2006-05-02 |
Christoph Sommer | added some more trees |
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2006-05-01 |
Christoph Sommer | New GameObject SpriteParticle |
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2006-05-01 |
Ondřej Hošek | I'll be sending a snapshot to a friend with a PowerPC... |
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2006-04-30 |
Christoph Sommer | Badguys read hitbox from .sprite file |
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2006-04-30 |
Christoph Sommer | Fixed error with negative offsets |
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2006-04-30 |
Christoph Sommer | Experimented with loading hitbox from .sprite file |
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2006-04-30 |
Stephen Groundwater | added firewall test level |
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2006-04-30 |
Christoph Sommer | New object weak_block: a block that can be destroyed... |
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2006-04-30 |
Stephen Groundwater | minor changes with yeti for testing |
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2006-04-30 |
Stephen Groundwater | Removed images associated with a second yeti defeat... |
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2006-04-28 |
Christoph Sommer | update for backscrolling, badguy behaviour |
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2006-04-28 |
Christoph Sommer | Added preliminary Swedish translation by Arvid Norlander |
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2006-04-28 |
Stephen Groundwater | adding a set of yeti graphics for afterhe gets hit... |
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2006-04-27 |
Christoph Sommer | Removed obsolete actions from flying_platform |
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2006-04-27 |
Christoph Sommer | Forgot a file... |
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2006-04-27 |
Christoph Sommer | Rename snowsnail to snail, phase II |
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2006-04-27 |
Christoph Sommer | rename snowsnail to snail, phase I |
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2006-04-26 |
Christoph Sommer | Mini-Bonuslevel |
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2006-04-26 |
Christoph Sommer | Adjusted levels for new CD and backscrolling |
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2006-04-26 |
Christoph Sommer | Added secret areas, modified levels slightly wrt. new... |
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2006-04-26 |
Stephen Groundwater | more testing with the Yeti defeat scene, the artwork... |
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2006-04-26 |
Matthias Braun | - fix debugging functions for killing player |
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2006-04-26 |
Ryan Flegel | Committing RandomGenerator patch from Allen King, with... |
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2006-04-25 |
Matthias Braun | add invisible block to tilegroup |
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2006-04-25 |
Matthias Braun | some new debug commands for console |
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2006-04-25 |
Matthias Braun | set worldmap spawn point below igloo |
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2006-04-25 |
Stephen Groundwater | slight change to some yeti images, made eyes brighter |
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2006-04-24 |
Christoph Sommer | Modified World1 levels' secret areas so they cannot... |
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2006-04-24 |
Matthias Braun | change notion from layers to z-pos in levelfiles |
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2006-04-24 |
Matthias Braun | simply remove displayed text from yeti outro |
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2006-04-24 |
Stephen Groundwater | removed some unused yeti images, added some new yeti... |
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2006-04-24 |
Christoph Sommer | Rewrote Yeti to rely on position instead of ellapsed... |
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2006-04-23 |
Stephen Groundwater | adding some texture to the lava |
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2006-04-23 |
Matthias Braun | - Worldmap scripts have their own roottable now (like... |
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2006-04-23 |
Marek Moeckel | resized the first seven maps of bonus island 2 |
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2006-04-23 |
Christoph Sommer | replaced invisible "bonus-type" tiles with solid varian... |
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2006-04-23 |
Matthias Braun | make igloo the first level |
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2006-04-23 |
Matthias Braun | - Avoid some expensive SDL_GetTicks() calls |
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2006-04-23 |
Stephen Groundwater | changed/added more lava graphics, this still needs... |
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2006-04-20 |
Matthias Braun | - make sure all log messages get displayed, even when... |
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2006-04-20 |
Christoph Sommer | Added secretarea triggers / refined world2 levels a bit |
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2006-04-20 |
Christoph Sommer | InfoBox and TextScroller now autowrap long lines |
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2006-04-19 |
Christoph Sommer | Hardcoded Secretarea Text / Improved Translation (DE) |
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2006-04-19 |
Matthias Braun | more work on worldmap switching |
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2006-04-19 |
Matthias Braun | 2 more evil mainloops are gone |
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2006-04-18 |
Matthias Braun | fix invisible blocks |
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2006-04-18 |
Matthias Braun | editor-image for invisible block |
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2006-04-18 |
Stephen Groundwater | adjusted yeti_finish_worldmap so his eyes move in anima... |
tree | commitdiff |
2006-04-18 |
