2006-04-09 |
Marek Moeckel | menu level secret |
tree | commitdiff |
2006-04-07 |
Matthias Braun | simplified worldmap a bit |
tree | commitdiff |
2006-04-07 |
Matthias Braun | more smaller fixes |
tree | commitdiff |
2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
tree | commitdiff |
2006-04-07 |
Christoph Sommer | Minor changes |
tree | commitdiff |
2006-04-06 |
Stephen Groundwater | finished replacing bells with fireflies in the bonus... |
tree | commitdiff |
2006-04-04 |
Christoph Sommer | Increased height of levels to 19 tiles |
tree | commitdiff |
2006-04-04 |
Christoph Sommer | Increased level height to 19 tiles |
tree | commitdiff |
2006-04-04 |
Stephen Groundwater | replaced bells with fireflies in bonus1 levels |
tree | commitdiff |
2006-04-04 |
Stephen Groundwater | replaces bell with firefly, renaming the level reset... |
tree | commitdiff |
2006-04-03 |
Christoph Sommer | Another level to have fun in |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | bossattack source file, changed bells to fireflies... |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | world maps again |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | more worldmap work |
tree | commitdiff |
2006-04-03 |
Matthias Braun | fix bonus1 worldmap |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | renamed world1 levels so they include the level's title |
tree | commitdiff |
2006-04-03 |
Stephen Groundwater | added small yeti to worldmap |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | added missing firefly.sprite, added more icebridge... |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | replaced bell object with firefly, renamed all hooks... |
tree | commitdiff |
2006-04-02 |
Matthias Braun | fix for editor |
tree | commitdiff |
2006-04-02 |
Matthias Braun | change worldmap format to be the same as levels (basically) |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | fixed teleporter |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | added a placeholder for a new secret area |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | minor redesign |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | moved yeti to world 1 |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | added bridge to worldmap |
tree | commitdiff |
2006-04-01 |
Marek Moeckel | more world map redesign, made it fit for new plans... |
tree | commitdiff |
2006-04-01 |
Marek Moeckel | small changes to worldmap |
tree | commitdiff |
2006-04-01 |
Marek Moeckel | redesigned Antarctica world map |
tree | commitdiff |
2006-03-31 |
Matthias Braun | split Background into Background and Gradient object |
tree | commitdiff |
2006-03-31 |
Matthias Braun | 1 tile holes work again, fixed some bugs in the PathWalker |
tree | commitdiff |
2006-03-31 |
Marek Moeckel | added new version of Boss Attack music |
tree | commitdiff |
2006-03-31 |
Matthias Braun | uhoh, stacking is really broken now |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix memory leak in background object |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix collision against spikes too wide, fix paths, try... |
tree | commitdiff |
2006-03-31 |
Christoph Sommer | New Badguy "Will-O-Wisp": eerie light that tracks Tux... |
tree | commitdiff |
2006-03-31 |
Matthias Braun | - Yet another try in the endless quest for perfect... |
tree | commitdiff |
2006-03-30 |
Christoph Sommer | Background can now render three images: Top, Center... |
tree | commitdiff |
2006-03-29 |
Christoph Sommer | Two new levels to have fun in / Sync with trunk |
tree | commitdiff |
2006-03-27 |
Christoph Sommer | Titlescreen features a jumping Tux again |
tree | commitdiff |
2006-03-26 |
Christoph Sommer | New Badguy "Totem" - a variable-height stack of wooden... |
tree | commitdiff |
2006-03-22 |
Christoph Sommer | autoscoll Camera now references Path, just like the... |
tree | commitdiff |
2006-03-21 |
Christoph Sommer | New Path based on time intervals; see levels/test/platf... |
tree | commitdiff |
2006-03-18 |
Stephen Groundwater | changed castle door, remove door object. cleaned up... |
tree | commitdiff |
2006-03-18 |
Stephen Groundwater | changed forest worldmap, removed purple-snow-ice tree... |
tree | commitdiff |
2006-03-17 |
Stephen Groundwater | Changes to castle door graphic and test level. |
tree | commitdiff |
2006-03-15 |
Matthias Braun | use full paths for sound objects |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | renamed icebox to icecube |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added ice box object |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added straw box object |
tree | commitdiff |
2006-03-13 |
Marek Moeckel | added base for a possible second intro scene in which... |
tree | commitdiff |
