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Revert "Update to SQUIRREL 3.0.4"
[supertux.git]
/
src
/
badguy
/
flame.cpp
2013-09-21
Benjamin Leduc
Merge branch 'master' of https://code.google.com/p...
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2013-09-17
LMH
New sounds: cracking, icecrash, pop, and sizzle.
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2013-09-02
LMH
Improved death mechanics of flame and iceflame.
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2013-07-19
LMH
Merge branch 'glow_effects'
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2013-04-09
LMH
New BadGuys: 'iceflame' flame with fire vulnerability...
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2013-04-09
LMH
Added glow and ice vulnerability to flame
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2010-01-01
Mathnerd314
Make it build with -DCOMPILE_AMALGATION=ON. Still not...
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2009-11-27
Ingo Ruhnke
Changed ObjectFactory code so that it works properly...
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2009-11-18
Ingo Ruhnke
Replaced more lisp::Lisp/lisp::Writer with Reader/Writer
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2009-05-03
Mathnerd314
* Use overloading in Lisp and Writer
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2008-02-03
Christoph Sommer
Make Badguy activation dependent of Player position...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-01-23
Matthias Braun
- fix a bunch of msvc warnings (mostly assigning double...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-05-31
Wolfgang Becker
Reset to release memory.
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2006-05-31
Wolfgang Becker
Stop flame sound if flame gets deactivated.
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2006-05-28
Matthias Braun
small fixes
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2006-05-26
Matthias Braun
- Remove ManagedSoundSource
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-05-11
Christoph Sommer
First attempts at making BadGuys cloneable
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-26
Matthias Braun
- fix debugging functions for killing player
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2006-04-25
Christoph Sommer
Moved some sprites from LAYER_OBJECTS to LAYER_FLOATING...
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-04-12
Matthias Braun
fade out console
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2006-04-09
Christoph Sommer
Messaging subsystem rewrite, step I
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2006-03-25
Christoph Sommer
Unified Messaging Subsystem
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2005-12-28
Matthias Braun
fix flame
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2005-12-28
Matthias Braun
normalize paths for images so that you can use .. in...
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2005-10-25
Ondřej Hošek
Fixed flame-caused segfault when sound is off
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2005-07-20
Marek Moeckel
converted sounds back to .wav
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2005-06-29
Marek Moeckel
converted all sound files to .ogg (to avoid problems...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-06-23
Matthias Braun
Added a new SoundManager based on OpenAL. I also simpli...
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2005-05-16
Ondřej Hošek
* svn:ignored .externalToolBuilders in root directory...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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