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restore trunk
[supertux.git]
/
src
/
badguy
/
mriceblock.cpp
2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-05-23
Tim Goya
Experimental feature: Allow Tux to throw stuff straight up
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2007-01-23
Matthias Braun
- fix a bunch of msvc warnings (mostly assigning double...
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2007-01-02
Wolfgang Becker
Sorry, was too early for that patch.
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2007-01-02
Wolfgang Becker
[ Patch #1793 ] Turn physic into POD
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2006-11-04
Christoph Sommer
Badguys squish badguys.
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2006-08-02
Matthias Braun
Reverted bigger parts of tuxdev patch:
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2006-07-23
Christoph Sommer
Tentative checkin of tuxdev's "Object improvement patch...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-12
Wolfgang Becker
Bonusblock and Bricks now break themself when hit by...
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2006-07-10
Christoph Sommer
Testing new base class "WalkingBadguy"
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2006-07-10
Christoph Sommer
Stay-on-platform Badguys no longer go crazy when fallin...
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2006-07-09
Matthias Braun
fix mriceblock for now, something similar should be...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
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2006-07-03
Wolfgang Becker
Support for initial direction "left"|"right"|"auto...
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2006-07-02
Wolfgang Becker
Add some more sound_manager->preloads into object const...
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2006-05-29
Wolfgang Becker
Reset state for reactivated MrIceBlock.
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2006-05-16
Matthias Braun
fix mriceblock grabbing
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-28
Ryan Flegel
Fixed bug I introduced with last commit
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2006-04-28
Ryan Flegel
Let Tux bounce off badguys when he's invincible. This...
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2006-04-19
Christoph Sommer
Hardcoded stay-on-platform behaviour as follows: Mr...
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2006-04-17
Matthias Braun
- Fixed ghostforest vs. ghostwood name
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-04-11
Ondřej Hošek
* Some Mac fixes that don't break Linux (inclusion...
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2006-03-08
Christoph Sommer
Moved Tux' and Badguys' sprites from sprites.strf to...
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2006-01-15
Ondřej Hošek
* Implemented a way to modify extro parameters as a...
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2006-01-11
Ondřej Hošek
Okay, I guess this is it. The "stay on platform" flag...
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2006-01-09
Matthias Braun
moved a few more sprites away from sprites.strf
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2006-01-09
Matthias Braun
more work on MrIceBlock, you can carry him around and...
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2005-07-20
Marek Moeckel
converted sounds back to .wav
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2005-06-29
Marek Moeckel
converted all sound files to .ogg (to avoid problems...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-26
Matthias Braun
updated squirrel version
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2005-06-23
Matthias Braun
Added a new SoundManager based on OpenAL. I also simpli...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-04
Matthias Braun
- More work on scripting interface
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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2004-12-02
Matthias Braun
changed worldmap to be stored inside the same directory...
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2004-11-29
Matthias Braun
make badguys bounce of each other again, make bombs...
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-25
Marek Moeckel
updated dispenser -- can summon mriceblock, snowball...
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2004-11-25
Matthias Braun
implement spikes as objects and remove automake system
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2004-11-23
Matthias Braun
added jam build system, please try it out - the advanta...
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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