2004-09-16 |
Ricardo Cruz | Added support for setting up end sequence animations... |
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2004-09-16 |
Ricardo Cruz | Changed behavior of centered text drawing and added... |
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2004-09-16 |
Ricardo Cruz | Added a "gotoend" cheat to put Tux near the end of... |
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2004-09-15 |
Marek Moeckel | disabled hovering by default (needs tweaking!) |
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2004-09-15 |
Ricardo Cruz | Forgot to make this translatable. |
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2004-09-15 |
Ricardo Cruz | Added drawing of statistics on levels messages and... |
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2004-09-15 |
Marek Moeckel | added two new cheat codes: |
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2004-09-15 |
Ricardo Cruz | Made statistics to keep track of also: bad guys squishe... |
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2004-09-14 |
Ricardo Cruz | Implemented a statistics system. I believe this feature... |
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2004-09-14 |
Ricardo Cruz | When typying 'lifeup' pause is triggered (cause of... |
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2004-09-14 |
Ricardo Cruz | Made code using fireworks sound effect. |
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2004-09-13 |
Ricardo Cruz | Added fire works at the end sequence. |
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2004-09-13 |
Ricardo Cruz | Spawn points should now be working! |
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2004-09-13 |
Ricardo Cruz | Moved cheating code, so that it ain't run every cycle... |
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2004-09-12 |
Ricardo Cruz | I guess this way is faster. |
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2004-09-11 |
Ricardo Cruz | I guess the checking is unnecessary. |
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2004-09-11 |
Ricardo Cruz | Implemented a cheating system, mainly for debugging. |
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2004-09-08 |
Matthias Braun | applied netsrot's patch |
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2004-08-06 |
Tobias Gläßer | Converted many char*s to std::strings. This is providin... |
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2004-07-28 |
Tobias Gläßer | - Various fixes and cleanups. |
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2004-07-28 |
Ricardo Cruz | Added a --flip-levels argument, I guess it doesn't... |
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2004-07-27 |
Tobias Gläßer | - Cleanups |
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2004-07-27 |
Ricardo Cruz | Disabled level flipping on debug mode. |
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2004-07-27 |
Tobias Gläßer | C++ifyied SuperTux ticks. |
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2004-07-26 |
Tobias Gläßer | Moved defines.h out of the library and back to src/. |
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2004-07-26 |
Tobias Gläßer | Made the SuperTux library again a bit more selfstanding. |
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2004-07-25 |
Tobias Gläßer | - Major changes in Setup-API. |
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2004-07-20 |
Tobias Gläßer | mainly changed #includes to work with the new SuperTux... |
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2004-07-07 |
Ricardo Cruz | Instead of setting the level to be flipped from the... |
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2004-07-07 |
Ricardo Cruz | Added vertical flipping to levels! |
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2004-06-22 |
Ricardo Cruz | Don't show "by", in case the author name is blank. |
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2004-06-10 |
Ricardo Cruz | Tweaked pause level name text. |
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2004-06-09 |
Ricardo Cruz | Added level's name when in pause. |
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2004-06-09 |
Ricardo Cruz | Fixed aligment of Coins with Lives. |
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2004-06-09 |
Ryan Flegel | - did some C++ifying. let's try to follow suit :) |
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2004-06-03 |
Ricardo Cruz | Fixed lives positon. |
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2004-06-03 |
Ricardo Cruz | More strings set as translatable. |
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2004-06-03 |
Ricardo Cruz | Fixed a couple of evil spaces. |
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2004-06-03 |
Ricardo Cruz | Added more strings to be translated. |
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2004-06-02 |
Matthias Braun | cleaned up font drawing code and added support for... |
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2004-05-31 |
Matthias Braun | introduce a new SoundManager class and merged MusicMana... |
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2004-05-31 |
Matthias Braun | a first implementation of doors to switch between sectors |
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2004-05-31 |
Matthias Braun | big refactoring of level and world class. A level is... |
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2004-05-30 |
Matthias Braun | fix so that pause text is displayed correctly |
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2004-05-30 |
Matthias Braun | -Changed drawing model. Everything is handled through... |
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2004-05-27 |
Ricardo Cruz | Implemented Tux growing animation. |
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2004-05-24 |
Matthias Braun | -renamed ViewPort to Camera |
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2004-05-21 |
Matthias Braun | eliminated global scroll_x and scroll_y variables |
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2004-05-20 |
Matthias Braun | converted player to new object system |
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2004-05-20 |
Matthias Braun | -Added new object system and converted some GameObjects... |
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2004-05-19 |
