added object remove_listener so that you can get a message if some objects are remove...
[supertux.git] / data /
2005-01-02 Marek Moeckeladded a fog image for use as a foreground layer
2005-01-02 Marek Moeckeladded PoisonIvy badguy contributed by Stephen Groundwater
2004-12-30 Matthias Braunadded settras MrTree
2004-12-30 Marek Moeckelbadguys can now have multiple hitpoints (default is 1)
2004-12-29 Matthias Braunoopsy accidently removed invisibleblock in my last...
2004-12-28 Marek Moeckeladded an attempt to design a "buttstomp-amplifier"...
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-20 Marek Moeckelfinished(?) boss music
2004-12-20 Marek Moeckelsmall music fix
2004-12-20 Marek Moeckeladded work-in-progress boss battle music
2004-12-19 Matthias Braun-german translation updates
2004-12-10 Matthias Brauninstall po files as well
2004-12-10 Matthias BraunNew Norwegian Translation
2004-12-06 Matthias Braunfix
2004-12-06 Matthias Braun-Fix bugs where resources from source directory weren...
2004-12-06 Marek Moeckelremoved unused music from the repository
2004-12-05 Matthias Braunadded/updated some .cvsignores
2004-12-05 Matthias Braunforgot to add new files
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-12-02 Matthias Braunsmall translation update
2004-12-02 Matthias Braunsmall translation update
2004-12-02 Matthias Braunsmall translation update
2004-12-02 Matthias BraunMade lispfiles translatable. This time the translations...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-12-01 Ingo Ruhnke- graphics for secret area and stuff, are used in flexlay
2004-11-29 Matthias Braunconvert autoscoll test map to level format 2
2004-11-29 Matthias BraunTODO update
2004-11-28 Ingo Ruhnkeadded paralax snow group
2004-11-28 Matthias Braunrestore old tilesets
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-28 Ingo Ruhnke- readded paralax tiles, not so sure why they disappear...
2004-11-27 Marek Moeckelpatch contributed by markos_64:
2004-11-25 Matthias Braunsimple testlevel to test slopes , and different tile...
2004-11-25 Marek Moeckel...and adding them again, ordered and cleaned
2004-11-25 Marek Moeckelremoving test levels...
2004-11-25 Matthias Braunadded some more non-45 degree triangle modes
2004-11-25 Marek Moeckelupdated dispenser -- can summon mriceblock, snowball...
2004-11-25 Marek Moeckelnolok dies properly now :)
2004-11-25 Marek Moeckelfixed a couple of nolok's minor bugs
2004-11-25 Marek Moeckeladded (temporary) dispenser sprites
2004-11-25 Marek Moeckeladded badguy Nolok_01, as he may appear as the boss...
2004-11-25 Matthias Brauncvsignore updates and forgot all the time to add data...
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-24 Ingo Ruhnkeadded some missing tiles
2004-11-24 Marek Moeckeldispenser can now launch snowballs and bouncingsnowballs
2004-11-24 Marek Moeckelmade badguy dispenser cycle configurable in level file
2004-11-24 Marek Moeckeladded simple enemy dispenser (can only dispense bouncin...
2004-11-24 Matthias Braunfurhter improve collision detection by reintroducing...
2004-11-24 Ingo Ruhnkereordered a few tilegroups
2004-11-23 Marek Moeckelupdated forest1 level in test folder
2004-11-23 Marek Moeckelmade secret area trigger work
2004-11-23 Matthias BraunGoodbye gettext, Welcome TinyGetText
2004-11-23 Marek Moeckeladded trigger to display (and later count) secret areas
2004-11-23 Matthias Braunadd a dist target to jam
2004-11-23 Ingo Ruhnke- some more new tiles introduced
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-23 Matthias Braunwe only want localisation for mesages (otherwise parsin...
2004-11-23 Marek Moeckelchanged level name
2004-11-23 Marek Moeckelcopied grumbel's forest level to the test section
2004-11-23 Marek Moeckelchanged author field on official levels to "SuperTux...
2004-11-23 Ingo Ruhnke- added some more tiles
2004-11-23 Marek Moeckeladded title and music to grumbel's forest level
2004-11-23 Ingo Ruhnke- experimental forest test level
2004-11-23 Matthias Braunfix some more timings and the long standing gradient...
2004-11-22 Matthias Braunproperly implement invisible blocks
2004-11-22 Marek Moeckeladded more slopes to forest test level
2004-11-22 Marek Moeckeldownsampled instruments in mod files to 8 bits
2004-11-22 Marek Moeckeladded new tiles to forest level, including slopes
2004-11-22 Matthias BraunCREDITS is now called credits.txt
2004-11-22 Matthias Braunfixed another parsing error and supertux.stgt which...
2004-11-22 Matthias Braunnew forest tiles
2004-11-21 Matthias Braunremove unused/outdated stgt files
2004-11-21 Marek Moeckelsmall music update
2004-11-21 Ryan Flegel- fixed parentheses
2004-11-21 Matthias Braunimplemented an install target in scons
2004-11-21 Matthias Braunrenamed CREDITS to credits.txt
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-11-20 Ryan Flegel- fixed background
2004-11-16 Benjamin P. JungAdded sprites for flying big SuperTux...
2004-10-28 Ryan Flegelchanging file attr
2004-10-28 Ryan Flegelchanging file attr
2004-10-28 Marek Moeckeladded German translation of the intro text
2004-10-27 Benjamin P. JungAdded image of Tux's head with firefighter helmet for...
2004-10-25 Ricardo CruzI had added Jonas, instead of Richard. Obvously, a...
2004-10-25 Benjamin P. JungAdded entries for some new tiles.
2004-10-25 Ryan Flegeltypo pointed out by Richard Smith
2004-10-25 Benjamin P. JungAdded a modified version of the mushrooms found in...
2004-10-25 Benjamin P. JungAdded 2 versions of new 'rock plate' tiles. They should...
2004-10-25 Ricardo CruzAdded Jonas Koelker to credits. Higher Ryan's entry.
2004-10-23 Ricardo CruzMoved old entire body Tux to the old folder.
2004-10-23 Ricardo CruzCommented out old coin tiles.
2004-10-23 Ricardo CruzReplaced 45 and 46 tiles (old coins) by 44 tiles (new...
2004-10-23 Ricardo CruzBugfix: Level 6 spot would stay always red.
2004-10-21 Ryan Flegel- Italian translations by Iknos
2004-10-21 Ricardo CruzFixed level to be "executable".
2004-10-19 Ricardo CruzRemoving bad guys facing right images.
2004-10-18 Ricardo CruzMade Jumy and Flying Snowball look at player. And maybe...
2004-10-18 Ricardo CruzJust organized into sections: Player / Bad Guys / Game...
2004-10-18 Ricardo CruzInstall badguys.strf.
2004-10-18 Ricardo CruzI had to change badguys sprite to organize them using...
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