2006-04-17 |
Matthias Braun | new images for editor |
tree | commitdiff |
2006-04-15 |
Christoph Sommer | Added some audio / Minor fixes / Nicer test level |
tree | commitdiff |
2006-04-15 |
Christoph Sommer | Badguys "DartTrap" and "Dart" |
tree | commitdiff |
2006-04-15 |
Stephen Groundwater | moving icewood tiles to become ghost forest tiles,... |
tree | commitdiff |
2006-04-14 |
Ondřej Hošek | * Implemented StayOnPlatform on badguys where useful |
tree | commitdiff |
2006-04-14 |
Stephen Groundwater | starting to cleanup tiles.strf to use more compact... |
tree | commitdiff |
2006-04-14 |
Marek Moeckel | fixed some invisible blocks |
tree | commitdiff |
2006-04-14 |
Stephen Groundwater | testing yeti tweaks |
tree | commitdiff |
2006-04-14 |
Matthias Braun | split worldmap into several files, updates, use SDL_Del... |
tree | commitdiff |
2006-04-14 |
Stephen Groundwater | yeti cleanup and death animation rework, hitbox fix ups |
tree | commitdiff |
2006-04-13 |
Christoph Sommer | Experimenting with tiling background |
tree | commitdiff |
2006-04-13 |
Ondřej Hošek | Fixed a tiny spelling mistake that made W1L7 harder... |
tree | commitdiff |
2006-04-13 |
Ondřej Hošek | * Tux now stops at crossroads on worldmaps |
tree | commitdiff |
2006-04-12 |
Ryan Flegel | Added Danish translation from Anders |
tree | commitdiff |
2006-04-12 |
Matthias Braun | - remove pointless leveltime from world1 levels |
tree | commitdiff |
2006-04-12 |
Matthias Braun | forgot a file |
tree | commitdiff |
2006-04-12 |
Matthias Braun | more work on worlds |
tree | commitdiff |
2006-04-11 |
Matthias Braun | several bugfixes to squirrel serialisation code, serial... |
tree | commitdiff |
2006-04-11 |
Matthias Braun | hopefully fixed the crash on exit, keep sectors script... |
tree | commitdiff |
2006-04-11 |
Matthias Braun | fix gettext warnings |
tree | commitdiff |
2006-04-11 |
Ondřej Hošek | * Fixed crasher if world doesn't have a world.nut |
tree | commitdiff |
2006-04-11 |
Ondřej Hošek | Restored B2L11, simultaneously changing bell to firefly. |
tree | commitdiff |
2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
tree | commitdiff |
2006-04-10 |
Matthias Braun | fix quoting |
tree | commitdiff |
2006-04-09 |
Marek Moeckel | menu level secret |
tree | commitdiff |
2006-04-07 |
Matthias Braun | simplified worldmap a bit |
tree | commitdiff |
2006-04-07 |
Matthias Braun | more smaller fixes |
tree | commitdiff |
2006-04-07 |
Matthias Braun | refactored some supertux mainloops |
tree | commitdiff |
2006-04-07 |
Christoph Sommer | Minor changes |
tree | commitdiff |
2006-04-06 |
Stephen Groundwater | finished replacing bells with fireflies in the bonus... |
tree | commitdiff |
2006-04-04 |
Christoph Sommer | Increased height of levels to 19 tiles |
tree | commitdiff |
2006-04-04 |
Christoph Sommer | Increased level height to 19 tiles |
tree | commitdiff |
2006-04-04 |
Stephen Groundwater | replaced bells with fireflies in bonus1 levels |
tree | commitdiff |
2006-04-04 |
Stephen Groundwater | replaces bell with firefly, renaming the level reset... |
tree | commitdiff |
2006-04-03 |
Christoph Sommer | Another level to have fun in |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | bossattack source file, changed bells to fireflies... |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | world maps again |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | more worldmap work |
tree | commitdiff |
2006-04-03 |
Matthias Braun | fix bonus1 worldmap |
tree | commitdiff |
2006-04-03 |
Marek Moeckel | renamed world1 levels so they include the level's title |
tree | commitdiff |
2006-04-03 |
Stephen Groundwater | added small yeti to worldmap |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | added missing firefly.sprite, added more icebridge... |
tree | commitdiff |
2006-04-02 |
Stephen Groundwater | replaced bell object with firefly, renamed all hooks... |
tree | commitdiff |
2006-04-02 |
Matthias Braun | fix for editor |
tree | commitdiff |
2006-04-02 |
Matthias Braun | change worldmap format to be the same as levels (basically) |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | fixed teleporter |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | added a placeholder for a new secret area |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | minor redesign |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | moved yeti to world 1 |
tree | commitdiff |
2006-04-02 |
Marek Moeckel | added bridge to worldmap |
tree | commitdiff |
2006-04-01 |
Marek Moeckel | more world map redesign, made it fit for new plans... |
tree | commitdiff |
2006-04-01 |
Marek Moeckel | small changes to worldmap |
