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Loaded and resaved all levels without changes to them to make future patches and...
[supertux.git]
/
src
/
badguy
/
mrtree.cpp
2006-11-04
Christoph Sommer
Badguys squish badguys.
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2006-08-12
Christoph Sommer
Magic Blocks only turn solid when nothing's blocking...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-10
Christoph Sommer
Stumpy no longer moonwalks while dizzy /
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2006-07-10
Christoph Sommer
Split off Mr.Tree's small form as new Badguy "Stumpy"
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2006-07-10
Christoph Sommer
Fixed MrTree floating in the air when squished /
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2006-07-10
Wolfgang Becker
Tree, snail: only turn around when hit from front.
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2006-07-10
Christoph Sommer
Stay-on-platform Badguys no longer go crazy when fallin...
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2006-07-09
Wolfgang Becker
Made Snail and Mr.Tree change direction only once per...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
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2006-07-04
Stephen Groundwater
Changed MrBomb to a CherryBomb. Added Particles to...
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2006-07-03
Wolfgang Becker
Fixed MrTree. He uses activate() to change direction...
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2006-07-03
Wolfgang Becker
Support for initial direction "left"|"right"|"auto...
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2006-07-02
Wolfgang Becker
Add some more sound_manager->preloads into object const...
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-04-30
Christoph Sommer
Experimented with loading hitbox from .sprite file
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2006-04-24
Ryan Flegel
Replaced may_fall_off_platform() with might_fall()
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2006-04-19
Christoph Sommer
Hardcoded stay-on-platform behaviour as follows: Mr...
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2006-04-14
Ondřej Hošek
* Implemented StayOnPlatform on badguys where useful
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-03-17
Christoph Sommer
Mr. Tree now spawns two badguys when hit
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2006-03-16
Christoph Sommer
Fixed sprite, bounding-boxes and behaviour of Mr. Tree
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2006-03-10
Stephen Groundwater
Made Mr_Tree graphic smaller, from 99 to 85 pixels.
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2006-02-14
Stephen Groundwater
added Christoph's sleepy spiky, created a plant badguy...
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2006-01-16
Ondřej Hošek
Improved stay-on-platform code to handle non-32x32...
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2006-01-10
Matthias Braun
moved some more sprites
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2005-07-20
Marek Moeckel
converted sounds back to .wav
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2005-06-29
Marek Moeckel
converted all sound files to .ogg (to avoid problems...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-26
Matthias Braun
updated squirrel version
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2005-06-23
Matthias Braun
Added a new SoundManager based on OpenAL. I also simpli...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-03-25
Matthias Braun
Had a bit of time today and worked on supertux:
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2004-12-30
Matthias Braun
added settras MrTree
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