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Changed world1/07 - Oh No More Snowballs.stl to use endsequence and fixed a few snow...
[supertux.git]
/
data
/
levels
/
2006-08-17
Christoph Sommer
Collecting key in airkey.stl ends level
tree
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commitdiff
2006-08-14
Wolfgang Becker
ugly hack to fix grabbing
tree
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commitdiff
2006-08-14
Arvid Norlander
Fixed doors in bonus.stl
tree
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commitdiff
2006-08-14
Wolfgang Becker
grab testlevel
tree
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commitdiff
2006-08-13
Arvid Norlander
Fixed lava in supertux/data/levels/world2/christophB.stl
tree
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commitdiff
2006-08-13
Wolfgang Becker
Walking Leaf, a badguy easy to be killed that does...
tree
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commitdiff
2006-08-13
Arvid Norlander
Commited updated Norwegian Nynorsk translation from...
tree
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commitdiff
2006-08-13
Wolfgang Becker
made ambient light scriptabel
tree
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commitdiff
2006-08-12
Christoph Sommer
Magic Blocks only turn solid when nothing's blocking...
tree
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commitdiff
2006-08-12
Wolfgang Becker
Magic Blocks stay solid for at least 1sec.
tree
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commitdiff
2006-08-11
Arvid Norlander
Fixed minor issues christoph2.stl and ghostly.stl
tree
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commitdiff
2006-08-11
Wolfgang Becker
Magic Blocks. (DrawingContext::get_light is not working...
tree
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commitdiff
2006-08-11
Christoph Sommer
Very experimental draw-tilemap-to-lightmap support...
tree
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commitdiff
2006-08-11
Wolfgang Becker
Added some candles in test/light.stl.
tree
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commitdiff
2006-08-10
Christoph Sommer
Darker
tree
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commitdiff
2006-08-10
Christoph Sommer
Candle affects lightmap
tree
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commitdiff
2006-08-10
Wolfgang Becker
65536 is too big
tree
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commitdiff
2006-08-10
Arvid Norlander
Updated test/light.stl for the correct alpha value
tree
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commitdiff
2006-08-10
Wolfgang Becker
Use standard color format for spotlight.
tree
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commitdiff
2006-08-10
Arvid Norlander
Added secret areas and/or fading tilemaps to some world...
tree
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commitdiff
2006-08-09
Arvid Norlander
Fixed edge tiles and missing tiles in some levels.
tree
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commitdiff
2006-08-09
Christoph Sommer
Some fixes
tree
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commitdiff
2006-08-08
Christoph Sommer
Techdemo
tree
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commitdiff
2006-08-08
Christoph Sommer
TileMaps can now use paths
tree
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commitdiff
2006-08-05
Arvid Norlander
Fixed a few edgetiles in christophA.stl
tree
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commitdiff
2006-08-05
Arvid Norlander
Fixed a few water tiles and added some forground tiles...
tree
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commitdiff
2006-08-05
Christoph Sommer
Fixed a bug. Replaced switch with button.
tree
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commitdiff
2006-08-05
Christoph Sommer
Added code and placeholder graphics (selfmade, GPL...
tree
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commitdiff
2006-08-04
Christoph Sommer
Lots of pipes
tree
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commitdiff
2006-08-04
Arvid Norlander
updown.stl: fixed edge tiles in water by adding an...
tree
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commitdiff
2006-08-04
Arvid Norlander
Fixed a few edge tiles in data/levels/world2/detour.stl
tree
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commitdiff
2006-08-03
Wolfgang Becker
Editor: delete Badguys undoable, don't strip trailing...
tree
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commitdiff
2006-08-02
Wolfgang Becker
Moving solids without physic-enabled are in COLGROUP_ST...
tree
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commitdiff
2006-08-01
Wolfgang Becker
Infobox about Portable Rocks.
tree
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commitdiff
2006-08-01
Arvid Norlander
Fixed bug in tools/levelconverter-0.1.3_0.2.0.scm that...
tree
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commitdiff
2006-07-30
Arvid Norlander
Added fading tilemap to data/levels/world2/christoph5...
tree
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commitdiff
2006-07-30
Arvid Norlander
Fixed edge tiles and other minor issues in some world2...
tree
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commitdiff
2006-07-30
Arvid Norlander
Fixed ending in data/levels/world2/christoph2.stl
tree
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commitdiff
2006-07-30
Arvid Norlander
Updated airkey.stl again
tree
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commitdiff
2006-07-30
Arvid Norlander
Updated airkey.stl
tree
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commitdiff
2006-07-29
Arvid Norlander
Fixed world1/21 - A Path in the Clouds.stl
tree
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commitdiff
2006-07-29
Christoph Sommer
Added fading secret-area covers to some levels
tree
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commitdiff
2006-07-26
Arvid Norlander
Updated Swedish translations
tree
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commitdiff
2006-07-26
Arvid Norlander
Added some fading tilemaps
tree
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commitdiff
2006-07-26
Arvid Norlander
Reverted "Down The Rabbit Hole" at groundwater's request
tree
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commitdiff
2006-07-26
Arvid Norlander
Added a fading tilemap to the level "15 - Under the...
tree
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commitdiff
2006-07-26
Christoph Sommer
Equipped levels with fade-away tilemaps
tree
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commitdiff
2006-07-26
Christoph Sommer
SecretArea triggers can make tilemaps fade away. See...
