2006-03-03 |
Christoph Sommer | New badguy SkullHop - a skull that hops around on one... |
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2006-03-03 |
Christoph Sommer | angrystone is now invulnerable |
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2006-03-03 |
Matthias Braun | fix warning |
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2006-03-03 |
Stephen Groundwater | adding Christoph's badguy code for Grumbel's AngryStone |
tree | commitdiff |
2006-02-14 |
Stephen Groundwater | added Christoph's sleepy spiky, created a plant badguy... |
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2006-01-21 |
Matthias Braun | separate nolok sprite |
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2006-01-16 |
Ondřej Hošek | Improved stay-on-platform code to handle non-32x32... |
tree | commitdiff |
2006-01-16 |
Matthias Braun | a few fixes that I had lying around here, select walk... |
tree | commitdiff |
2006-01-15 |
Ondřej Hošek | * Implemented a way to modify extro parameters as a... |
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2006-01-12 |
Matthias Braun | fish should behave like the old fish again |
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2006-01-11 |
Ondřej Hošek | Okay, I guess this is it. The "stay on platform" flag... |
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2006-01-10 |
Matthias Braun | moved some more sprites |
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2006-01-09 |
Matthias Braun | moved a few more sprites away from sprites.strf |
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2006-01-09 |
Matthias Braun | more work on MrIceBlock, you can carry him around and... |
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2005-12-29 |
Matthias Braun | more adjustments to collision detection, tux is correct... |
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2005-12-29 |
Matthias Braun | fix |
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2005-12-28 |
Matthias Braun | fix flame |
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2005-12-28 |
Matthias Braun | normalize paths for images so that you can use .. in... |
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2005-12-27 |
Matthias Braun | Changed collision code, we now have several collision... |
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2005-11-03 |
Ondřej Hošek | * Fixed the Yeti's sprite choosing per Groundwater... |
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2005-11-03 |
Stephen Groundwater | ice yeti animation updates |
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2005-10-29 |
Marek Moeckel | fixed a few warnings |
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2005-10-28 |
Stephen Groundwater | fixed nolok test level -nolok is throwing snails, moved... |
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2005-10-26 |
Ondřej Hošek | Added the snowsnail to the random mode of the dispenser. |
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2005-10-25 |
Ondřej Hošek | Fixed flame-caused segfault when sound is off |
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2005-10-24 |
Ondřej Hošek | Reimplemented fish. The code quality isn't comparable... |
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2005-10-16 |
Stephen Groundwater | adjusted spidermite image added squished state |
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2005-10-16 |
Marek Moeckel | fix for the snowsnail spinning |
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2005-10-16 |
Marek Moeckel | commented out an error-message line in glutil.hpp that... |
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2005-10-16 |
Stephen Groundwater | fixed Mr.Tree file edit mistake on my part |
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2005-10-16 |
Stephen Groundwater | added missing icewood tiles |
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2005-10-16 |
Stephen Groundwater | added icewood tiles, added snownail and spidermite |
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2005-10-12 |
Ondřej Hošek | * Fixed a few own mistakes from a previous commit |
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2005-10-10 |
Ondřej Hošek | * Updated Czech translation |
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2005-10-03 |
Matthias Braun | - Reworked Surface class and drawing stuff: |
tree | commitdiff |
2005-10-03 |
Matthias Braun | moved some sprites to separate files |
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2005-09-18 |
Marek Moeckel | more fixes for Kugelblitz and Rain |
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2005-09-18 |
Marek Moeckel | little work on the kugelblitz |
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2005-09-18 |
Marek Moeckel | fixed kugelblitz, added electrifier object |
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2005-09-18 |
Matthias Braun | try to fix badguys walking on water |
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2005-09-17 |
Marek Moeckel | removed some duplicate code |
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2005-09-17 |
Marek Moeckel | kugelblitz electrifies water on contact - electrified... |
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2005-09-17 |
Matthias Braun | use spike flag again and don't replace spikes with... |
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2005-08-10 |
Matthias Braun | some cleanups and changes to miniswig and scripting... |
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2005-07-20 |
Marek Moeckel | added Mr Fluffy badguy |
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2005-07-20 |
