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Random stuff that I should have committed ages ago.
[supertux.git]
/
src
/
badguy
/
jumpy.cpp
2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2009-05-03
Mathnerd314
* Use overloading in Lisp and Writer
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2008-06-12
Ryan Flegel
#305: applied tripod's patch to stop Jumpy from making...
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2008-05-14
Ryan Flegel
Applied sound pre-loading patch from mathnerd314 (...
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2008-02-25
Ingo Ruhnke
- sprite file for snow jumpy (freeze missing, do we...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-01-02
Wolfgang Becker
Sorry, was too early for that patch.
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2007-01-02
Wolfgang Becker
[ Patch #1793 ] Turn physic into POD
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2006-08-16
Christoph Sommer
Committed gnomino's iceflower patch. Also added placeho...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-06-25
Christoph Sommer
Switched y coordinate of Physics class to be like all...
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-03-19
Christoph Sommer
Badguys rely on new (dummy-)function get_nearest_player. /
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2005-12-28
Matthias Braun
normalize paths for images so that you can use .. in...
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2005-07-20
Marek Moeckel
converted sounds back to .wav
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2005-06-29
Marek Moeckel
converted all sound files to .ogg (to avoid problems...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-26
Matthias Braun
updated squirrel version
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2005-06-23
Matthias Braun
Added a new SoundManager based on OpenAL. I also simpli...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-08
Matthias Braun
applied ravus patch
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-04-06
Matthias Braun
Started some work on the yeti boss
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2004-12-20
Matthias Braun
create lisp code on the fly (still no enemies showing...
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2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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2004-12-05
Matthias Braun
-Incorporated Marcin Ko��cielnicki patch that reintrodu...
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2004-12-02
Matthias Braun
changed worldmap to be stored inside the same directory...
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2004-11-29
Matthias Braun
make badguys bounce of each other again, make bombs...
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-25
Matthias Braun
implement spikes as objects and remove automake system
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2004-11-23
Matthias Braun
added jam build system, please try it out - the advanta...
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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