2006-09-04 |
Stephen Groundwater | Reverted to multi-tile forest map, cleaned up map castl... |
tree | commitdiff |
2006-08-18 |
Christoph Sommer | Icyisland intro is now an ordinary level set to "auto... |
tree | commitdiff |
2006-08-17 |
Christoph Sommer | Made level2 finishable |
tree | commitdiff |
2006-08-17 |
Christoph Sommer | Made worldmap playable |
tree | commitdiff |
2006-08-17 |
Christoph Sommer | Collecting key in airkey.stl ends level |
tree | commitdiff |
2006-08-13 |
Arvid Norlander | Fixed lava in supertux/data/levels/world2/christophB.stl |
tree | commitdiff |
2006-08-13 |
Wolfgang Becker | Walking Leaf, a badguy easy to be killed that does... |
tree | commitdiff |
2006-08-11 |
Arvid Norlander | Fixed minor issues christoph2.stl and ghostly.stl |
tree | commitdiff |
2006-08-09 |
Arvid Norlander | Fixed edge tiles and missing tiles in some levels. |
tree | commitdiff |
2006-08-09 |
Christoph Sommer | Some fixes |
tree | commitdiff |
2006-08-08 |
Christoph Sommer | Techdemo |
tree | commitdiff |
2006-08-05 |
Arvid Norlander | Fixed a few edgetiles in christophA.stl |
tree | commitdiff |
2006-08-05 |
Arvid Norlander | Fixed a few water tiles and added some forground tiles... |
tree | commitdiff |
2006-08-05 |
Christoph Sommer | Fixed a bug. Replaced switch with button. |
tree | commitdiff |
2006-08-04 |
Christoph Sommer | Lots of pipes |
tree | commitdiff |
2006-08-04 |
Arvid Norlander | updown.stl: fixed edge tiles in water by adding an... |
tree | commitdiff |
2006-08-04 |
Arvid Norlander | Fixed a few edge tiles in data/levels/world2/detour.stl |
tree | commitdiff |
2006-08-03 |
Wolfgang Becker | Editor: delete Badguys undoable, don't strip trailing... |
tree | commitdiff |
2006-08-01 |
Wolfgang Becker | Infobox about Portable Rocks. |
tree | commitdiff |
2006-08-01 |
Arvid Norlander | Fixed bug in tools/levelconverter-0.1.3_0.2.0.scm that... |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Added fading tilemap to data/levels/world2/christoph5... |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Fixed edge tiles and other minor issues in some world2... |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Fixed ending in data/levels/world2/christoph2.stl |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Updated airkey.stl again |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Updated airkey.stl |
tree | commitdiff |
2006-07-26 |
Arvid Norlander | Reverted "Down The Rabbit Hole" at groundwater's request |
tree | commitdiff |
2006-07-26 |
Christoph Sommer | Equipped levels with fade-away tilemaps |
tree | commitdiff |
2006-07-25 |
Christoph Sommer | Added placeholder tiles for horizontal-end-of-hole... |
tree | commitdiff |
2006-07-25 |
Christoph Sommer | Changed some tiles |
tree | commitdiff |
2006-07-25 |
Stephen Groundwater | Adding the base/start of Grumbel's spikevine. |
tree | commitdiff |
2006-07-24 |
Wolfgang Becker | New Level: 'Tux the Builder'. A forest level with some... |
tree | commitdiff |
2006-07-24 |
Stephen Groundwater | More work on the newer worldmap concept. Fixed so new... |
tree | commitdiff |
2006-07-23 |
Arvid Norlander | Fixed some edge tile issues and some trees in christoph... |
tree | commitdiff |
2006-07-23 |
Stephen Groundwater | Created the start of an underground tile set, with... |
tree | commitdiff |
2006-07-23 |
Wolfgang Becker | Extended leaves.stl. Fixed some levels for tiles 1723... |
tree | commitdiff |
2006-07-23 |
Arvid Norlander | Fixed earth tiles in levels/world2/level5.stl |
tree | commitdiff |
2006-07-23 |
Arvid Norlander | Cleaned up 200% slope in images/tiles/snow/convex.png... |
tree | commitdiff |
2006-07-23 |
Wolfgang Becker | New Level: leaves.stl |
tree | commitdiff |
2006-07-23 |
Christoph Sommer | Dumbed down levels a bit |
tree | commitdiff |
2006-07-20 |
Christoph Sommer | Installed some elevators |
tree | commitdiff |
2006-07-20 |
Christoph Sommer | Tux no longer hovers above earth floor tiles. Now more... |
tree | commitdiff |
2006-07-19 |
Wolfgang Becker | Fixed trampoline. Looks like FLAG_SOLID is no good... |
tree | commitdiff |
2006-07-18 |
Wolfgang Becker | more details |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | Crumbling_Path,a Level with Unstable Tiles. |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | Adjust Exit. |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | two more signs to avoid dead end. |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | Made fish.stl less difficult. |
tree | commitdiff |
2006-07-15 |
Christoph Sommer | Made trampolines less likely to interfere with level... |
