2006-07-08 |
Marek Moeckel | more work on the level |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Made a new air key level, still not finished. Editor... |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Detour extended edition. |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Detour extended edition. |
tree | commitdiff |
2006-07-07 |
Ingo Ruhnke | brown castle tiles |
tree | commitdiff |
2006-07-07 |
Arvid Norlander | Removed timer and fixed some edge tiles and bg tiles... |
tree | commitdiff |
2006-07-07 |
Ingo Ruhnke | - added experimental 'brown' castletiles |
tree | commitdiff |
2006-07-07 |
Wolfgang Becker | New level with platforms. Bugfix for village. |
tree | commitdiff |
2006-07-07 |
Stephen Groundwater | Adjusted pogonia to look more dangerous. |
tree | commitdiff |
2006-07-07 |
Christoph Sommer | Removed all spikes from all levels. Decreased difficult... |
tree | commitdiff |
2006-07-06 |
Arvid Norlander | Cleaned up edge tiles, added extra bg/fg where needed... |
tree | commitdiff |
2006-07-06 |
Stephen Groundwater | Finished cherrybomb ( red forest bomb) and juicebox... |
tree | commitdiff |
2006-07-06 |
Christoph Sommer | Made SpriteParticle work around possible bug in Sprite... |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Testlevel for auto direction |
tree | commitdiff |
2006-07-06 |
Stephen Groundwater | Updating cherrybomb, adding juicebox (blue bomb). |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Mr. Bomb now supports custom sprites. |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Changed sprintfs to snprintfs, updated translation |
tree | commitdiff |
2006-07-05 |
Ingo Ruhnke | - fixed edges a bit |
tree | commitdiff |
2006-07-05 |
Arvid Norlander | Fixed stalactites in some world1 levels. (Thanks to... |
tree | commitdiff |
2006-07-05 |
Christoph Sommer | Shrunk cherry bomb a little, fixed bounding boxes. / |
tree | commitdiff |
2006-07-05 |
Stephen Groundwater | Changed color on cherrybomb - as test- to attempt bette... |
tree | commitdiff |
2006-07-05 |
Wolfgang Becker | Fixed ambient sound scripting |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Invisible Player is now in COLGROUP_DISABLED. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | A little Mr_Tree cleanup |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Editor fixes. |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Editor: Made Direction into en enum in SimpleDirObject. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Removed unused hatch files. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Made better confetti particles for CherryBomb. |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Deleted a *~ (editor backup file) that in some way... |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Fixed most incorrect edge tiles and some background... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Updated Swedish translations a bit |
tree | commitdiff |
2006-07-04 |
Ingo Ruhnke | - added color ligts |
tree | commitdiff |
2006-07-04 |
Ingo Ruhnke | - added color ligts |
tree | commitdiff |
2006-07-03 |
Christoph Sommer | Made invincibility sparkle a particle effect |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | adjusted doors in dfk-level2 |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | made the door bigger (50x100) |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | more level work |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - some small adjustments to the lighting |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added sprite rotation |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Fixed MrTree. He uses activate() to change direction... |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Support for initial direction "left"|"right"|"auto... |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - little improvments to the spotlight |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added spotlight (not working, since rotation and... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | more work on the "Eyes Of Nolok" |
tree | commitdiff |
2006-07-02 |
Wolfgang Becker | Set launchdirection ie. the initial direction of badguy... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | +added outline of dfk-level2: The Eyes Of Nolok |
tree | commitdiff |
2006-07-02 |
Ingo Ruhnke | - made light layer multiply instead of additive, fixed... |
tree | commitdiff |
2006-07-01 |
Stephen Groundwater | Added a sound wav for the sector trigger door. |
tree | commitdiff |
2006-07-01 |
Stephen Groundwater | More work on backflip Tux. Still WIP, Trying to make... |
