2006-07-08 |
Wolfgang Becker | More fish, less coins. |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Changed airkey.stl a bit. |
tree | commitdiff |
2006-07-08 |
Christoph Sommer | Made levels a bit easier to beat |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (added badguys, reset points... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (added cutscene and a few... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (still not finished, please... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (still not finished). |
tree | commitdiff |
2006-07-08 |
Matthias Braun | new slope test level from branch |
tree | commitdiff |
2006-07-08 |
Matthias Braun | new slope test level from branch |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (still not finished). |
tree | commitdiff |
2006-07-08 |
Marek Moeckel | more work on the level |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Made a new air key level, still not finished. Editor... |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Detour extended edition. |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Detour extended edition. |
tree | commitdiff |
2006-07-07 |
Arvid Norlander | Removed timer and fixed some edge tiles and bg tiles... |
tree | commitdiff |
2006-07-07 |
Wolfgang Becker | New level with platforms. Bugfix for village. |
tree | commitdiff |
2006-07-07 |
Stephen Groundwater | Adjusted pogonia to look more dangerous. |
tree | commitdiff |
2006-07-07 |
Christoph Sommer | Removed all spikes from all levels. Decreased difficult... |
tree | commitdiff |
2006-07-06 |
Arvid Norlander | Cleaned up edge tiles, added extra bg/fg where needed... |
tree | commitdiff |
2006-07-06 |
Wolfgang Becker | Testlevel for auto direction |
tree | commitdiff |
2006-07-06 |
Stephen Groundwater | Updating cherrybomb, adding juicebox (blue bomb). |
tree | commitdiff |
2006-07-05 |
Arvid Norlander | Fixed stalactites in some world1 levels. (Thanks to... |
tree | commitdiff |
2006-07-05 |
Wolfgang Becker | Fixed ambient sound scripting |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Invisible Player is now in COLGROUP_DISABLED. |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Editor: Made Direction into en enum in SimpleDirObject. |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Removed unused hatch files. |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Fixed most incorrect edge tiles and some background... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Updated Swedish translations a bit |
tree | commitdiff |
2006-07-04 |
Ingo Ruhnke | - added color ligts |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | adjusted doors in dfk-level2 |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | more level work |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - some small adjustments to the lighting |
tree | commitdiff |
2006-07-03 |
Ingo Ruhnke | - added sprite rotation |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Fixed MrTree. He uses activate() to change direction... |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Support for initial direction "left"|"right"|"auto... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | more work on the "Eyes Of Nolok" |
tree | commitdiff |
2006-07-02 |
Wolfgang Becker | Set launchdirection ie. the initial direction of badguy... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | +added outline of dfk-level2: The Eyes Of Nolok |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part II |
tree | commitdiff |
2006-06-30 |
Arvid Norlander | Fixed some bonus2 levels, they are now fully playable |
tree | commitdiff |
2006-06-30 |
Arvid Norlander | Changed two levels to new fortress music |
tree | commitdiff |
2006-06-29 |
Wolfgang Becker | Ambient sound loops again. |
tree | commitdiff |
2006-06-29 |
Wolfgang Becker | Village level: Faster elevator, show switch's effect... |
tree | commitdiff |
2006-06-29 |
Arvid Norlander | Cleaned up data/levels/world2/level5.stl |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Added backflip action (no gfx yet) / |
tree | commitdiff |
2006-06-28 |
Wolfgang Becker | Scripted objects now support 'set_solid(bool solid... |
tree | commitdiff |
2006-06-28 |
Matthias Braun | translation of test levels is totally pointless |
tree | commitdiff |
2006-06-28 |
Matthias Braun | new more usefull slope test level |
tree | commitdiff |
2006-06-28 |
Arvid Norlander | Fixed edge tiles, bg and other small issues in data... |
tree | commitdiff |
2006-06-28 |
