2006-07-23 |
Arvid Norlander | Cleaned up 200% slope in images/tiles/snow/convex.png... |
tree | commitdiff |
2006-07-23 |
Wolfgang Becker | New Level: leaves.stl |
tree | commitdiff |
2006-07-23 |
Christoph Sommer | Dumbed down levels a bit |
tree | commitdiff |
2006-07-20 |
Christoph Sommer | Installed some elevators |
tree | commitdiff |
2006-07-20 |
Christoph Sommer | Tux no longer hovers above earth floor tiles. Now more... |
tree | commitdiff |
2006-07-19 |
Wolfgang Becker | Fixed trampoline. Looks like FLAG_SOLID is no good... |
tree | commitdiff |
2006-07-18 |
Wolfgang Becker | more details |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | Crumbling_Path,a Level with Unstable Tiles. |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | Adjust Exit. |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | two more signs to avoid dead end. |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | Made fish.stl less difficult. |
tree | commitdiff |
2006-07-15 |
Christoph Sommer | Made trampolines less likely to interfere with level... |
tree | commitdiff |
2006-07-14 |
Wolfgang Becker | Sound for connecting totems. |
tree | commitdiff |
2006-07-13 |
Christoph Sommer | merged two levels |
tree | commitdiff |
2006-07-13 |
Christoph Sommer | Reworked Thunderstorm scripting |
tree | commitdiff |
2006-07-12 |
Christoph Sommer | Playing around with Ghost forest tiles |
tree | commitdiff |
2006-07-12 |
Christoph Sommer | New test level "Dan Morial" |
tree | commitdiff |
2006-07-11 |
Arvid Norlander | Changed some minor things in airkey.stl. |
tree | commitdiff |
2006-07-10 |
Wolfgang Becker | Tree, snail: only turn around when hit from front. |
tree | commitdiff |
2006-07-09 |
Christoph Sommer | A little work on Dart and DartTrap |
tree | commitdiff |
2006-07-09 |
Christoph Sommer | Added evil trap to "A short visit to El Castillo" |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | Adjust to new door. |
tree | commitdiff |
2006-07-09 |
Marek Moeckel | more work on level |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | minor adjustments to new cd |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Nolok's statue as six 32x32 tiles. (Problem with the... |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | More fish, less coins. |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Changed airkey.stl a bit. |
tree | commitdiff |
2006-07-08 |
Christoph Sommer | Made levels a bit easier to beat |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (added badguys, reset points... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (added cutscene and a few... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (still not finished, please... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (still not finished). |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (still not finished). |
tree | commitdiff |
2006-07-08 |
Marek Moeckel | more work on the level |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Made a new air key level, still not finished. Editor... |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Detour extended edition. |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Detour extended edition. |
tree | commitdiff |
2006-07-07 |
Arvid Norlander | Removed timer and fixed some edge tiles and bg tiles... |
tree | commitdiff |
2006-07-07 |
Wolfgang Becker | New level with platforms. Bugfix for village. |
tree | commitdiff |
2006-07-07 |
Christoph Sommer | Removed all spikes from all levels. Decreased difficult... |
tree | commitdiff |
2006-07-06 |
Arvid Norlander | Cleaned up edge tiles, added extra bg/fg where needed... |
tree | commitdiff |
2006-07-05 |
Wolfgang Becker | Fixed ambient sound scripting |
tree | commitdiff |
2006-07-04 |
Wolfgang Becker | Invisible Player is now in COLGROUP_DISABLED. |
tree | commitdiff |
2006-07-04 |
Arvid Norlander | Fixed most incorrect edge tiles and some background... |
tree | commitdiff |
2006-07-04 |
Stephen Groundwater | Changed MrBomb to a CherryBomb. Added Particles to... |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | adjusted doors in dfk-level2 |
tree | commitdiff |
2006-07-03 |
Marek Moeckel | more level work |
tree | commitdiff |
2006-07-03 |
Stephen Groundwater | Changing the firefly reset images to a reset torch. |
tree | commitdiff |
2006-07-03 |
Wolfgang Becker | Support for initial direction "left"|"right"|"auto... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | more work on the "Eyes Of Nolok" |
tree | commitdiff |
2006-07-02 |
Wolfgang Becker | Set launchdirection ie. the initial direction of badguy... |
tree | commitdiff |
2006-07-02 |
Marek Moeckel | +added outline of dfk-level2: The Eyes Of Nolok |
tree | commitdiff |
2006-06-30 |
