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accidentally removed some images that were still used
[supertux.git]
/
src
/
badguy
/
2005-01-09
Marek Moeckel
fixed setup.cpp not finding correct data path
tree
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commitdiff
2005-01-02
Marek Moeckel
added PoisonIvy badguy contributed by Stephen Groundwater
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commitdiff
2004-12-31
Matthias Braun
fixed badguy respawning after being killed by a fireball
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commitdiff
2004-12-30
Matthias Braun
added settras MrTree
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commitdiff
2004-12-30
Marek Moeckel
badguys can now have multiple hitpoints (default is 1)
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commitdiff
2004-12-20
Matthias Braun
create lisp code on the fly (still no enemies showing...
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commitdiff
2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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commitdiff
2004-12-05
Matthias Braun
forgot to add new files
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commitdiff
2004-12-05
Matthias Braun
-Incorporated Marcin Ko��cielnicki patch that reintrodu...
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commitdiff
2004-12-02
Matthias Braun
changed worldmap to be stored inside the same directory...
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commitdiff
2004-12-01
Matthias Braun
incorporated another patch from Ondra Hosek which fixes...
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commitdiff
2004-11-29
Matthias Braun
make badguys bounce of each other again, make bombs...
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commitdiff
2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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commitdiff
2004-11-26
Marek Moeckel
small fixes (timing and animation) on nolok
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commitdiff
2004-11-26
Matthias Braun
some cleanups memory leak fixes and moving of source...
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commitdiff
2004-11-25
Matthias Braun
added some more non-45 degree triangle modes
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commitdiff
2004-11-25
Marek Moeckel
updated dispenser -- can summon mriceblock, snowball...
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commitdiff
2004-11-25
Marek Moeckel
nolok dies properly now :)
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commitdiff
2004-11-25
Marek Moeckel
fixed a couple of nolok's minor bugs
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commitdiff
2004-11-25
Marek Moeckel
added (temporary) dispenser sprites
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commitdiff
2004-11-25
Marek Moeckel
added badguy Nolok_01, as he may appear as the boss...
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commitdiff
2004-11-25
Matthias Braun
implement spikes as objects and remove automake system
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commitdiff
2004-11-24
Matthias Braun
some cleanups in the sprite class, increased delta...
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commitdiff
2004-11-24
Marek Moeckel
dispenser can now launch snowballs and bouncingsnowballs
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commitdiff
2004-11-24
Marek Moeckel
made badguy dispenser cycle configurable in level file
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commitdiff
2004-11-24
Marek Moeckel
added simple enemy dispenser (can only dispense bouncin...
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commitdiff
2004-11-23
Matthias Braun
added jam build system, please try it out - the advanta...
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commitdiff
2004-11-22
Matthias Braun
properly implement invisible blocks
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commitdiff
2004-11-22
Matthias Braun
enemies fall down again, small improvements to tile...
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commitdiff
2004-11-20
Matthias Braun
added more cvsignores because scons is placing .sconsig...
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commitdiff
2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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commitdiff