Wolfgang Becker | Fixed intro. Fade out worldmaps when sailing to other... |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | Village level: Move camera to show the button if necessary. |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Made Wind scriptable |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | Visit to Nolok's sawmill is now mandatory. |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | New forrest level. |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Brushed up level |
tree | commitdiff |
2006-06-27 |
Stephen Groundwater | World2 map cleanup. Working on layers to make the castl... |
tree | commitdiff |
2006-06-26 |
Wolfgang Becker | Another forrest level. |
tree | commitdiff |
2006-06-26 |
Arvid Norlander | Fixed (all?) bonus2 levels |
tree | commitdiff |
2006-06-26 |
Christoph Sommer | Removed debug doors from "Bonus Level" / |
tree | commitdiff |
2006-06-26 |
Arvid Norlander | Fixed two other bonus2 levels... I hope there are noone... |
tree | commitdiff |
2006-06-26 |
Arvid Norlander | Fixed some broken bonus2 levels (again...) |
tree | commitdiff |
2006-06-26 |
Arvid Norlander | Fixed wrong path for music in data/levels/world2/level1.stl |
tree | commitdiff |
2006-06-26 |
Stephen Groundwater | Work done to world2 castle map, creating a layer so... |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Fixed wind (again) |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Changed wind. Fixed some trees. |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Inverted Wind y-speed in levels |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | include branch image, make new branch unisolid |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Universal branch. |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Changed "Two Tiny Towers" to use "Dark Forest Keep... |
tree | commitdiff |
2006-06-25 |
Arvid Norlander | Fixed some levels to use "mirrored pipe" tiles |
tree | commitdiff |
2006-06-25 |
Arvid Norlander | Added back tree in data/levels/bonus2/level19.stl |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | more "Follow The Money" hints |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Fixed some branches. |
tree | commitdiff |
2006-06-24 |
Wolfgang Becker | New level 'Detour'. Mostly harmless. |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Fixed broken autoscroll in data/levels/bonus2/level2... |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Fixed darksnow and wrong edge tiles in some bonus2... |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Cleaned up dark snow in several bonus1 levels (no bonus... |
tree | commitdiff |
2006-06-24 |
Christoph Sommer | Committed sketch of "Two Tiny Towers" |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Added the double sided darksnow tile to tiles.strf... |
tree | commitdiff |
2006-06-24 |
Stephen Groundwater | More world2 map cleanup |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Fixed edge tiles of some cave levels (that use dark... |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Fixed edge tiles of some cave levels (that use dark... |
tree | commitdiff |
2006-06-24 |
Arvid Norlander | Fixed wrong "top-edge" tiles in data/levels/bonus2... |
tree | commitdiff |
2006-06-23 |
Arvid Norlander | Updated (but still not finished) data/levels/world2... |
tree | commitdiff |
2006-06-23 |
Arvid Norlander | Fixed background and sound paths in world2/forest1... |
tree | commitdiff |
2006-06-23 |
Arvid Norlander | Added (partial) swedish translations for the bonus1... |
tree | commitdiff |
2006-06-23 |
Arvid Norlander | Updated Swedish translations. |
tree | commitdiff |
2006-06-23 |
Stephen Groundwater | Adding Slovenian translation. Thanks and credit go... |
tree | commitdiff |
2006-06-23 |
Stephen Groundwater | Adjusted light forest water's edge WM tiles to better... |
tree | commitdiff |
2006-06-22 |
Stephen Groundwater | Applied AnMaster's patch to tiles.strf which cleaned... |
tree | commitdiff |
2006-06-22 |
Christoph Sommer | Used new forest tiles in Owl's Revenge |
tree | commitdiff |
2006-06-22 |
Wolfgang Becker | AnMaster's patch for improved edges in fish.stl. |
tree | commitdiff |
2006-06-21 |
Wolfgang Becker | Editor: accelerator keys for zoom. |
tree | commitdiff |
2006-06-21 |
Marek Moeckel | added cutscene placeholder to world1 castle |
tree | commitdiff |
2006-06-21 |
Wolfgang Becker | New level. |
tree | commitdiff |
2006-06-21 |
Christoph Sommer | New stay_group of SpriteChange objects ensures in_stay_... |
tree | commitdiff |
2006-06-20 |
Christoph Sommer | More work on Teleporter and SpriteChange / |
tree | commitdiff |
2006-06-20 |
Christoph Sommer | Added "interactive" Teleporters / |
tree | commitdiff |
next |