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Some small fixes of tree tiles in menu.stl
[supertux.git]
/
src
/
flip_level_transformer.cpp
2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-18
Christoph Sommer
Fun stuff
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2006-07-18
Christoph Sommer
Sectors support multiple solid tilemaps, tilemaps can...
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2006-07-05
Christoph Sommer
FlipLevelTransformer takes care of (Bonus)Blocks that...
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2006-06-30
Christoph Sommer
Made flip_level_transformer flip platforms.
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2005-10-03
Matthias Braun
- Reworked Surface class and drawing stuff:
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-05-22
Matthias Braun
fix badguy flipping for badguys that are already spawned
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2005-05-22
Matthias Braun
fix object placement wrong when flipping
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2005-05-18
Matthias Braun
bonusblock can now contain custom MovingObjects, added...
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2005-05-12
Matthias Braun
- Refactored worldmap a bit to reuse GameObject from...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-03-30
Matthias Braun
added a bell object which is a new better way to do...
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2005-03-25
Matthias Braun
Had a bit of time today and worked on supertux:
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