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- test level for snow air tiles (created with Flexlay)
[supertux.git]
/
src
/
badguy
/
dispenser.cpp
2008-02-03
Christoph Sommer
Make Badguy activation dependent of Player position...
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2008-01-20
Wolfgang Becker
AUTO-canon always shoots towards tux.
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2006-11-04
Christoph Sommer
Badguys squish badguys.
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2006-09-30
Wolfgang Becker
Stop dispense_timer on deactivate.
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2006-08-16
Christoph Sommer
Committed gnomino's iceflower patch. Also added placeho...
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2006-08-01
Arvid Norlander
Fixed bug in tools/levelconverter-0.1.3_0.2.0.scm that...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
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2006-07-03
Wolfgang Becker
Support for initial direction "left"|"right"|"auto...
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2006-07-02
Wolfgang Becker
Set launchdirection ie. the initial direction of badguy...
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-27
Christoph Sommer
Removed snowsnail, added snail
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2006-04-26
Ryan Flegel
Committing RandomGenerator patch from Allen King, with...
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2006-04-19
Christoph Sommer
Hardcoded stay-on-platform behaviour as follows: Mr...
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2006-04-14
Ondřej Hošek
* Implemented StayOnPlatform on badguys where useful
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-03-03
Christoph Sommer
New badguy SkullHop - a skull that hops around on one...
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2006-01-15
Ondřej Hošek
* Implemented a way to modify extro parameters as a...
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2005-12-28
Matthias Braun
normalize paths for images so that you can use .. in...
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2005-10-26
Ondřej Hošek
Added the snowsnail to the random mode of the dispenser.
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2005-10-16
Stephen Groundwater
added icewood tiles, added snownail and spidermite
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-05-16
Ondřej Hošek
* svn:ignored .externalToolBuilders in root directory...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-04-07
Marek Moeckel
yeti summons snowballs now
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2005-04-06
Marek Moeckel
more work on forest level
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2005-04-06
Marek Moeckel
dispenser can drop PoisonIvy
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2005-04-05
Marek Moeckel
dispenser can now drop random badguys
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2005-04-04
Marek Moeckel
added MrRocket badguy and added him to the Dispenser.
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2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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2004-12-02
Matthias Braun
changed worldmap to be stored inside the same directory...
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-25
Matthias Braun
added some more non-45 degree triangle modes
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2004-11-25
Marek Moeckel
updated dispenser -- can summon mriceblock, snowball...
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2004-11-25
Marek Moeckel
added (temporary) dispenser sprites
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2004-11-25
Marek Moeckel
added badguy Nolok_01, as he may appear as the boss...
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2004-11-24
Matthias Braun
some cleanups in the sprite class, increased delta...
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2004-11-24
Marek Moeckel
dispenser can now launch snowballs and bouncingsnowballs
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2004-11-24
Marek Moeckel
made badguy dispenser cycle configurable in level file
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2004-11-24
Marek Moeckel
added simple enemy dispenser (can only dispense bouncin...
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