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yeti cleanup and death animation rework, hitbox fix ups
[supertux.git]
/
src
/
badguy
/
stalactite.cpp
2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-03-31
Matthias Braun
- Yet another try in the endless quest for perfect...
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2006-03-19
Christoph Sommer
Badguys rely on new (dummy-)function get_nearest_player. /
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2006-03-08
Christoph Sommer
Moved Tux' and Badguys' sprites from sprites.strf to...
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2005-12-29
Matthias Braun
more adjustments to collision detection, tux is correct...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-05-16
Ondřej Hošek
* svn:ignored .externalToolBuilders in root directory...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-04-07
Marek Moeckel
changed yeti behaviour back to Matze's version (sorry...
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2005-04-07
Ryan Flegel
Changed Yeti behaviour. You must stun him (jump on...
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2005-04-01
Matthias Braun
-Apply door fix to hatch as well (evil code duplication...
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2005-04-01
Matthias Braun
-Worldmap cleanups (use DrawingContext transformstack)
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