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Made code -Wshadow clean, missed a bunch of issues in the last commit
[supertux.git]
/
src
/
badguy
/
owl.cpp
2014-08-03
Ingo Ruhnke
Merge branch 'feature/sdl2'
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2014-06-14
LMH
Powerup: Iceflower improvements
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2013-07-19
LMH
Merge branch 'glow_effects'
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2013-07-08
Daniela Ferraz
Owl releases payload when killed by fire of invincibili...
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2013-07-03
Daniela Ferraz
Owl releases payload just prior to leaving the sector...
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2010-03-09
Florian Forster
Owl badguy: Fix turn-around behavior.
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2010-03-09
Florian Forster
Rename the "BombFish" class to "SkyDive". The factory...
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2010-03-06
Florian Forster
Owl: Drop "Bombfishes" by default.
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2010-03-06
Florian Forster
Owl: Add an offset to the "is_above_player()" method.
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2010-03-06
Florian Forster
Owl: Let go of the carried object when above Tux.
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2010-03-06
Florian Forster
Owl: Implement carrying around of "Portable" objects.
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2010-03-06
Florian Forster
Owl: Turn around when hitting a wall.
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2010-03-06
Florian Forster
Owl: Added initial code for an "Owl" badguy.
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