2004-11-29 |
Matthias Braun | convert autoscoll test map to level format 2 |
tree | commitdiff |
2004-11-29 |
Matthias Braun | TODO update |
tree | commitdiff |
2004-11-28 |
Matthias Braun | move over rewritten lispreader from tuxkart (with addit... |
tree | commitdiff |
2004-11-27 |
Marek Moeckel | patch contributed by markos_64: |
tree | commitdiff |
2004-11-25 |
Matthias Braun | simple testlevel to test slopes , and different tile... |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | ...and adding them again, ordered and cleaned |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | removing test levels... |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | updated dispenser -- can summon mriceblock, snowball... |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | nolok dies properly now :) |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | fixed a couple of nolok's minor bugs |
tree | commitdiff |
2004-11-25 |
Marek Moeckel | added badguy Nolok_01, as he may appear as the boss... |
tree | commitdiff |
2004-11-24 |
Marek Moeckel | dispenser can now launch snowballs and bouncingsnowballs |
tree | commitdiff |
2004-11-24 |
Marek Moeckel | made badguy dispenser cycle configurable in level file |
tree | commitdiff |
2004-11-24 |
Marek Moeckel | added simple enemy dispenser (can only dispense bouncin... |
tree | commitdiff |
2004-11-24 |
Matthias Braun | furhter improve collision detection by reintroducing... |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | updated forest1 level in test folder |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | made secret area trigger work |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | added trigger to display (and later count) secret areas |
tree | commitdiff |
2004-11-23 |
Ingo Ruhnke | - some more new tiles introduced |
tree | commitdiff |
2004-11-23 |
Matthias Braun | we only want localisation for mesages (otherwise parsin... |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | changed level name |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | copied grumbel's forest level to the test section |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | changed author field on official levels to "SuperTux... |
tree | commitdiff |
2004-11-23 |
Marek Moeckel | added title and music to grumbel's forest level |
tree | commitdiff |
2004-11-23 |
Ingo Ruhnke | - experimental forest test level |
tree | commitdiff |
2004-11-23 |
Matthias Braun | fix some more timings and the long standing gradient... |
tree | commitdiff |
2004-11-22 |
Matthias Braun | properly implement invisible blocks |
tree | commitdiff |
2004-11-22 |
Marek Moeckel | added more slopes to forest test level |
tree | commitdiff |
2004-11-22 |
Marek Moeckel | added new tiles to forest level, including slopes |
tree | commitdiff |
2004-11-21 |
Matthias Braun | implemented an install target in scons |
tree | commitdiff |
2004-11-20 |
Matthias Braun | The BIG COMMIT(tm) |
tree | commitdiff |
2004-11-20 |
Ryan Flegel | - fixed background |
tree | commitdiff |
2004-10-25 |
Ryan Flegel | typo pointed out by Richard Smith |
tree | commitdiff |
2004-10-23 |
Ricardo Cruz | Replaced 45 and 46 tiles (old coins) by 44 tiles (new... |
tree | commitdiff |
2004-10-23 |
Ricardo Cruz | Bugfix: Level 6 spot would stay always red. |
tree | commitdiff |
2004-10-21 |
Ricardo Cruz | Fixed level to be "executable". |
tree | commitdiff |
2004-10-09 |
Ricardo Cruz | Added info files for both worlds. |
tree | commitdiff |
2004-10-06 |
Ricardo Cruz | Updated worldmaps to reflext changes on worldmap format. |
tree | commitdiff |
2004-10-05 |
Marek Moeckel | removed one of the flapping levels since it doesn't... |
tree | commitdiff |
2004-10-05 |
Marek Moeckel | added another forest-themed level |
tree | commitdiff |
2004-10-05 |
Marek Moeckel | added some tiles created by David Kamphausen |
tree | commitdiff |
2004-10-03 |
Marek Moeckel | -made flapping less powerful by reducing speed and... |
tree | commitdiff |
2004-09-24 |
Marek Moeckel | added another, extremely boring :-) flapping/combo... |
tree | commitdiff |
2004-09-22 |
Marek Moeckel | added two levels contributed by SuperTux players |
tree | commitdiff |
2004-09-18 |
Marek Moeckel | further updated flapping parcours |
tree | commitdiff |
2004-09-18 |
Marek Moeckel | updated flapping parcours |
tree | commitdiff |
2004-09-17 |
Ricardo Cruz | Good contrib levels should be placed here! |
tree | commitdiff |
2004-09-17 |
Marek Moeckel | added a flapping test parcours, try it! |
tree | commitdiff |
2004-09-16 |
Ricardo Cruz | Setup-ed fire works for open air levels. |
tree | commitdiff |
2004-09-14 |
Marek Moeckel | added extro-bonus.txt to HEAD |
