2005-10-10 |
Ondřej Hošek | * Updated Czech translation |
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2005-10-03 |
Matthias Braun | - Reworked Surface class and drawing stuff: |
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2005-10-03 |
Matthias Braun | moved some sprites to separate files |
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2005-09-18 |
Marek Moeckel | more fixes for Kugelblitz and Rain |
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2005-09-18 |
Marek Moeckel | little work on the kugelblitz |
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2005-09-18 |
Marek Moeckel | fixed kugelblitz, added electrifier object |
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2005-09-18 |
Matthias Braun | try to fix badguys walking on water |
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2005-09-17 |
Marek Moeckel | removed some duplicate code |
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2005-09-17 |
Marek Moeckel | kugelblitz electrifies water on contact - electrified... |
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2005-09-17 |
Matthias Braun | use spike flag again and don't replace spikes with... |
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2005-08-10 |
Matthias Braun | some cleanups and changes to miniswig and scripting... |
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2005-07-20 |
Marek Moeckel | added Mr Fluffy badguy |
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2005-07-20 |
Marek Moeckel | converted sounds back to .wav |
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2005-07-18 |
Marek Moeckel | kugelblitz update - the behaviour intended for the... |
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2005-07-18 |
Marek Moeckel | another kugelblitz update |
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2005-07-18 |
Marek Moeckel | small updates to kugelblitz |
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2005-07-18 |
Marek Moeckel | fixed the small fix :-) |
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2005-07-18 |
Marek Moeckel | small fix |
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2005-07-18 |
Marek Moeckel | added Kugelblitz badguy: basic code, placeholder images... |
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2005-06-29 |
Marek Moeckel | converted all sound files to .ogg (to avoid problems... |
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2005-06-28 |
Matthias Braun | fix miniswig using wrong stack numbers in functions... |
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2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-26 |
Matthias Braun | updated squirrel version |
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2005-06-23 |
Matthias Braun | Added a new SoundManager based on OpenAL. I also simpli... |
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2005-06-02 |
Matthias Braun | fix iconv signature problems |
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2005-05-22 |
Marek Moeckel | more work on the level |
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2005-05-21 |
Marek Moeckel | added a random value to zeekling's speed |
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2005-05-18 |
Matthias Braun | bonusblock can now contain custom MovingObjects, added... |
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2005-05-16 |
Ondřej Hošek | * svn:ignored .externalToolBuilders in root directory... |
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2005-05-12 |
Matthias Braun | - Added a new script command to display text files |
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2005-05-12 |
Matthias Braun | - Refactored worldmap a bit to reuse GameObject from... |
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2005-05-10 |
Ondřej Hošek | *Removed stuff from times of automake and CVS (director... |
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2005-05-10 |
Matthias Braun | changed worldmap format a bit to be more consistent... |
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2005-05-08 |
Matthias Braun | applied ravus patch |
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2005-05-08 |
Marek Moeckel | added very basic zeekling code, made him a little smaller |
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2005-05-07 |
Matthias Braun | - Change ScriptInterpreter to a gameobject, so we can... |
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2005-05-06 |
Matthias Braun | fixed a bug in my last effects removal, improved the... |
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2005-05-06 |
Matthias Braun | - Made miniswig support HSQUIRRELVM arguments (and... |
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2005-05-05 |
Matthias Braun | - Implemented a scripted object that can be placed... |
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2005-05-04 |
Matthias Braun | - More work on scripting interface |
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2005-05-01 |
Matthias Braun | -Started to move stuff from library back to main game |
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2005-04-07 |
Marek Moeckel | yeti summons snowballs now |
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2005-04-07 |
Marek Moeckel | changed yeti behaviour back to Matze's version (sorry... |
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2005-04-07 |
Marek Moeckel | fixed a bug, added some debug messages |
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2005-04-07 |
Marek Moeckel | badguys now have normal hitpoints and bullet hitpoints... |
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2005-04-07 |
Marek Moeckel | gave the Yeti hitpoints and Matze's angry roar :) |
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2005-04-07 |
Ryan Flegel | Changed Yeti behaviour. You must stun him (jump on... |