Wolfgang Becker | Ambient sound loops again, Part II |
tree | commitdiff |
2006-06-29 |
Wolfgang Becker | Village level: Faster elevator, show switch's effect... |
tree | commitdiff |
2006-06-29 |
Arvid Norlander | Cleaned up data/levels/world2/level5.stl |
tree | commitdiff |
2006-06-28 |
Christoph Sommer | Added backflip action (no gfx yet) / |
tree | commitdiff |
2006-06-28 |
Arvid Norlander | Fixed edge tiles, bg and other small issues in data... |
tree | commitdiff |
2006-06-28 |
Wolfgang Becker | Fixed intro. Fade out worldmaps when sailing to other... |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | Village level: Move camera to show the button if necessary. |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | Visit to Nolok's sawmill is now mandatory. |
tree | commitdiff |
2006-06-27 |
Wolfgang Becker | New forrest level. |
tree | commitdiff |
2006-06-27 |
Christoph Sommer | Brushed up level |
tree | commitdiff |
2006-06-27 |
Stephen Groundwater | World2 map cleanup. Working on layers to make the castl... |
tree | commitdiff |
2006-06-26 |
Wolfgang Becker | Another forrest level. |
tree | commitdiff |
2006-06-26 |
Christoph Sommer | Removed debug doors from "Bonus Level" / |
tree | commitdiff |
2006-06-26 |
Arvid Norlander | Fixed wrong path for music in data/levels/world2/level1.stl |
tree | commitdiff |
2006-06-26 |
Stephen Groundwater | Work done to world2 castle map, creating a layer so... |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Fixed wind (again) |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Changed wind. Fixed some trees. |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Inverted Wind y-speed in levels |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | include branch image, make new branch unisolid |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Universal branch. |
tree | commitdiff |
2006-06-25 |
Christoph Sommer | Changed "Two Tiny Towers" to use "Dark Forest Keep... |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | more "Follow The Money" hints |
tree | commitdiff |
2006-06-25 |
Wolfgang Becker | Fixed some branches. |
tree | commitdiff |
2006-06-24 |
Wolfgang Becker | New level 'Detour'. Mostly harmless. |
tree | commitdiff |
2006-06-24 |
Christoph Sommer | Committed sketch of "Two Tiny Towers" |
tree | commitdiff |
2006-06-24 |
Stephen Groundwater | More world2 map cleanup |
tree | commitdiff |
2006-06-23 |
Arvid Norlander | Updated (but still not finished) data/levels/world2... |
tree | commitdiff |
2006-06-23 |
Arvid Norlander | Fixed background and sound paths in world2/forest1... |
tree | commitdiff |
2006-06-23 |
Stephen Groundwater | Adding Slovenian translation. Thanks and credit go... |
tree | commitdiff |
2006-06-23 |
Stephen Groundwater | Adjusted light forest water's edge WM tiles to better... |
tree | commitdiff |
2006-06-22 |
Stephen Groundwater | Applied AnMaster's patch to tiles.strf which cleaned... |
tree | commitdiff |
2006-06-22 |
Christoph Sommer | Used new forest tiles in Owl's Revenge |
tree | commitdiff |
2006-06-22 |
Wolfgang Becker | AnMaster's patch for improved edges in fish.stl. |
tree | commitdiff |
2006-06-21 |
Wolfgang Becker | Editor: accelerator keys for zoom. |
tree | commitdiff |
2006-06-21 |
Wolfgang Becker | New level. |
tree | commitdiff |
2006-06-21 |
Christoph Sommer | New stay_group of SpriteChange objects ensures in_stay_... |
tree | commitdiff |
2006-06-20 |
Christoph Sommer | More work on Teleporter and SpriteChange / |
tree | commitdiff |
2006-06-20 |
Christoph Sommer | Added Teleporters to switch between world1 and world2 |
tree | commitdiff |
2006-06-20 |
Stephen Groundwater | Added a layer to world2 map. Paths can now go behind... |
tree | commitdiff |
2006-06-20 |
Stephen Groundwater | Added a layer to world2 map. Paths can now go behind... |
tree | commitdiff |
2006-06-19 |
Christoph Sommer | Reorg of some forest tiles / |
tree | commitdiff |
2006-06-18 |
Christoph Sommer | Improved levels a bit |
tree | commitdiff |
2006-06-15 |
Christoph Sommer | Committed draft of "Little Venice" |
tree | commitdiff |
2006-06-15 |
Stephen Groundwater | More work on the Dark Forest Keep area of the WM. ... |
tree | commitdiff |
2006-06-15 |
Stephen Groundwater | Added AnMaster's airkey world2 level. Added AnMaster... |
tree | commitdiff |
2006-06-14 |
Stephen Groundwater | Changing the worldmap to better meet the design specifi... |
tree | commitdiff |
2006-06-14 |
Stephen Groundwater | Changing the worldmap to better meet the design specifi... |
tree | commitdiff |
2006-06-13 |
Stephen Groundwater | Adjuusting the world2 map to have shorter paths, making... |
tree | commitdiff |
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