tree | commitdiff |
2004-09-14 |
Marek Moeckel | added lava to level26 |
tree | commitdiff |
2004-09-09 |
Matthias Braun | change bkgd_speed back to old values, if you use levelf... |
tree | commitdiff |
2004-09-09 |
Marek Moeckel | Added a test level that shows several glitches. |
tree | commitdiff |
2004-08-26 |
Ricardo Cruz | Updated bonus world from 0.1.2. |
tree | commitdiff |
2004-08-26 |
Ricardo Cruz | Updated bonus levels from 0.1.2. |
tree | commitdiff |
2004-08-21 |
Ricardo Cruz | Changed the background format. |
tree | commitdiff |
2004-08-17 |
Marek Moeckel | ...and another one... |
tree | commitdiff |
2004-08-17 |
Marek Moeckel | small fix in level24 |
tree | commitdiff |
2004-08-16 |
Marek Moeckel | ...and welcome back again! :) |
tree | commitdiff |
2004-08-16 |
Marek Moeckel | something went wrong when updating one level file,... |
tree | commitdiff |
2004-08-16 |
Marek Moeckel | copied 0.1.2 bonus levels to HEAD branch |
tree | commitdiff |
2004-08-16 |
Marek Moeckel | added new waterfall and transparent water tiles by... |
tree | commitdiff |
2004-08-08 |
Marek Moeckel | fixed some visible blank tiles in the levels |
tree | commitdiff |
2004-08-05 |
Marek Moeckel | gave the coins another paint job, according to Ingo... |
tree | commitdiff |
2004-07-31 |
Marek Moeckel | created world2 directory and put Iceberg Fortress in... |
tree | commitdiff |
2004-07-16 |
Ricardo Cruz | Converted map to use special-tile . |
tree | commitdiff |
2004-07-15 |
Ricardo Cruz | Ooops, looks like i removed a level entry... |
tree | commitdiff |
2004-07-15 |
Ricardo Cruz | Spanish translation by DemoNight! |
tree | commitdiff |
2004-07-15 |
Marek Moeckel | All 26 levels should now be ready for 800x600. |
tree | commitdiff |
2004-07-13 |
Marek Moeckel | Fixed some design bugs in some of the contributed bonus... |
tree | commitdiff |
2004-07-10 |
Marek Moeckel | Fixed some bugs I just created in the worldmaps :) |
tree | commitdiff |
2004-07-10 |
Marek Moeckel | Made Tux' starting position on the world map settable... |
tree | commitdiff |
2004-07-09 |
Marek Moeckel | added new music, a second forest tune |
tree | commitdiff |
2004-07-09 |
Ricardo Cruz | Added title. |
tree | commitdiff |
2004-07-09 |
Marek Moeckel | Fixed an "invalid tile" bug in one of the bonus levels |
tree | commitdiff |
2004-07-08 |
Ricardo Cruz | Tranlated test subset. |
tree | commitdiff |
2004-07-08 |
Ricardo Cruz | Changed Marek's translations de_DE to de. |
tree | commitdiff |
2004-07-08 |
Marek Moeckel | Translated level titles to German |
tree | commitdiff |
2004-07-07 |
Ricardo Cruz | Translated Icyland world name to Portuguese (European). |
tree | commitdiff |
2004-07-07 |
Ricardo Cruz | Translated level's titles to Portuguese (European). |
tree | commitdiff |
2004-07-07 |
Ricardo Cruz | Just translated level's title of the first 4 levels. |
tree | commitdiff |
2004-07-07 |
Marek Moeckel | Started work on the bonus island castle |
tree | commitdiff |
2004-07-07 |
Ricardo Cruz | Test level for the vertical flip. Castle level (26). |
tree | commitdiff |
2004-07-06 |
Marek Moeckel | Added (experimental) world map for the bonus pack |
tree | commitdiff |
2004-07-06 |
Marek Moeckel | Found some more contrib levels I missed before |
tree | commitdiff |
2004-07-06 |
Marek Moeckel | Removed obsolete level directories |
tree | commitdiff |
2004-06-22 |
Ricardo Cruz | Added two slopes to test level 7. |
tree | commitdiff |
2004-06-15 |
Ingo Ruhnke | - make use of new bgtiles |
tree | commitdiff |
2004-06-15 |
Ingo Ruhnke | paralax scrolling test level |
tree | commitdiff |
2004-06-12 |
Marek Moeckel | Improved (?) ice bullet physics |
tree | commitdiff |
2004-06-09 |
Marek Moeckel | Improved the door tile (see test/level11 for demo) |
tree | commitdiff |
2004-06-08 |
Ryan Flegel | - removed background from gradients test level |
tree | commitdiff |
2004-06-08 |
Ryan Flegel | - data/levels/default/ moved to data/levels/worldmap/ |
tree | commitdiff |
2004-06-08 |
Ryan Flegel | - added missing worldmap from Ricardo's change |
tree | commitdiff |
2004-06-08 |
Marek Moeckel | Fixed crashes at tiles that are not defined in supertux... |
tree | commitdiff |
2004-06-08 |
Ricardo Cruz | Changed map location. |
tree | commitdiff |
2004-06-08 |
Marek Moeckel | Ice bullets now bump off walls |
tree | commitdiff |
2004-06-08 |
Marek Moeckel | converted ocean background to jpg |
tree | commitdiff |
2004-06-08 |
Marek Moeckel | Prepared more levels for 800x600, fixed some level... |
tree | commitdiff |
2004-05-31 |
Matthias Braun | a first implementation of doors to switch between sectors |
tree | commitdiff |
next |