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* Change of the year. Literally. 2006 -> 2007
[supertux.git]
/
data
/
levels
/
2007-01-31
Ondřej Hošek
* B140: Hack alarm: "fixed" the black-fading screen...
tree
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commitdiff
2007-01-30
Arvid Norlander
Some small fixes of tree tiles in menu.stl
tree
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commitdiff
2007-01-29
Ondřej Hošek
* B140: Screen now doesn't fade out if Tux is returning...
tree
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commitdiff
2007-01-29
Arvid Norlander
Editor seems broken at this thing reverted level and...
tree
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commitdiff
2007-01-29
Arvid Norlander
Resaved levels to remove the duplicate tiles. Also...
tree
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commitdiff
2007-01-28
Christoph Sommer
Split EndSequence into multiple types. Defeating the...
tree
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commitdiff
2007-01-28
Ondřej Hošek
Updated Czech translation
tree
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commitdiff
2007-01-28
Christoph Sommer
Updated hungarian translation
tree
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commitdiff
2007-01-28
Christoph Sommer
Added lithuanian translation by Andrius Stikonas
tree
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commitdiff
2007-01-27
Arvid Norlander
Removed data/levels/test/messages.pot and data/levels...
tree
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commitdiff
2007-01-27
Arvid Norlander
Fixed small background problem in world1 levels by...
tree
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commitdiff
2007-01-27
Arvid Norlander
Fixed small background problem in bonus levels by addin...
tree
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commitdiff
2007-01-26
Arvid Norlander
Removed duplicate leveldot from world2/worldmap.stwm...
tree
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commitdiff
2007-01-23
Christoph Sommer
Normalized .po files by running:
tree
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commitdiff
2007-01-22
Wolfgang Becker
Fixed tiles in village.
tree
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commitdiff
2007-01-22
Christoph Sommer
Issue #128: Hungarian translation update
tree
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commitdiff
2007-01-22
Arvid Norlander
Minor update to the Swedish translation
tree
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commitdiff
2007-01-21
Arvid Norlander
Fixed the "alternative trunk tiles of foresttiles-9...
tree
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commitdiff
2007-01-21
Arvid Norlander
* Fixed the "alternative trunk tiles" in the foresttile...
tree
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commitdiff
2007-01-21
Wolfgang Becker
Klaus Denker's widescreen_fixes.patch:
tree
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commitdiff
2007-01-21
Christoph Sommer
Added messages.pot to SVN to ease contributions by...
tree
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commitdiff
2007-01-20
Matthias Braun
- fix tux not advancing on worldmap after solving a...
tree
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commitdiff
2007-01-18
Christoph Sommer
Issue #79: Remove reset-points from autoscrolling levels
tree
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commitdiff
2007-01-18
Christoph Sommer
Fixed tiles of secret #1
tree
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commitdiff
2007-01-18
Arvid Norlander
Fixed a missing background tile in shocking.stl
tree
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commitdiff
2007-01-16
Arvid Norlander
Fix for all of bug #77
tree
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commitdiff
2007-01-16
Arvid Norlander
Fix for second issue in bug #77
tree
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commitdiff
2007-01-15
Arvid Norlander
Fixed some bad tiles in misc/menu.stl
tree
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commitdiff
2007-01-15
Arvid Norlander
Loaded and resaved all levels without changes in bonus1...
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commitdiff
2007-01-15
Arvid Norlander
Loaded and resaved all levels without changes in world1...
tree
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commitdiff
2007-01-15
Arvid Norlander
Loaded and resaved all levels without changes to them...
tree
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commitdiff
2007-01-15
Arvid Norlander
Fix for jumping over the exit in some levels using...
tree
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commitdiff
2007-01-15
Arvid Norlander
Fixed slightly misplaced (due to bug #53 in editor...
tree
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commitdiff
2007-01-14
Christoph Sommer
Bug #36 workaround: Make Tux invincible after beating...
tree
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commitdiff
2007-01-14
Wolfgang Becker
Make boxes hit by bigtux from below bounce before they...
tree
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commitdiff
2007-01-08
Christoph Sommer
Changed default gravity to 10.0
tree
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commitdiff
2007-01-05
Ondřej Hošek
* Worked around OSX bison quirk where .cpp files had...
tree
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commitdiff
2007-01-04
Wolfgang Becker
Check if area is free of tiles and moving objects befor...
tree
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commitdiff
2007-01-03
Christoph Sommer
Allow dead-script on any badguy
tree
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commitdiff
2006-12-31
Wolfgang Becker
Patch by Peter Ritshwumm:
tree
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commitdiff
2006-12-30
Wolfgang Becker
set 'world' when leaving iceicland
tree
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commitdiff
2006-12-30
Wolfgang Becker
Worldmap tile 723 had wrong image
tree
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commitdiff
2006-12-28
Arvid Norlander
Fixed level2.stl that was incorrectly merged
tree
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commitdiff
2006-12-28
Christoph Sommer
Merged back changes from 0.3.x branch
tree
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commitdiff
2006-12-25
Arvid Norlander
Fixed builder.stl to not allow jumping over the exit
tree
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commitdiff
2006-12-24
Arvid Norlander
Fixed broken bonus2/level6.stl (stacked iceblocks at...
tree
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commitdiff
2006-12-17
Wolfgang Becker
removed 'No worldfound' message
tree
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commitdiff
2006-12-16
Wolfgang Becker
Changed ocean on worlmap2 to use tile #9 (water without...