Stephen Groundwater | Added a finished state animation for yeti on the worldm... |
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2006-04-17 |
Matthias Braun | the boat works now |
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2006-04-17 |
Matthias Braun | new images for editor |
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2006-04-17 |
Matthias Braun | - Fixed ghostforest vs. ghostwood name |
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2006-04-15 |
Christoph Sommer | Added some audio / Minor fixes / Nicer test level |
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2006-04-15 |
Christoph Sommer | Badguys "DartTrap" and "Dart" |
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2006-04-15 |
Stephen Groundwater | moving icewood tiles to become ghost forest tiles,... |
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2006-04-14 |
Ondřej Hošek | Merged Spiky and Sleeping Spiky to reduce number of... |
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2006-04-14 |
Ondřej Hošek | * Implemented StayOnPlatform on badguys where useful |
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2006-04-14 |
Stephen Groundwater | starting to cleanup tiles.strf to use more compact... |
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2006-04-14 |
Marek Moeckel | fixed some invisible blocks |
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2006-04-14 |
Stephen Groundwater | testing yeti tweaks |
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2006-04-14 |
Matthias Braun | split worldmap into several files, updates, use SDL_Del... |
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2006-04-14 |
Stephen Groundwater | yeti cleanup and death animation rework, hitbox fix ups |
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2006-04-13 |
Christoph Sommer | Experimenting with tiling background |
tree | commitdiff |
2006-04-13 |
Ondřej Hošek | Fixed a tiny spelling mistake that made W1L7 harder... |
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2006-04-13 |
Matthias Braun | load default.nut for all scripts, have own roottable... |
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2006-04-13 |
Matthias Braun | fix menu width, didn't committ the tileset fix, miscela... |
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2006-04-13 |
Ondřej Hošek | * Tux now stops at crossroads on worldmaps |
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2006-04-13 |
Stephen Groundwater | cleaning up unused images, removed voicemail graphic |
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2006-04-12 |
Ryan Flegel | Added Danish translation from Anders |
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2006-04-12 |
Matthias Braun | - remove pointless leveltime from world1 levels |
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2006-04-12 |
Matthias Braun | forgot a file |
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2006-04-12 |
Matthias Braun | more work on worlds |
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2006-04-11 |
Matthias Braun | several bugfixes to squirrel serialisation code, serial... |
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2006-04-11 |
Matthias Braun | hopefully fixed the crash on exit, keep sectors script... |
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2006-04-11 |
Matthias Braun | fix gettext warnings |
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2006-04-11 |
Ondřej Hošek | * Fixed crasher if world doesn't have a world.nut |
tree | commitdiff |
2006-04-11 |
Ondřej Hošek | Restored B2L11, simultaneously changing bell to firefly. |
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2006-04-11 |
Ondřej Hošek | * Some Mac fixes that don't break Linux (inclusion... |
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2006-04-10 |
Stephen Groundwater | adding rough draft boat for the worldmap, will be fixed up. |
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2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
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2006-04-10 |
Matthias Braun | fix quoting |
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2006-04-09 |
Christoph Sommer | Level statistics panel shown during level's end sequence |
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2006-04-09 |
Marek Moeckel | new fortress music |
tree | commitdiff |
2006-04-09 |
Marek Moeckel | menu level secret |
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2006-04-09 |
Christoph Sommer | Subtle animation of Console background / |
tree | commitdiff |
2006-04-08 |
Marek Moeckel | translucent console |
tree | commitdiff |
2006-04-08 |
Stephen Groundwater | adjusted the scroll up/down arrows, attempting to make... |
tree | commitdiff |
2006-04-07 |
Matthias Braun | simplified worldmap a bit |
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2006-04-07 |
Matthias Braun | more smaller fixes |
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2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
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2006-04-07 |
Stephen Groundwater | reverted worldmap ice bridge graphic one version |
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2006-04-07 |
Christoph Sommer | Minor changes |
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2006-04-06 |
Stephen Groundwater | adding a light background box for the score screen |
tree | commitdiff |
2006-04-06 |
Stephen Groundwater | more work on yeti run-jump graphics |
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2006-04-06 |
Stephen Groundwater | finished replacing bells with fireflies in the bonus... |
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2006-04-06 |
Christoph Sommer | Simple Console |
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2006-04-04 |
Christoph Sommer | Increased height of levels to 19 tiles |
tree | commitdiff |
2006-04-04 |
Christoph Sommer | Increased level height to 19 tiles |
tree | commitdiff |
2006-04-04 |
Stephen Groundwater | replaced bells with fireflies in bonus1 levels |
tree | commitdiff |
2006-04-04 |
Stephen Groundwater | replaces bell with firefly, renaming the level reset... |
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