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Polished manpage a bit
[supertux.git]
/
src
/
badguy
/
badguy.hpp
2007-05-27
Matthias Braun
remove dead_script_hint, add scripting capabilities...
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2007-05-26
Christoph Sommer
WillOWisp badguys can now be trapped inside empty Lanterns.
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2007-02-05
Tim Goya
DirtY iCE's patch for dead scripting and bomb badguy...
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2007-01-28
Arvid Norlander
Fixed trailing whitespaces in all(?) source files of...
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2007-01-05
Christoph Sommer
Merged gravity patch by T. Goya
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2007-01-03
Christoph Sommer
Allow dead-script on any badguy
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2006-11-04
Christoph Sommer
Badguys squish badguys.
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2006-08-16
Christoph Sommer
Made fire bullet handling complementary to ice bullet...
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2006-08-16
Christoph Sommer
Committed gnomino's iceflower patch. Also added placeho...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-12
Wolfgang Becker
Bonusblock and Bricks now break themself when hit by...
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2006-07-10
Christoph Sommer
Stay-on-platform Badguys no longer go crazy when fallin...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
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2006-07-03
Wolfgang Becker
Support for initial direction "left"|"right"|"auto...
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2006-05-26
Matthias Braun
- Remove ManagedSoundSource
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-05-11
Christoph Sommer
First attempts at making BadGuys cloneable
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2006-05-04
Christoph Sommer
Badguys are now responsible for killing themselves...
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2006-04-25
Christoph Sommer
Moved some sprites from LAYER_OBJECTS to LAYER_FLOATING...
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2006-04-24
Ryan Flegel
Replaced may_fall_off_platform() with might_fall()
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2006-04-19
Christoph Sommer
Hardcoded stay-on-platform behaviour as follows: Mr...
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2006-04-17
Matthias Braun
- Fixed ghostforest vs. ghostwood name
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-04-11
Ondřej Hošek
* Some Mac fixes that don't break Linux (inclusion...
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2006-03-19
Christoph Sommer
Badguys rely on new (dummy-)function get_nearest_player. /
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2006-03-11
Matthias Braun
disable gravity for tux when he is on ground, this...
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2006-01-11
Ondřej Hošek
Okay, I guess this is it. The "stay on platform" flag...
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2005-12-29
Matthias Braun
more adjustments to collision detection, tux is correct...
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2005-10-10
Ondřej Hošek
* Updated Czech translation
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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