tree
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commitdiff
2006-12-16
Christoph Sommer
Merged floating image patch by DirtY iCE
tree
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commitdiff
2006-12-16
Christoph Sommer
merged hungarian translation update by DirtY iCE
tree
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commitdiff
2006-12-08
Christoph Sommer
Added Hungarian Translation by Kovago Zoltan
tree
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commitdiff
2006-12-05
Arvid Norlander
Some small fixes for bad tiles (not those near the...
tree
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commitdiff
2006-12-04
Wolfgang Becker
Experimental message.
tree
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commitdiff
2006-12-04
Arvid Norlander
Small fixes to underconstruction.stl
tree
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commitdiff
2006-12-04
Wolfgang Becker
Ending for milestone 1.9.
tree
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commitdiff
2006-11-07
Christoph Sommer
"Room of Stars"
tree
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commitdiff
2006-10-13
Matthias Braun
rename
tree
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commitdiff
2006-10-13
Matthias Braun
key/door scripting prototype
tree
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commitdiff
2006-10-13
Marek Moeckel
Added new music for a special secret
tree
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commitdiff
2006-10-10
Christoph Sommer
Added one level
tree
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commitdiff
2006-10-05
Arvid Norlander
Fixed thing that went missing in resave (due to editor...
tree
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commitdiff
2006-10-05
Arvid Norlander
Opened and resaved all old world1 levels to fix problem...
tree
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commitdiff
2006-10-05
Arvid Norlander
Opened and resaved all old bonus levels to fix problems...
tree
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commitdiff
2006-09-29
Arvid Norlander
Fixed bad tilemap attribute in owls_revenge.stl
tree
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commitdiff
2006-09-28
Arvid Norlander
Merged unisolid-pipe.patch from tuxdev
tree
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commitdiff
2006-09-26
Arvid Norlander
Merged some fixes of levels from r4282 and r4283 into...
tree
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commitdiff
2006-09-25
chrism
svn:eol-style native
tree
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commitdiff
2006-09-24
Arvid Norlander
Fixed some wrong tiles in light+magic.stl
tree
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commitdiff
2006-09-24
Wolfgang Becker
Black magic blocks now become solid, if any kind of...
tree
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commitdiff
2006-09-22
Wolfgang Becker
Level: Light and Magic
tree
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commitdiff
2006-09-21
Stephen Groundwater
Updated key outlines for status bar, changed exit tree...
tree
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commitdiff
2006-09-17
Wolfgang Becker
Just removing the "i->angle == 0.0f" part was a bad...
tree
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commitdiff
2006-09-17
Wolfgang Becker
Lantern. A portable Light Source. Demo in 'data/levels...
tree
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commitdiff
2006-09-13
Christoph Sommer
Added test level for tile-based lights
tree
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commitdiff
2006-09-11
chrism
Fix several properties
tree
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commitdiff
2006-09-10
Arvid Norlander
Fixed some bugs in some bonus2 levels.
tree
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commitdiff
2006-09-10
Arvid Norlander
Fixed svn:executable and svn:mime-type on some files
tree
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commitdiff
2006-09-04
Christoph Sommer
Smalltux now spawns 32px below spawnpoint. /
tree
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commitdiff
2006-09-04
Stephen Groundwater
More forest map updates. Added underground nolok statue...
tree
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commitdiff
2006-09-04
Stephen Groundwater
Reverted to multi-tile forest map, cleaned up map castl...
tree
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commitdiff
2006-09-03
Arvid Norlander
Fixed a non-stopping t-junction in world1/worldmap...
tree
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commitdiff
2006-09-02
Wolfgang Becker
Reduced magic block's hitbox a bit so adjacent blocks...
tree
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commitdiff
2006-08-19
Christoph Sommer
Removed intro-playing part of world script
tree
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commitdiff
2006-08-18
Christoph Sommer
Icyisland intro is now an ordinary level set to "auto...
tree
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commitdiff
2006-08-17
Christoph Sommer
Made level2 finishable
tree
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commitdiff
2006-08-17
Christoph Sommer
Made worldmap playable
tree
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commitdiff
2006-08-17
Christoph Sommer
Collecting key in airkey.stl ends level
tree
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commitdiff
2006-08-14
Wolfgang Becker
ugly hack to fix grabbing
tree
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commitdiff
2006-08-14
Arvid Norlander
Fixed doors in bonus.stl
tree
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commitdiff
2006-08-14
Wolfgang Becker
grab testlevel
tree
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commitdiff
2006-08-13
Arvid Norlander
Fixed lava in supertux/data/levels/world2/christophB.stl
tree
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commitdiff
2006-08-13
Wolfgang Becker
Walking Leaf, a badguy easy to be killed that does...
tree
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commitdiff
2006-08-13
Arvid Norlander
Commited updated Norwegian Nynorsk translation from...
tree
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commitdiff
2006-08-13
Wolfgang Becker
made ambient light scriptabel
tree
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commitdiff
2006-08-12
Christoph Sommer
Magic Blocks only turn solid when nothing's blocking...
tree
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commitdiff
2006-08-12
Wolfgang Becker
Magic Blocks stay solid for at least 1sec.
tree
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commitdiff
2006-08-11
Arvid Norlander
Fixed minor issues christoph2.stl and ghostly.stl
tree
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commitdiff
2006-08-11
Wolfgang Becker
Magic Blocks. (DrawingContext::get_light is not working...
tree
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commitdiff
2006-08-11
Christoph Sommer
Very experimental draw-tilemap-to-lightmap support...
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commitdiff
2006-08-11
Wolfgang Becker
Added some candles in test/light.stl.
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