furhter improve collision detection by reintroducing... |
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2004-11-24 |
Matthias Braun | Improved collision detection by taking movement into... |
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2004-11-23 |
Marek Moeckel | changed author field on official levels to "SuperTux... |
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2004-11-23 |
Matthias Braun | fix some more timings and the long standing gradient... |
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2004-11-20 |
Matthias Braun | forgot to update makefiles |
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2004-11-20 |
Matthias Braun | The BIG COMMIT(tm) |
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2004-10-31 |
Ricardo Cruz | Added a parameter for Particles to set the drawing... |
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2004-10-30 |
Ricardo Cruz | Added my own flapping. :) |
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2004-10-29 |
Ricardo Cruz | Redesigned Particles algorithm. |
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2004-10-19 |
Ricardo Cruz | Do fading for Contrib Worldmaps, as well. |
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2004-10-07 |
Ricardo Cruz | Sometime ago I asked what keys ppl would prefer, made... |
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2004-10-06 |
Ricardo Cruz | Splited out level stuff from SpecialTile to a Level... |
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2004-10-04 |
Ricardo Cruz | Added support for tile animation on worldmap. |
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2004-09-20 |
Ricardo Cruz | When swap keep statistics so far. (not tested - I'd... |
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2004-09-17 |
Ricardo Cruz | Added Total to statistics. |
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2004-09-17 |
Marek Moeckel | don't loose a life when using the "kill" cheat |
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2004-09-16 |
Ricardo Cruz | Added support for setting up end sequence animations... |
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2004-09-16 |
Ricardo Cruz | Changed behavior of centered text drawing and added... |
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2004-09-16 |
Ricardo Cruz | Added a "gotoend" cheat to put Tux near the end of... |
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2004-09-15 |
Marek Moeckel | disabled hovering by default (needs tweaking!) |
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2004-09-15 |
Ricardo Cruz | Forgot to make this translatable. |
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2004-09-15 |
Ricardo Cruz | Added drawing of statistics on levels messages and... |
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2004-09-15 |
Marek Moeckel | added two new cheat codes: |
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2004-09-15 |
Ricardo Cruz | Made statistics to keep track of also: bad guys squishe... |
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2004-09-14 |
Ricardo Cruz | Implemented a statistics system. I believe this feature... |
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2004-09-14 |
Ricardo Cruz | When typying 'lifeup' pause is triggered (cause of... |
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2004-09-14 |
Ricardo Cruz | Made code using fireworks sound effect. |
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2004-09-13 |
Ricardo Cruz | Added fire works at the end sequence. |
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2004-09-13 |
Ricardo Cruz | Spawn points should now be working! |
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2004-09-13 |
Ricardo Cruz | Moved cheating code, so that it ain't run every cycle... |
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2004-09-12 |
Ricardo Cruz | I guess this way is faster. |
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2004-09-11 |
Ricardo Cruz | I guess the checking is unnecessary. |
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2004-09-11 |
Ricardo Cruz | Implemented a cheating system, mainly for debugging. |
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2004-09-08 |
Matthias Braun | applied netsrot's patch |
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2004-08-06 |
Tobias Gläßer | Converted many char*s to std::strings. This is providin... |
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2004-07-28 |
Tobias Gläßer | - Various fixes and cleanups. |
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2004-07-28 |
Ricardo Cruz | Added a --flip-levels argument, I guess it doesn't... |
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2004-07-27 |
Tobias Gläßer | - Cleanups |
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2004-07-27 |
Ricardo Cruz | Disabled level flipping on debug mode. |
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2004-07-27 |
Tobias Gläßer | C++ifyied SuperTux ticks. |
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2004-07-26 |
Tobias Gläßer | Moved defines.h out of the library and back to src/. |
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2004-07-26 |
Tobias Gläßer | Made the SuperTux library again a bit more selfstanding. |
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2004-07-25 |
Tobias Gläßer | - Major changes in Setup-API. |
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2004-07-20 |
Tobias Gläßer | mainly changed #includes to work with the new SuperTux... |
