2014-08-17 |
Ingo Ruhnke | Made code -Wshadow clean |
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2014-08-12 |
Ingo Ruhnke | Removed trailing whitespace from all *.?pp files |
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2013-07-19 |
LMH | Added a version of mriceblock that does not fall off... |
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2012-01-21 |
LMH | bug fix to lighting and hitbox for mriceblock (bug... |
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2010-08-28 |
Mathnerd314 | Minor MrIceBlock physics tweak |
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2010-02-27 |
Florian Forster | Mr. IceBlock: Call MovingSprite::set_action rather... |
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2010-01-30 |
Florian Forster | Bug 471: Fix upward release of ice block, and grabbing... |
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2010-01-25 |
Mathnerd314 | MrIceBlock stops after bouncing a lot. |
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2010-01-19 |
Mathnerd314 | MrBomb, MrIceBlock, and Snail now die on invincibility... |
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2009-11-27 |
Ingo Ruhnke | Changed ObjectFactory code so that it works properly... |
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2009-11-25 |
Mathnerd314 | * Make it compile again |
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2009-11-17 |
Ingo Ruhnke | Merged changes from branches/supertux-milestone2-grumbe... |
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2009-06-14 |
Mathnerd314 | Random stuff that I should have committed ages ago. |
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2008-06-12 |
Ryan Flegel | Kicked iceblocks kill badguys that fall on them ("squis... |
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2008-06-12 |
Ryan Flegel | Getting rid of nasty tabs |
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2008-05-14 |
Ryan Flegel | Don't increase mriceblock's squish count when hitting... |
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2008-02-11 |
Christoph Sommer | Made buttjump a bit easier to perform |
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2008-02-03 |
Christoph Sommer | Make Badguy activation dependent of Player position... |
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2008-01-19 |
Christoph Sommer | Butt Jump. As Big Tux, gain lots of speed and press... |
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2008-01-06 |
Christoph Sommer | Mr. Ice Block: Enforce 100ms delay between squish and... |
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2007-12-16 |
Tim Goya | restore trunk |
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2007-12-16 |
Tim Goya | clean out source |
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2007-05-23 |
Tim Goya | Experimental feature: Allow Tux to throw stuff straight up |
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2007-01-23 |
Matthias Braun | - fix a bunch of msvc warnings (mostly assigning double... |
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2007-01-02 |
Wolfgang Becker | Sorry, was too early for that patch. |
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2007-01-02 |
Wolfgang Becker | [ Patch #1793 ] Turn physic into POD |
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2006-11-04 |
Christoph Sommer | Badguys squish badguys. |
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2006-08-02 |
Matthias Braun | Reverted bigger parts of tuxdev patch: |
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2006-07-23 |
Christoph Sommer | Tentative checkin of tuxdev's "Object improvement patch... |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-07-12 |
Wolfgang Becker | Bonusblock and Bricks now break themself when hit by... |
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2006-07-10 |
Christoph Sommer | Testing new base class "WalkingBadguy" |
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2006-07-10 |
Christoph Sommer | Stay-on-platform Badguys no longer go crazy when fallin... |
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2006-07-09 |
Matthias Braun | fix mriceblock for now, something similar should be... |
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2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
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2006-07-05 |
Christoph Sommer | Fixed problems with Rockets and Cannons sometimes rever... |
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2006-07-03 |
Wolfgang Becker | Support for initial direction "left"|"right"|"auto... |
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2006-07-02 |
Wolfgang Becker | Add some more sound_manager->preloads into object const... |
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2006-05-29 |
Wolfgang Becker | Reset state for reactivated MrIceBlock. |
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2006-05-16 |
Matthias Braun | fix mriceblock grabbing |
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2006-05-13 |
Christoph Sommer | Badguys now inherit from MovingSprite |
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2006-04-30 |
Christoph Sommer | Badguys read hitbox from .sprite file |
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2006-04-28 |
Ryan Flegel | Fixed bug I introduced with last commit |
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2006-04-28 |
Ryan Flegel | Let Tux bounce off badguys when he's invincible. This... |
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2006-04-19 |
Christoph Sommer | Hardcoded stay-on-platform behaviour as follows: Mr... |
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2006-04-17 |
Matthias Braun | - Fixed ghostforest vs. ghostwood name |
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2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
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2006-04-11 |
Ondřej Hošek | * Some Mac fixes that don't break Linux (inclusion... |
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2006-03-08 |
Christoph Sommer | Moved Tux' and Badguys' sprites from sprites.strf to... |
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2006-01-15 |
Ondřej Hošek | * Implemented a way to modify extro parameters as a... |
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2006-01-11 |
Ondřej Hošek | Okay, I guess this is it. The "stay on platform" flag... |
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2006-01-09 |
Matthias Braun | moved a few more sprites away from sprites.strf |
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2006-01-09 |
Matthias Braun | more work on MrIceBlock, you can carry him around and... |
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2005-07-20 |
Marek Moeckel | converted sounds back to .wav |
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2005-06-29 |
Marek Moeckel | converted all sound files to .ogg (to avoid problems... |
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2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-26 |
Matthias Braun | updated squirrel version |
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2005-06-23 |
Matthias Braun | Added a new SoundManager based on OpenAL. I also simpli... |
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2005-05-10 |
Matthias Braun | changed worldmap format a bit to be more consistent... |
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2005-05-04 |
Matthias Braun | - More work on scripting interface |
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2005-05-01 |
Matthias Braun | -Started to move stuff from library back to main game |
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2004-12-20 |
Matthias Braun | implemented a new object factory mechanism which is... |
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2004-12-02 |
Matthias Braun | changed worldmap to be stored inside the same directory... |
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2004-11-29 |
Matthias Braun | make badguys bounce of each other again, make bombs... |
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2004-11-28 |
Matthias Braun | move over rewritten lispreader from tuxkart (with addit... |
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2004-11-25 |
Marek Moeckel | updated dispenser -- can summon mriceblock, snowball... |
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2004-11-25 |
Matthias Braun | implement spikes as objects and remove automake system |
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2004-11-23 |
Matthias Braun | added jam build system, please try it out - the advanta... |
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2004-11-20 |
Matthias Braun | The BIG COMMIT(tm) |
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