2006-03-11 |
Matthias Braun | disable gravity for tux when he is on ground, this... |
tree | commitdiff |
2006-03-08 |
Christoph Sommer | Moved powerups to separate .sprite files |
tree | commitdiff |
2006-03-03 |
Stephen Groundwater | adding Christoph's badguy code for Grumbel's AngryStone |
tree | commitdiff |
2006-02-18 |
Stephen Groundwater | added ForestWorld fishbone fossil, removed background... |
tree | commitdiff |
2006-02-14 |
Stephen Groundwater | added Christoph's sleepy spiky, created a plant badguy... |
tree | commitdiff |
2006-02-09 |
Matthias Braun | first version of floating image |
tree | commitdiff |
2006-02-05 |
Stephen Groundwater | more work on castle door, changed nolok image |
tree | commitdiff |
2006-02-04 |
Marek Moeckel | added sprite files for door and keyholes |
tree | commitdiff |
2006-02-04 |
Stephen Groundwater | added castledoor background, worked on door entry level... |
tree | commitdiff |
2006-02-04 |
Stephen Groundwater | added castledoor background, worked on door entry level... |
tree | commitdiff |
2006-01-28 |
Ondřej Hošek | * Updated the Czech translation to reflect the new... |
tree | commitdiff |
2006-01-28 |
Marek Moeckel | small additions to the intro |
tree | commitdiff |
2006-01-28 |
Marek Moeckel | more work on intro cutscene |
tree | commitdiff |
2006-01-23 |
Marek Moeckel | added a FIXME file for minor issues |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | minor tweaks to intro |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | added radio sprite, turned the bush into a scripted... |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | added the radio to the intro |
tree | commitdiff |
2006-01-22 |
Stephen Groundwater | added radio image to intro |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | guess what... intro |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | more intro |
tree | commitdiff |
2006-01-22 |
Stephen Groundwater | added intro background image, changed Mr.Tree to Grumbe... |
tree | commitdiff |
2006-01-22 |
Matthias Braun | scripted objects correctly slide now |
tree | commitdiff |
2006-01-22 |
Matthias Braun | music and image paths in levels are now absolute (from... |
tree | commitdiff |
2006-01-22 |
Matthias Braun | old |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | more work on the intro |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | intro music |
tree | commitdiff |
2006-01-22 |
Matthias Braun | camera can move now |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | another intro level attempt |
tree | commitdiff |
2006-01-22 |
Matthias Braun | first very unfinished and unpolished version of the... |
tree | commitdiff |
2006-01-16 |
Stephen Groundwater | Animated small WM tux, worked on WM torch and other... |
tree | commitdiff |
2006-01-15 |
Ondřej Hošek | * Implemented a way to modify extro parameters as a... |
tree | commitdiff |
2006-01-14 |
Stephen Groundwater | changed forest level dots to glow mushroom with twinkle... |
tree | commitdiff |
2006-01-12 |
Stephen Groundwater | more updates to forest world map |
tree | commitdiff |
2006-01-09 |
Matthias Braun | moved a few more sprites away from sprites.strf |
tree | commitdiff |
2006-01-06 |
Stephen Groundwater | added a forest map tileset to try and better match... |
tree | commitdiff |
2006-01-04 |
Stephen Groundwater | More forest map work. IceWood, ForestWood and GhostWood... |
tree | commitdiff |
2005-12-31 |
Matthias Braun | check that place is free before releasing a grabbed... |
tree | commitdiff |
2005-12-31 |
Matthias Braun | some more work on portable objects |
tree | commitdiff |
2005-12-31 |
Ondřej Hošek | * Added "Id" attribute to a few files lacking it |
tree | commitdiff |
2005-12-29 |
Matthias Braun | more adjustments to collision detection, tux is correct... |
tree | commitdiff |
2005-12-29 |
Matthias Braun | fix |
tree | commitdiff |
2005-12-28 |
Stephen Groundwater | removed a few more duplicate tiles, more forest map... |
tree | commitdiff |
2005-12-28 |
Stephen Groundwater | added grumbel's statue to the forest map, - stonehenge... |
tree | commitdiff |
2005-12-28 |
Stephen Groundwater | removed some duplicate tiles IDs, and cleaned up the... |
tree | commitdiff |
2005-12-27 |
Stephen Groundwater | more forest worldmap tiles, stillin progress (rough) |
tree | commitdiff |
2005-12-18 |
Marek Moeckel | new music! try it in test/raintest.stl |
tree | commitdiff |
2005-11-08 |
Stephen Groundwater | added firefly -moving platform ripoff, and skull -unsta... |
tree | commitdiff |
2005-11-06 |
Ondřej Hošek | * Added a boolean "disable-physics" property to powerup... |
tree | commitdiff |
2005-11-05 |
Stephen Groundwater | added castle door test level |
tree | commitdiff |
next |