2005-06-17 |
Marek Moeckel | more work on level1 |
tree | commitdiff |
2005-06-16 |
Stephen Groundwater | adjusted unstable_tile |
tree | commitdiff |
2005-06-12 |
Stephen Groundwater | added nolok gargoyle tile to castle set |
tree | commitdiff |
2005-06-11 |
Matthias Braun | supertux is now searching for a default.nut file in... |
tree | commitdiff |
2005-06-09 |
Stephen Groundwater | adding a castle window tile, this is wip, i want to... |
tree | commitdiff |
2005-06-08 |
Stephen Groundwater | updated bonus-level4 with new tile fixes |
tree | commitdiff |
2005-06-08 |
Stephen Groundwater | added 5 more stone/castle tiles to better complete... |
tree | commitdiff |
2005-06-08 |
Marek Moeckel | added another level |
tree | commitdiff |
2005-06-08 |
Marek Moeckel | renamed "grey" to "castle" in tileset file structure |
tree | commitdiff |
2005-06-07 |
Matthias Braun | supertux is using physfs now, this simplifies the code... |
tree | commitdiff |
2005-06-05 |
Stephen Groundwater | adjusted pedestal, added center so it can be made large... |
tree | commitdiff |
2005-06-05 |
Marek Moeckel | little more work on test level |
tree | commitdiff |
2005-06-05 |
Marek Moeckel | fixed level to match tileset changes |
tree | commitdiff |
2005-06-05 |
Stephen Groundwater | adjusted tile colors, and bonus-level4.stl |
tree | commitdiff |
2005-06-05 |
Marek Moeckel | added another forest keep test level |
tree | commitdiff |
2005-06-05 |
Stephen Groundwater | adjusted new stone tiles, tested new tiles in test... |
tree | commitdiff |
2005-06-04 |
Stephen Groundwater | added new stone/brick tiles set |
tree | commitdiff |
2005-06-04 |
Marek Moeckel | don't restart music everytime tux dies |
tree | commitdiff |
2005-06-04 |
Marek Moeckel | updated Dark Forest Keep (final version?) |
tree | commitdiff |
2005-06-04 |
Marek Moeckel | almost finished music |
tree | commitdiff |
2005-06-03 |
Marek Moeckel | music update |
tree | commitdiff |
2005-06-03 |
Stephen Groundwater | updated bell again |
tree | commitdiff |
2005-06-03 |
Marek Moeckel | added an early preview of "Dark Forest Keep", the fores... |
tree | commitdiff |
2005-06-01 |
Stephen Groundwater | added silver key |
tree | commitdiff |
2005-06-01 |
Stephen Groundwater | adjused bell, removed bell hanger graphic thing |
tree | commitdiff |
2005-06-01 |
Stephen Groundwater | adjusted bell |
tree | commitdiff |
2005-06-01 |
Stephen Groundwater | added brass key |
tree | commitdiff |
2005-05-26 |
Marek Moeckel | "Down The Rabbit Hole" can now be finished by picking... |
tree | commitdiff |
2005-05-24 |
Stephen Groundwater | moved second bell just a little, i had moved it into... |
tree | commitdiff |
2005-05-24 |
Stephen Groundwater | messed with bell graphic(wip), added bell hanger, adjus... |
tree | commitdiff |
2005-05-24 |
Stephen Groundwater | added brush and vine tiles to forest foreground group |
tree | commitdiff |
2005-05-23 |
Stephen Groundwater | move forest/rabbit hole tiles from background menu... |
tree | commitdiff |
2005-05-23 |
Marek Moeckel | converted to mono |
tree | commitdiff |
2005-05-23 |
Marek Moeckel | made the phone a little louder |
tree | commitdiff |
2005-05-23 |
Stephen Groundwater | added a stone pedestal thing, still wip |
tree | commitdiff |
2005-05-22 |
Stephen Groundwater | adding rabbit hole tiles |
tree | commitdiff |
2005-05-22 |
Stephen Groundwater | adding rabbit hole tiles |
tree | commitdiff |
2005-05-22 |
Marek Moeckel | more work on the level |
tree | commitdiff |
2005-05-21 |
Stephen Groundwater | added phone ring |
tree | commitdiff |
2005-05-21 |
Marek Moeckel | added a random value to zeekling's speed |
tree | commitdiff |
2005-05-21 |
Marek Moeckel | more work on the "Rabbit Hole" |
tree | commitdiff |
2005-05-21 |
Marek Moeckel | more work on levels |
tree | commitdiff |
2005-05-20 |
Marek Moeckel | slightly increased volume |
tree | commitdiff |
2005-05-20 |
Marek Moeckel | converted ghost forest music to .ogg because of problem... |
tree | commitdiff |
2005-05-20 |
Marek Moeckel | softened the music's hard edges and decreased file... |
tree | commitdiff |
2005-05-19 |
Stephen Groundwater | added fish platter to picnic |
tree | commitdiff |
2005-05-18 |
Stephen Groundwater | renaming old ice shrub |
tree | commitdiff |
2005-05-18 |
Stephen Groundwater | ice shrub graphic fixup |
tree | commitdiff |
2005-05-18 |
Marek Moeckel | restored sector that got lost apparently due to a flexl... |
tree | commitdiff |
2005-05-18 |
Marek Moeckel | removed rainsplash tiles |
tree | commitdiff |
2005-05-18 |
Marek Moeckel | rainsplashes are now automatically generated by the... |
tree | commitdiff |
2005-05-18 |
Marek Moeckel | added a potion to see the effect of level-flipping... |