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2004-07-07 |
Ricardo Cruz | Instead of setting the level to be flipped from the... |
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2004-07-07 |
Ricardo Cruz | Added vertical flipping to levels! |
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2004-06-22 |
Ricardo Cruz | Don't show "by", in case the author name is blank. |
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2004-06-10 |
Ricardo Cruz | Tweaked pause level name text. |
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2004-06-09 |
Ricardo Cruz | Added level's name when in pause. |
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2004-06-09 |
Ricardo Cruz | Fixed aligment of Coins with Lives. |
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2004-06-09 |
Ryan Flegel | - did some C++ifying. let's try to follow suit :) |
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2004-06-03 |
Ricardo Cruz | Fixed lives positon. |
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2004-06-03 |
Ricardo Cruz | More strings set as translatable. |
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2004-06-03 |
Ricardo Cruz | Fixed a couple of evil spaces. |
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2004-06-03 |
Ricardo Cruz | Added more strings to be translated. |
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2004-06-02 |
Matthias Braun | cleaned up font drawing code and added support for... |
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2004-05-31 |
Matthias Braun | introduce a new SoundManager class and merged MusicMana... |
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2004-05-31 |
Matthias Braun | a first implementation of doors to switch between sectors |
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2004-05-31 |
Matthias Braun | big refactoring of level and world class. A level is... |
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2004-05-30 |
Matthias Braun | fix so that pause text is displayed correctly |
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2004-05-30 |
Matthias Braun | -Changed drawing model. Everything is handled through... |
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2004-05-27 |
Ricardo Cruz | Implemented Tux growing animation. |
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2004-05-24 |
Matthias Braun | -renamed ViewPort to Camera |
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2004-05-21 |
Matthias Braun | eliminated global scroll_x and scroll_y variables |
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2004-05-20 |
Matthias Braun | converted player to new object system |
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2004-05-20 |
Matthias Braun | -Added new object system and converted some GameObjects... |
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2004-05-19 |
Ricardo Cruz | Level's draw_bg() now takes full care of the background... |
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2004-05-18 |
Ricardo Cruz | Just pushed the level info down. |
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2004-05-17 |
Ricardo Cruz | Just made the keys UP code go when the menu is called. |
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2004-05-17 |
Ricardo Cruz | Don't open the menu on the end sequence. |
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2004-05-16 |
Ricardo Cruz | Game end screen is drawn by the world map now. This... |
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2004-05-14 |
Ryan Flegel | - even more res fixes--we're getting there |
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2004-05-14 |
Ryan Flegel | - more resolution fixes |
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2004-05-12 |
Ricardo Cruz | First implementation of the ice power. |
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2004-05-12 |
Ryan Flegel | - fixed some enums |
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2004-05-10 |
Ricardo Cruz | When pressing a player's key and then press Esc, the... |
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2004-05-10 |
Tobias Gläßer | minor updates |
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2004-05-10 |
Tobias Gläßer | Fixed some TODO-list bugs. |
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2004-05-04 |
Ricardo Cruz | Fixed frame_ratio() workaround. |
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2004-05-03 |
Matthias Braun | hiding the time while end_sequence wasn't nice |
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2004-05-03 |
Matthias Braun | fix timeup issues when endsequence triggered |
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2004-05-02 |
Matthias Braun | fixed musicproblems in endgame and fixed multicoinblock... |
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2004-04-29 |
Ingo Ruhnke | - fixed align of lives display to handle >10 lives |
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2004-04-29 |
Ingo Ruhnke | <MatzeB> -updates the TODO file |
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2004-04-28 |
Ingo Ruhnke | - added level done song, endseq needs to be a bit longe... |
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2004-04-27 |
Ingo Ruhnke | - reset bonus on kill |
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2004-04-27 |
Ingo Ruhnke | - added extro support to worldmap, crashes however... |
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