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2005-04-06 |
Matthias Braun | Started some work on the yeti boss |
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2005-04-06 |
Marek Moeckel | more work on forest level |
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2005-04-06 |
Marek Moeckel | dispenser can drop PoisonIvy |
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2005-04-05 |
Marek Moeckel | dispenser can now drop random badguys |
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2005-04-04 |
Marek Moeckel | nolok can be killed with fireballs now |
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2005-04-04 |
Matthias Braun | fix warning in rocketexplosion |
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2005-04-04 |
Matthias Braun | moved over some changes from cvs |
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2005-04-04 |
Marek Moeckel | small fix to MrRocket |
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2005-04-04 |
Marek Moeckel | added MrRocket badguy and added him to the Dispenser. |
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2005-04-03 |
Matthias Braun | had more changes lying around here |
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2005-04-01 |
Matthias Braun | -Apply door fix to hatch as well (evil code duplication... |
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2005-04-01 |
Matthias Braun | -Worldmap cleanups (use DrawingContext transformstack) |
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2005-03-25 |
Matthias Braun | Had a bit of time today and worked on supertux: |
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2005-01-09 |
Marek Moeckel | fixed setup.cpp not finding correct data path |
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2005-01-02 |
Marek Moeckel | added PoisonIvy badguy contributed by Stephen Groundwater |
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2004-12-31 |
Matthias Braun | fixed badguy respawning after being killed by a fireball |
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2004-12-30 |
Matthias Braun | added settras MrTree |
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2004-12-30 |
Marek Moeckel | badguys can now have multiple hitpoints (default is 1) |
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2004-12-20 |
Matthias Braun | create lisp code on the fly (still no enemies showing... |
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2004-12-20 |
Matthias Braun | implemented a new object factory mechanism which is... |
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2004-12-05 |
Matthias Braun | forgot to add new files |
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2004-12-05 |
Matthias Braun | -Incorporated Marcin Ko��cielnicki patch that reintrodu... |
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2004-12-02 |
Matthias Braun | changed worldmap to be stored inside the same directory... |
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2004-12-01 |
Matthias Braun | incorporated another patch from Ondra Hosek which fixes... |
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2004-11-29 |
Matthias Braun | make badguys bounce of each other again, make bombs... |
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2004-11-28 |
Matthias Braun | move over rewritten lispreader from tuxkart (with addit... |
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2004-11-26 |
Marek Moeckel | small fixes (timing and animation) on nolok |
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2004-11-26 |
Matthias Braun | some cleanups memory leak fixes and moving of source... |
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2004-11-25 |
Matthias Braun | added some more non-45 degree triangle modes |
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2004-11-25 |
Marek Moeckel | updated dispenser -- can summon mriceblock, snowball... |
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2004-11-25 |
Marek Moeckel | nolok dies properly now :) |
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2004-11-25 |
Marek Moeckel | fixed a couple of nolok's minor bugs |
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2004-11-25 |
Marek Moeckel | added (temporary) dispenser sprites |
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2004-11-25 |
Marek Moeckel | added badguy Nolok_01, as he may appear as the boss... |
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2004-11-25 |
Matthias Braun | implement spikes as objects and remove automake system |
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2004-11-24 |
Matthias Braun | some cleanups in the sprite class, increased delta... |
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2004-11-24 |
Marek Moeckel | dispenser can now launch snowballs and bouncingsnowballs |
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2004-11-24 |
Marek Moeckel | made badguy dispenser cycle configurable in level file |
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2004-11-24 |
Marek Moeckel | added simple enemy dispenser (can only dispense bouncin... |
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2004-11-23 |
Matthias Braun | added jam build system, please try it out - the advanta... |
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2004-11-22 |
Matthias Braun | properly implement invisible blocks |
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2004-11-22 |
Matthias Braun | enemies fall down again, small improvements to tile... |
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2004-11-20 |
Matthias Braun | added more cvsignores because scons is placing .sconsig... |
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2004-11-20 |
Matthias Braun | The BIG COMMIT(tm) |
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