tree | commitdiff |
2005-05-18 |
Marek Moeckel | added a new particle system that (currently) rains... |
tree | commitdiff |
2005-05-18 |
Marek Moeckel | put back some sprites which apparently got lost in... |
tree | commitdiff |
2005-05-18 |
Marek Moeckel | updated ambient sound for use with flexlay |
tree | commitdiff |
2005-05-18 |
Marek Moeckel | commented out two lines in block.cpp that caused a... |
tree | commitdiff |
2005-05-18 |
Stephen Groundwater | ghostforest background for wansti's new level |
tree | commitdiff |
2005-05-18 |
Matthias Braun | bonusblock can now contain custom MovingObjects, added... |
tree | commitdiff |
2005-05-17 |
Marek Moeckel | updated infoblock image for flexlay |
tree | commitdiff |
2005-05-17 |
Marek Moeckel | added image for powerup object |
tree | commitdiff |
2005-05-17 |
Marek Moeckel | created a ghost forest demo from contrib art: |
tree | commitdiff |
2005-05-17 |
Marek Moeckel | added a powerup object that can be placed in levels... |
tree | commitdiff |
2005-05-17 |
Stephen Groundwater | cleaning up/adjusting some of the forest tiles, feel... |
tree | commitdiff |
2005-05-17 |
Stephen Groundwater | fixing missing 1px from Poison Ivy bottom |
tree | commitdiff |
2005-05-16 |
Ondřej Hošek | * svn:ignored .externalToolBuilders in root directory... |
tree | commitdiff |
2005-05-16 |
Stephen Groundwater | fixing 1px missing row from big tux body - SKID |
tree | commitdiff |
2005-05-16 |
Stephen Groundwater | fixing 1px missing row from big tux body |
tree | commitdiff |
2005-05-15 |
Stephen Groundwater | messing around w/ info box |
tree | commitdiff |
2005-05-15 |
Stephen Groundwater | messing around w/ info box |
tree | commitdiff |
2005-05-15 |
Marek Moeckel | added Stephen Groundwater to the credits |
tree | commitdiff |
2005-05-14 |
Stephen Groundwater | removing older pole tiles from doodads |
tree | commitdiff |
2005-05-14 |
Stephen Groundwater | updated pole tileset |
tree | commitdiff |
2005-05-14 |
Stephen Groundwater | fixing test script scene, broke using flexlay. changing... |
tree | commitdiff |
2005-05-14 |
Stephen Groundwater | moving new/fixed snow tile, update tilegroup |
tree | commitdiff |
2005-05-14 |
Stephen Groundwater | add bottom snw tiles, rework semi_arctic background |
tree | commitdiff |
2005-05-14 |
Marek Moeckel | added new class for particle systems that need absolute... |
tree | commitdiff |
2005-05-14 |
Marek Moeckel | changed an error message to a more friendly one |
tree | commitdiff |
2005-05-13 |
Ondřej Hošek | * Fixed some mistakes in the Bonus1 extro and worldmap |
tree | commitdiff |
2005-05-13 |
Ondřej Hošek | * Activated UTF-8 in Lisp parser |
tree | commitdiff |
2005-05-13 |
Ondřej Hošek | * From now on, there is UTF-8 decoding in the Font... |
tree | commitdiff |
2005-05-12 |
Matthias Braun | - Added a new script command to display text files |
tree | commitdiff |
2005-05-12 |
Matthias Braun | - Refactored worldmap a bit to reuse GameObject from... |
tree | commitdiff |
2005-05-11 |
Ondřej Hošek | Added my Czech translation. Note that it won't work... |
tree | commitdiff |
2005-05-11 |
Marek Moeckel | added rain test level |
tree | commitdiff |
2005-05-11 |
Marek Moeckel | testing ambient sound in level1 |
tree | commitdiff |
2005-05-11 |
Marek Moeckel | fixed a bug in tiles.strf |
tree | commitdiff |
2005-05-11 |
Ondřej Hošek | * Removed duplicate supertux.desktop |
tree | commitdiff |
2005-05-10 |
Bastiaan Zapf | - Upgraded ambient sound source to rounded rectangule... |
tree | commitdiff |
2005-05-10 |
Ondřej Hošek | *Removed stuff from times of automake and CVS (director... |
tree | commitdiff |
2005-05-10 |
Matthias Braun | changed worldmap format a bit to be more consistent... |
tree | commitdiff |
2005-05-10 |
Stephen Groundwater | script/picnic image bg -reworking |
tree | commitdiff |
2005-05-09 |
Stephen Groundwater | script/picnic scene cleanup of images |
tree | commitdiff |
2005-05-08 |
Matthias Braun | we can now fade in scripts |
tree | commitdiff |
2005-05-08 |
Stephen Groundwater | new script test (picnic) tiles |
tree | commitdiff |
2005-05-08 |
Stephen Groundwater | updated semi_artic BG |
tree | commitdiff |
2005-05-08 |
Matthias Braun | doubled file |
tree | commitdiff |
2005-05-08 |
Matthias Braun | rename basest back to data |
tree | commitdiff |
2005-05-07 |
Marek Moeckel | removed old data and contrib, new files will follow |
tree | commitdiff |
2005-05-07 |
Matthias Braun | - Change ScriptInterpreter to a gameobject, so we can... |
tree | commitdiff |
2005-05-06 |
Bastiaan Zapf | - SoundManager doesn't need Effects for now - ambient... |
tree | commitdiff |
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