added bastis csound files
[supertux.git] / src / badguy /
2005-04-07 Marek Moeckelyeti summons snowballs now
2005-04-07 Marek Moeckelchanged yeti behaviour back to Matze's version (sorry...
2005-04-07 Marek Moeckelfixed a bug, added some debug messages
2005-04-07 Marek Moeckelbadguys now have normal hitpoints and bullet hitpoints...
2005-04-07 Marek Moeckelgave the Yeti hitpoints and Matze's angry roar :)
2005-04-07 Ryan FlegelChanged Yeti behaviour. You must stun him (jump on...
2005-04-06 Matthias BraunStarted some work on the yeti boss
2005-04-06 Marek Moeckelmore work on forest level
2005-04-06 Marek Moeckeldispenser can drop PoisonIvy
2005-04-05 Marek Moeckeldispenser can now drop random badguys
2005-04-04 Marek Moeckelnolok can be killed with fireballs now
2005-04-04 Matthias Braunfix warning in rocketexplosion
2005-04-04 Matthias Braunmoved over some changes from cvs
2005-04-04 Marek Moeckelsmall fix to MrRocket
2005-04-04 Marek Moeckeladded MrRocket badguy and added him to the Dispenser.
2005-04-03 Matthias Braunhad more changes lying around here
2005-04-01 Matthias Braun-Apply door fix to hatch as well (evil code duplication...
2005-04-01 Matthias Braun-Worldmap cleanups (use DrawingContext transformstack)
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2005-01-09 Marek Moeckelfixed setup.cpp not finding correct data path
2005-01-02 Marek Moeckeladded PoisonIvy badguy contributed by Stephen Groundwater
2004-12-31 Matthias Braunfixed badguy respawning after being killed by a fireball
2004-12-30 Matthias Braunadded settras MrTree
2004-12-30 Marek Moeckelbadguys can now have multiple hitpoints (default is 1)
2004-12-20 Matthias Brauncreate lisp code on the fly (still no enemies showing...
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-05 Matthias Braunforgot to add new files
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-12-01 Matthias Braunincorporated another patch from Ondra Hosek which fixes...
2004-11-29 Matthias Braunmake badguys bounce of each other again, make bombs...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-26 Marek Moeckelsmall fixes (timing and animation) on nolok
2004-11-26 Matthias Braunsome cleanups memory leak fixes and moving of source...
2004-11-25 Matthias Braunadded some more non-45 degree triangle modes
2004-11-25 Marek Moeckelupdated dispenser -- can summon mriceblock, snowball...
2004-11-25 Marek Moeckelnolok dies properly now :)
2004-11-25 Marek Moeckelfixed a couple of nolok's minor bugs
2004-11-25 Marek Moeckeladded (temporary) dispenser sprites
2004-11-25 Marek Moeckeladded badguy Nolok_01, as he may appear as the boss...
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-24 Matthias Braunsome cleanups in the sprite class, increased delta...
2004-11-24 Marek Moeckeldispenser can now launch snowballs and bouncingsnowballs
2004-11-24 Marek Moeckelmade badguy dispenser cycle configurable in level file
2004-11-24 Marek Moeckeladded simple enemy dispenser (can only dispense bouncin...
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-22 Matthias Braunproperly implement invisible blocks
2004-11-22 Matthias Braunenemies fall down again, small improvements to tile...
2004-11-20 Matthias Braunadded more cvsignores because scons is placing .sconsig...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)