tree | commitdiff |
2006-07-14 |
Wolfgang Becker | Sound for connecting totems. |
tree | commitdiff |
2006-07-13 |
Christoph Sommer | merged two levels |
tree | commitdiff |
2006-07-13 |
Christoph Sommer | Reworked Thunderstorm scripting |
tree | commitdiff |
2006-07-12 |
Christoph Sommer | Playing around with Ghost forest tiles |
tree | commitdiff |
2006-07-12 |
Christoph Sommer | New test level "Dan Morial" |
tree | commitdiff |
2006-07-11 |
Arvid Norlander | Changed some minor things in airkey.stl. |
tree | commitdiff |
2006-07-10 |
Wolfgang Becker | Tree, snail: only turn around when hit from front. |
tree | commitdiff |
2006-07-09 |
Christoph Sommer | A little work on Dart and DartTrap |
tree | commitdiff |
2006-07-09 |
Christoph Sommer | Added evil trap to "A short visit to El Castillo" |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | Adjust to new door. |
tree | commitdiff |
2006-07-09 |
Marek Moeckel | more work on level |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | minor adjustments to new cd |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Nolok's statue as six 32x32 tiles. (Problem with the... |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | More fish, less coins. |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Changed airkey.stl a bit. |
tree | commitdiff |
2006-07-08 |
Christoph Sommer | Made levels a bit easier to beat |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (added badguys, reset points... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (added cutscene and a few... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (still not finished, please... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (still not finished). |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (still not finished). |
tree | commitdiff |
2006-07-08 |
Marek Moeckel | more work on the level |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Made a new air key level, still not finished. Editor... |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Detour extended edition. |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Detour extended edition. |
tree | commitdiff |
2006-07-07 |
Arvid Norlander | Removed timer and fixed some edge tiles and bg tiles... |
tree | commitdiff |
2006-07-07 |
Wolfgang Becker | New level with platforms. Bugfix for village. |
tree | commitdiff |
2006-07-07 |
Christoph Sommer | Removed all spikes from all levels. Decreased difficult... |
tree | commitdiff |
2006-07-06 |
Arvid Norlander | Cleaned up edge tiles, added extra bg/fg where needed... |
tree | commitdiff |
2006-07-05 |
Wolfgang Becker | Fixed ambient sound scripting |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Invisible Player is now in COLGROUP_DISABLED. |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Fixed most incorrect edge tiles and some background... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | adjusted doors in dfk-level2 |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | more level work |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Support for initial direction "left"|"right"|"auto... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | more work on the "Eyes Of Nolok" |
tree | commitdiff |
2006-07-02 |
Wolfgang Becker | Set launchdirection ie. the initial direction of badguy... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | +added outline of dfk-level2: The Eyes Of Nolok |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part II |
tree | commitdiff |
2006-06-29 |
Wolfgang Becker | Village level: Faster elevator, show switch's effect... |
tree | commitdiff |
2006-06-29 |
Arvid Norlander | Cleaned up data/levels/world2/level5.stl |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Added backflip action (no gfx yet) / |
tree | commitdiff |
2006-06-28 |
Arvid Norlander | Fixed edge tiles, bg and other small issues in data... |
tree | commitdiff |
2006-06-28 |
Wolfgang Becker | Fixed intro. Fade out worldmaps when sailing to other... |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | Village level: Move camera to show the button if necessary. |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | Visit to Nolok's sawmill is now mandatory. |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | New forrest level. |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Brushed up level |
tree | commitdiff |
2006-06-27 |
Stephen Groundwater | World2 map cleanup. Working on layers to make the castl... |
tree | commitdiff |
2006-06-26 |
Wolfgang Becker | Another forrest level. |
tree | commitdiff |
next |