tree | commitdiff |
2006-04-01 |
Marek Moeckel | redesigned Antarctica world map |
tree | commitdiff |
2006-03-31 |
Matthias Braun | split Background into Background and Gradient object |
tree | commitdiff |
2006-03-31 |
Matthias Braun | 1 tile holes work again, fixed some bugs in the PathWalker |
tree | commitdiff |
2006-03-31 |
Marek Moeckel | added new version of Boss Attack music |
tree | commitdiff |
2006-03-31 |
Matthias Braun | uhoh, stacking is really broken now |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix memory leak in background object |
tree | commitdiff |
2006-03-31 |
Matthias Braun | fix collision against spikes too wide, fix paths, try... |
tree | commitdiff |
2006-03-31 |
Christoph Sommer | New Badguy "Will-O-Wisp": eerie light that tracks Tux... |
tree | commitdiff |
2006-03-31 |
Matthias Braun | - Yet another try in the endless quest for perfect... |
tree | commitdiff |
2006-03-30 |
Christoph Sommer | Background can now render three images: Top, Center... |
tree | commitdiff |
2006-03-29 |
Christoph Sommer | Two new levels to have fun in / Sync with trunk |
tree | commitdiff |
2006-03-27 |
Christoph Sommer | Titlescreen features a jumping Tux again |
tree | commitdiff |
2006-03-26 |
Christoph Sommer | New Badguy "Totem" - a variable-height stack of wooden... |
tree | commitdiff |
2006-03-22 |
Christoph Sommer | autoscoll Camera now references Path, just like the... |
tree | commitdiff |
2006-03-21 |
Christoph Sommer | New Path based on time intervals; see levels/test/platf... |
tree | commitdiff |
2006-03-18 |
Stephen Groundwater | changed castle door, remove door object. cleaned up... |
tree | commitdiff |
2006-03-18 |
Stephen Groundwater | changed forest worldmap, removed purple-snow-ice tree... |
tree | commitdiff |
2006-03-17 |
Stephen Groundwater | Changes to castle door graphic and test level. |
tree | commitdiff |
2006-03-15 |
Matthias Braun | use full paths for sound objects |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | renamed icebox to icecube |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added ice box object |
tree | commitdiff |
2006-03-14 |
Stephen Groundwater | added straw box object |
tree | commitdiff |
2006-03-13 |
Marek Moeckel | added base for a possible second intro scene in which... |
tree | commitdiff |
2006-03-11 |
Matthias Braun | disable gravity for tux when he is on ground, this... |
tree | commitdiff |
2006-03-08 |
Christoph Sommer | Moved powerups to separate .sprite files |
tree | commitdiff |
2006-03-03 |
Stephen Groundwater | adding Christoph's badguy code for Grumbel's AngryStone |
tree | commitdiff |
2006-02-18 |
Stephen Groundwater | added ForestWorld fishbone fossil, removed background... |
tree | commitdiff |
2006-02-14 |
Stephen Groundwater | added Christoph's sleepy spiky, created a plant badguy... |
tree | commitdiff |
2006-02-09 |
Matthias Braun | first version of floating image |
tree | commitdiff |
2006-02-05 |
Stephen Groundwater | more work on castle door, changed nolok image |
tree | commitdiff |
2006-02-04 |
Marek Moeckel | added sprite files for door and keyholes |
tree | commitdiff |
2006-02-04 |
Stephen Groundwater | added castledoor background, worked on door entry level... |
tree | commitdiff |
2006-02-04 |
Stephen Groundwater | added castledoor background, worked on door entry level... |
tree | commitdiff |
2006-01-28 |
Ondřej Hošek | * Updated the Czech translation to reflect the new... |
tree | commitdiff |
2006-01-28 |
Marek Moeckel | small additions to the intro |
tree | commitdiff |
2006-01-28 |
Marek Moeckel | more work on intro cutscene |
tree | commitdiff |
2006-01-23 |
Marek Moeckel | added a FIXME file for minor issues |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | minor tweaks to intro |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | added radio sprite, turned the bush into a scripted... |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | added the radio to the intro |
tree | commitdiff |
2006-01-22 |
Stephen Groundwater | added radio image to intro |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | guess what... intro |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | more intro |
tree | commitdiff |
2006-01-22 |
Stephen Groundwater | added intro background image, changed Mr.Tree to Grumbe... |
tree | commitdiff |
2006-01-22 |
Matthias Braun | scripted objects correctly slide now |
tree | commitdiff |
2006-01-22 |
Matthias Braun | music and image paths in levels are now absolute (from... |
tree | commitdiff |
2006-01-22 |
Matthias Braun | old |
tree | commitdiff |
2006-01-22 |
Marek Moeckel | more work on the intro |
tree | commitdiff |
next |