tree | commitdiff |
2006-07-01 |
Christoph Sommer | Fixed some hitboxes. This "moves" all cannons 12px... |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part II |
tree | commitdiff |
2006-06-30 |
Arvid Norlander | Fixed some bonus2 levels, they are now fully playable |
tree | commitdiff |
2006-06-30 |
Arvid Norlander | Changed two levels to new fortress music |
tree | commitdiff |
2006-06-30 |
Stephen Groundwater | Work on backflip Tux. Does not match our player Tux... |
tree | commitdiff |
2006-06-29 |
Wolfgang Becker | Ambient sound loops again. |
tree | commitdiff |
2006-06-29 |
Wolfgang Becker | Village level: Faster elevator, show switch's effect... |
tree | commitdiff |
2006-06-29 |
Arvid Norlander | Cleaned up data/levels/world2/level5.stl |
tree | commitdiff |
2006-06-29 |
Stephen Groundwater | Adding in the start of graphics and noise for the new... |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made SpriteParticle's action configurable |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Made backflipping jump a little further / |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Added backflip action (no gfx yet) / |
tree | commitdiff |
2006-06-28 |
Wolfgang Becker | Scripted objects now support 'set_solid(bool solid... |
tree | commitdiff |
2006-06-28 |
Matthias Braun | translation of test levels is totally pointless |
tree | commitdiff |
2006-06-28 |
Matthias Braun | new more usefull slope test level |
tree | commitdiff |
2006-06-28 |
Arvid Norlander | Fixed edge tiles, bg and other small issues in data... |
tree | commitdiff |
2006-06-28 |
Wolfgang Becker | Fixed intro. Fade out worldmaps when sailing to other... |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | Village level: Move camera to show the button if necessary. |
tree | commitdiff |
2006-06-27 |
Arvid Norlander | Updated data/credits.txt (Delta -> delta, and added... |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Made Wind scriptable |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | Visit to Nolok's sawmill is now mandatory. |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Changed door to only teleport Tux when he is standing... |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | New forrest level. |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Brushed up level |
tree | commitdiff |
2006-06-27 |
Stephen Groundwater | World2 map cleanup. Working on layers to make the castl... |
tree | commitdiff |
2006-06-26 |
Wolfgang Becker | Another forrest level. |
tree | commitdiff |
2006-06-26 |
Arvid Norlander | Fixed (all?) bonus2 levels |
tree | commitdiff |
2006-06-26 |
Christoph Sommer | Removed debug doors from "Bonus Level" / |
tree | commitdiff |
2006-06-26 |
Arvid Norlander | Fixed two other bonus2 levels... I hope there are noone... |
tree | commitdiff |
2006-06-26 |
Arvid Norlander | Fixed some broken bonus2 levels (again...) |
tree | commitdiff |
2006-06-26 |
Arvid Norlander | Fixed wrong path for music in data/levels/world2/level1.stl |
tree | commitdiff |
2006-06-26 |
Stephen Groundwater | Work done to world2 castle map, creating a layer so... |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Fixed wind (again) |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Changed wind. Fixed some trees. |
tree | commitdiff |
2006-06-25 |
Stephen Groundwater | Changing MS2 WM castle to better match Grumbel's castle... |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Use condesed tile definition syntax for branches. |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Inverted Wind y-speed in levels |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | include branch image, make new branch unisolid |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Universal branch. |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Changed "Two Tiny Towers" to use "Dark Forest Keep... |
tree | commitdiff |
2006-06-25 |
Arvid Norlander | Fixed some levels to use "mirrored pipe" tiles |
tree | commitdiff |
2006-06-25 |
Arvid Norlander | Added back tree in data/levels/bonus2/level19.stl |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | more "Follow The Money" hints |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Fixed some branches. |
tree | commitdiff |
2006-06-24 |
Wolfgang Becker | New level 'Detour'. Mostly harmless. |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Fixed broken autoscroll in data/levels/bonus2/level2... |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Added "mirrored" versions of pipe ends |
tree | commitdiff |
next |