tree
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commitdiff
2006-07-25
Christoph Sommer
Added placeholder tiles for horizontal-end-of-hole...
tree
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commitdiff
2006-07-25
Christoph Sommer
Changed some tiles
tree
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commitdiff
2006-07-25
Stephen Groundwater
Adding the base/start of Grumbel's spikevine.
tree
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commitdiff
2006-07-24
Wolfgang Becker
New Level: 'Tux the Builder'. A forest level with some...
tree
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commitdiff
2006-07-24
Stephen Groundwater
More work on the newer worldmap concept. Fixed so new...
tree
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commitdiff
2006-07-23
Arvid Norlander
Fixed some edge tile issues and some trees in christoph...
tree
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commitdiff
2006-07-23
Stephen Groundwater
Created the start of an underground tile set, with...
tree
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commitdiff
2006-07-23
Wolfgang Becker
Extended leaves.stl. Fixed some levels for tiles 1723...
tree
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commitdiff
2006-07-23
Arvid Norlander
Fixed earth tiles in levels/world2/level5.stl
tree
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commitdiff
2006-07-23
Arvid Norlander
Cleaned up 200% slope in images/tiles/snow/convex.png...
tree
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commitdiff
2006-07-23
Wolfgang Becker
New Level: leaves.stl
tree
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commitdiff
2006-07-23
Christoph Sommer
Dumbed down levels a bit
tree
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commitdiff
2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
tree
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commitdiff
2006-07-20
Christoph Sommer
Installed some elevators
tree
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commitdiff
2006-07-20
Christoph Sommer
Tux no longer hovers above earth floor tiles. Now more...
tree
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commitdiff
2006-07-19
Christoph Sommer
An alternative approach to menus
tree
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commitdiff
2006-07-19
Wolfgang Becker
Fixed trampoline. Looks like FLAG_SOLID is no good...
tree
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commitdiff
2006-07-18
Christoph Sommer
Fun stuff
tree
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commitdiff
2006-07-18
Wolfgang Becker
more details
tree
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commitdiff
2006-07-17
Wolfgang Becker
falling rock
tree
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commitdiff
2006-07-17
Wolfgang Becker
Crumbling_Path,a Level with Unstable Tiles.
tree
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commitdiff
2006-07-17
Wolfgang Becker
Adjust Exit.
tree
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commitdiff
2006-07-17
Wolfgang Becker
two more signs to avoid dead end.
tree
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commitdiff
2006-07-17
Wolfgang Becker
Made fish.stl less difficult.
tree
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commitdiff
2006-07-17
Arvid Norlander
Fixed some world1 levels that use darksnow (again....
tree
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commitdiff
2006-07-16
Wolfgang Becker
Variations for resetpoint.
tree
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commitdiff
2006-07-15
Wolfgang Becker
Let's Rock
tree
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commitdiff
2006-07-15
Wolfgang Becker
Fake solid for trampoline.
tree
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commitdiff
2006-07-15
Christoph Sommer
Made trampolines less likely to interfere with level...
tree
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commitdiff
2006-07-15
Wolfgang Becker
Portable and fixed trampoline.
tree
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commitdiff
2006-07-15
Wolfgang Becker
Trampoline.
tree
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commitdiff
2006-07-14
Wolfgang Becker
Sound for connecting totems.
tree
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commitdiff
2006-07-13
Christoph Sommer
merged two levels
tree
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commitdiff
2006-07-13
Christoph Sommer
Sorry, missed a file
tree
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commitdiff
2006-07-13
Christoph Sommer
Reworked Thunderstorm scripting
tree
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commitdiff
2006-07-13
Christoph Sommer
Thunderstorm
tree
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commitdiff
2006-07-12
Christoph Sommer
Playing around with Ghost forest tiles
tree
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commitdiff
2006-07-12
Christoph Sommer
New test level "Dan Morial"
tree
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commitdiff
2006-07-11
Arvid Norlander
Changed some minor things in airkey.stl.
tree
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commitdiff
2006-07-11
Christoph Sommer
Straw block lights nearby straw blocks. See demo level.
tree
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commitdiff
2006-07-11
Stephen Groundwater
Added a bottom and top section to grumbel's blue mounta...
tree
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commitdiff
2006-07-10
Wolfgang Becker
Tree, snail: only turn around when hit from front.
tree
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commitdiff
2006-07-09
Christoph Sommer
A little work on Dart and DartTrap
tree
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commitdiff
2006-07-09
Christoph Sommer
Added evil trap to "A short visit to El Castillo"
tree
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commitdiff
2006-07-09
Wolfgang Becker
Adjust to new door.
tree
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commitdiff
2006-07-09
Marek Moeckel
more work on level
tree
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commitdiff
2006-07-09
Wolfgang Becker
minor adjustments to new cd
tree
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commitdiff
2006-07-09
Marek Moeckel
moved badguys away from spawn point so they don't kill...
tree
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commitdiff
2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
tree
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commitdiff
2006-07-08
Wolfgang Becker
Nolok's statue as six 32x32 tiles. (Problem with the...
tree
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commitdiff
2006-07-08
Wolfgang Becker
More fish, less coins.
tree
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commitdiff
2006-07-08
Arvid Norlander
Changed airkey.stl a bit.
tree
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commitdiff
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