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added castledoor background, worked on door entry level, added small clover to doodads
[supertux.git]
/
src
/
badguy
/
yeti.cpp
2005-11-03
Ondřej Hošek
* Fixed the Yeti's sprite choosing per Groundwater...
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2005-11-03
Stephen Groundwater
ice yeti animation updates
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2005-10-12
Ondřej Hošek
* Fixed a few own mistakes from a previous commit
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2005-10-10
Ondřej Hošek
* Updated Czech translation
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2005-10-03
Matthias Braun
moved some sprites to separate files
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2005-07-20
Marek Moeckel
converted sounds back to .wav
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2005-06-29
Marek Moeckel
converted all sound files to .ogg (to avoid problems...
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2005-06-28
Matthias Braun
fix miniswig using wrong stack numbers in functions...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-26
Matthias Braun
updated squirrel version
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2005-06-23
Matthias Braun
Added a new SoundManager based on OpenAL. I also simpli...
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2005-05-18
Matthias Braun
bonusblock can now contain custom MovingObjects, added...
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2005-05-16
Ondřej Hošek
* svn:ignored .externalToolBuilders in root directory...
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2005-05-12
Matthias Braun
- Added a new script command to display text files
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-07
Matthias Braun
- Change ScriptInterpreter to a gameobject, so we can...
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2005-05-06
Matthias Braun
fixed a bug in my last effects removal, improved the...
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2005-05-04
Matthias Braun
- More work on scripting interface
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-04-07
Marek Moeckel
yeti summons snowballs now
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2005-04-07
Marek Moeckel
changed yeti behaviour back to Matze's version (sorry...
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2005-04-07
Marek Moeckel
badguys now have normal hitpoints and bullet hitpoints...
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2005-04-07
Marek Moeckel
gave the Yeti hitpoints and Matze's angry roar :)
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2005-04-07
Ryan Flegel
Changed Yeti behaviour. You must stun him (jump on...
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2005-04-06
Matthias Braun
Started some work on the yeti boss
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