Ricardo Cruz | Level's draw_bg() now takes full care of the background... |
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2004-05-18 |
Ricardo Cruz | Just pushed the level info down. |
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2004-05-17 |
Ricardo Cruz | Just made the keys UP code go when the menu is called. |
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2004-05-17 |
Ricardo Cruz | Don't open the menu on the end sequence. |
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2004-05-16 |
Ricardo Cruz | Game end screen is drawn by the world map now. This... |
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2004-05-14 |
Ryan Flegel | - even more res fixes--we're getting there |
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2004-05-14 |
Ryan Flegel | - more resolution fixes |
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2004-05-12 |
Ricardo Cruz | First implementation of the ice power. |
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2004-05-12 |
Ryan Flegel | - fixed some enums |
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2004-05-10 |
Ricardo Cruz | When pressing a player's key and then press Esc, the... |
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2004-05-10 |
Tobias Gläßer | minor updates |
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2004-05-10 |
Tobias Gläßer | Fixed some TODO-list bugs. |
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2004-05-04 |
Ricardo Cruz | Fixed frame_ratio() workaround. |
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2004-05-03 |
Matthias Braun | hiding the time while end_sequence wasn't nice |
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2004-05-03 |
Matthias Braun | fix timeup issues when endsequence triggered |
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2004-05-02 |
Matthias Braun | fixed musicproblems in endgame and fixed multicoinblock... |
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2004-04-29 |
Ingo Ruhnke | - fixed align of lives display to handle >10 lives |
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2004-04-29 |
Ingo Ruhnke | <MatzeB> -updates the TODO file |
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2004-04-28 |
Ingo Ruhnke | - added level done song, endseq needs to be a bit longe... |
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2004-04-27 |
Ingo Ruhnke | - reset bonus on kill |
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2004-04-27 |
Ingo Ruhnke | - added extro support to worldmap, crashes however... |
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2004-04-27 |
Ricardo Cruz | Applied patch from Matze Braun that was sent to the... |
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2004-04-26 |
Ingo Ruhnke | - 'nother badguy fix from MatzeB: |
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2004-04-26 |
Ingo Ruhnke | - new more bulletprof endsequence code patch from MatzeB |
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2004-04-26 |
Ingo Ruhnke | - removed st_abort() from lisp reader, client code... |
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2004-04-26 |
Ricardo Cruz | Removed (just commented) the clear screen code before... |
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2004-04-26 |
Ingo Ruhnke | - added more meaningfull savegame titles |
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2004-04-26 |
Ingo Ruhnke | - fixed lives status to handle more than 5 lives |
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2004-04-26 |
Ingo Ruhnke | - added way to interupt exit sequence |
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2004-04-26 |
Ingo Ruhnke | - added saving of bonuses on worldmap, no loading yet |
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2004-04-25 |
Ingo Ruhnke | - tweaked bullet and endsequence |
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2004-04-25 |
Ingo Ruhnke | -added gradient support for start screens |
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2004-04-25 |
Ingo Ruhnke | - improved look of start/gameover screens |
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2004-04-25 |
Ingo Ruhnke | replaced distros with coins |
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2004-04-24 |
Ingo Ruhnke | - patch from MatzeB to make music handling easier and... |
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2004-04-24 |
Ricardo Cruz | Added a new concept to the menu, the ID. |
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2004-04-24 |
Ricardo Cruz | Took st_pause_ticks_stop() out of the events loop. |
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2004-04-23 |
Ricardo Cruz | Just fixed two small bugs in the gameplay during pause: |
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2004-04-22 |
Ingo Ruhnke | - made shrink behaviour more mariobros3 like, ie. firet... |
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2004-04-22 |
Ricardo Cruz | Applied MatzeB (Ryan?) patch that fixes crash and also... |
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2004-04-22 |
Ingo Ruhnke | patch from MatzeB for freeze at level start |
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2004-04-21 |
Ingo Ruhnke | - music patch from MatzeB, should fix crash on level... |
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2004-04-21 |
Ingo Ruhnke | - made end seq a bit more robust |
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2004-04-21 |
Ingo Ruhnke | - added end-sequence code |
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2004-04-20 |
Ricardo Cruz | Level test mode didn't quit properly when Esc was press... |
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2004-04-20 |
Ricardo Cruz | Time is not stopped during menu display in gameloop... |
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2004-04-20 |
Ingo Ruhnke | - moved joystick mappings into a struct |
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2004-04-20 |
Ingo Ruhnke | - turned joystick defines into variables |
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2004-04-20 |
Ingo Ruhnke | - fixed some more menu issues |
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2004-04-20 |
Ingo Ruhnke | - added standard copyright header to every file |
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