Marek Moeckel | converted sounds back to .wav |
tree | commitdiff |
2005-07-18 |
Marek Moeckel | kugelblitz update - the behaviour intended for the... |
tree | commitdiff |
2005-07-18 |
Marek Moeckel | another kugelblitz update |
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2005-07-18 |
Marek Moeckel | small updates to kugelblitz |
tree | commitdiff |
2005-07-18 |
Marek Moeckel | fixed the small fix :-) |
tree | commitdiff |
2005-07-18 |
Marek Moeckel | small fix |
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2005-07-18 |
Marek Moeckel | added Kugelblitz badguy: basic code, placeholder images... |
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2005-06-29 |
Marek Moeckel | converted all sound files to .ogg (to avoid problems... |
tree | commitdiff |
2005-06-28 |
Matthias Braun | fix miniswig using wrong stack numbers in functions... |
tree | commitdiff |
2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-26 |
Matthias Braun | updated squirrel version |
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2005-06-23 |
Matthias Braun | Added a new SoundManager based on OpenAL. I also simpli... |
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2005-06-02 |
Matthias Braun | fix iconv signature problems |
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2005-05-22 |
Marek Moeckel | more work on the level |
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2005-05-21 |
Marek Moeckel | added a random value to zeekling's speed |
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2005-05-18 |
Matthias Braun | bonusblock can now contain custom MovingObjects, added... |
tree | commitdiff |
2005-05-16 |
Ondřej Hošek | * svn:ignored .externalToolBuilders in root directory... |
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2005-05-12 |
Matthias Braun | - Added a new script command to display text files |
tree | commitdiff |
2005-05-12 |
Matthias Braun | - Refactored worldmap a bit to reuse GameObject from... |
tree | commitdiff |
2005-05-10 |
Ondřej Hošek | *Removed stuff from times of automake and CVS (director... |
tree | commitdiff |
2005-05-10 |
Matthias Braun | changed worldmap format a bit to be more consistent... |
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2005-05-08 |
Matthias Braun | applied ravus patch |
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2005-05-08 |
Marek Moeckel | added very basic zeekling code, made him a little smaller |
tree | commitdiff |
2005-05-07 |
Matthias Braun | - Change ScriptInterpreter to a gameobject, so we can... |
tree | commitdiff |
2005-05-06 |
Matthias Braun | fixed a bug in my last effects removal, improved the... |
tree | commitdiff |
2005-05-06 |
Matthias Braun | - Made miniswig support HSQUIRRELVM arguments (and... |
tree | commitdiff |
2005-05-05 |
Matthias Braun | - Implemented a scripted object that can be placed... |
tree | commitdiff |
2005-05-04 |
Matthias Braun | - More work on scripting interface |
tree | commitdiff |
2005-05-01 |
Matthias Braun | -Started to move stuff from library back to main game |
tree | commitdiff |
2005-04-07 |
Marek Moeckel | yeti summons snowballs now |
tree | commitdiff |
2005-04-07 |
Marek Moeckel | changed yeti behaviour back to Matze's version (sorry... |
tree | commitdiff |
2005-04-07 |
Marek Moeckel | fixed a bug, added some debug messages |
tree | commitdiff |
2005-04-07 |
Marek Moeckel | badguys now have normal hitpoints and bullet hitpoints... |
tree | commitdiff |
2005-04-07 |
Marek Moeckel | gave the Yeti hitpoints and Matze's angry roar :) |
tree | commitdiff |
2005-04-07 |
Ryan Flegel | Changed Yeti behaviour. You must stun him (jump on... |
tree | commitdiff |
2005-04-06 |
Matthias Braun | Started some work on the yeti boss |
tree | commitdiff |
2005-04-06 |
Marek Moeckel | more work on forest level |
tree | commitdiff |
2005-04-06 |
Marek Moeckel | dispenser can drop PoisonIvy |
tree | commitdiff |
2005-04-05 |
Marek Moeckel | dispenser can now drop random badguys |
tree | commitdiff |
2005-04-04 |
Marek Moeckel | nolok can be killed with fireballs now |
tree | commitdiff |
2005-04-04 |
Matthias Braun | fix warning in rocketexplosion |
tree | commitdiff |
2005-04-04 |
Matthias Braun | moved over some changes from cvs |
tree | commitdiff |
2005-04-04 |
Marek Moeckel | small fix to MrRocket |
tree | commitdiff |
2005-04-04 |
Marek Moeckel | added MrRocket badguy and added him to the Dispenser. |
tree | commitdiff |
2005-04-03 |
Matthias Braun | had more changes lying around here |
tree | commitdiff |
2005-04-01 |
Matthias Braun | -Apply door fix to hatch as well (evil code duplication... |
tree | commitdiff |
2005-04-01 |
Matthias Braun | -Worldmap cleanups (use DrawingContext transformstack) |
tree | commitdiff |
2005-03-25 |
Matthias Braun | Had a bit of time today and worked on supertux: |
tree | commitdiff |
2005-01-09 |
Marek Moeckel | fixed setup.cpp not finding correct data path |
tree | commitdiff |
2005-01-02 |
Marek Moeckel | added PoisonIvy badguy contributed by Stephen Groundwater |
tree | commitdiff |
2004-12-31 |
Matthias Braun | fixed badguy respawning after being killed by a fireball |
tree | commitdiff |
2004-12-30 |
Matthias Braun | added settras MrTree |
tree | commitdiff |
2004-12-30 |
Marek Moeckel | badguys can now have multiple hitpoints (default is 1) |
tree | commitdiff |
2004-12-20 |
Matthias Braun | create lisp code on the fly (still no enemies showing... |
tree | commitdiff |
2004-12-20 |
Matthias Braun | implemented a new object factory mechanism which is... |
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