2007-01-21 |
Christoph Sommer | Added messages.pot to SVN to ease contributions by... |
tree | commitdiff |
2007-01-18 |
Arvid Norlander | Fixed a missing background tile in shocking.stl |
tree | commitdiff |
2007-01-15 |
Arvid Norlander | Loaded and resaved all levels without changes to them... |
tree | commitdiff |
2007-01-15 |
Arvid Norlander | Fix for jumping over the exit in some levels using... |
tree | commitdiff |
2007-01-15 |
Arvid Norlander | Fixed slightly misplaced (due to bug #53 in editor... |
tree | commitdiff |
2007-01-05 |
Ondřej Hošek | * Worked around OSX bison quirk where .cpp files had... |
tree | commitdiff |
2007-01-03 |
Christoph Sommer | Allow dead-script on any badguy |
tree | commitdiff |
2006-12-31 |
Wolfgang Becker | Patch by Peter Ritshwumm: |
tree | commitdiff |
2006-12-30 |
Wolfgang Becker | set 'world' when leaving iceicland |
tree | commitdiff |
2006-12-30 |
Wolfgang Becker | Worldmap tile 723 had wrong image |
tree | commitdiff |
2006-12-28 |
Arvid Norlander | Fixed level2.stl that was incorrectly merged |
tree | commitdiff |
2006-12-28 |
Christoph Sommer | Merged back changes from 0.3.x branch |
tree | commitdiff |
2006-12-25 |
Arvid Norlander | Fixed builder.stl to not allow jumping over the exit |
tree | commitdiff |
2006-12-16 |
Wolfgang Becker | Changed ocean on worlmap2 to use tile #9 (water without... |
tree | commitdiff |
2006-12-16 |
Christoph Sommer | merged hungarian translation update by DirtY iCE |
tree | commitdiff |
2006-12-08 |
Christoph Sommer | Added Hungarian Translation by Kovago Zoltan |
tree | commitdiff |
2006-12-05 |
Arvid Norlander | Some small fixes for bad tiles (not those near the... |
tree | commitdiff |
2006-12-04 |
Wolfgang Becker | Experimental message. |
tree | commitdiff |
2006-12-04 |
Arvid Norlander | Small fixes to underconstruction.stl |
tree | commitdiff |
2006-12-04 |
Wolfgang Becker | Ending for milestone 1.9. |
tree | commitdiff |
2006-11-07 |
Christoph Sommer | "Room of Stars" |
tree | commitdiff |
2006-10-13 |
Marek Moeckel | Added new music for a special secret |
tree | commitdiff |
2006-10-10 |
Christoph Sommer | Added one level |
tree | commitdiff |
2006-09-29 |
Arvid Norlander | Fixed bad tilemap attribute in owls_revenge.stl |
tree | commitdiff |
2006-09-26 |
Arvid Norlander | Merged some fixes of levels from r4282 and r4283 into... |
tree | commitdiff |
2006-09-24 |
Arvid Norlander | Fixed some wrong tiles in light+magic.stl |
tree | commitdiff |
2006-09-24 |
Wolfgang Becker | Black magic blocks now become solid, if any kind of... |
tree | commitdiff |
2006-09-22 |
Wolfgang Becker | Level: Light and Magic |
tree | commitdiff |
2006-09-21 |
Stephen Groundwater | Updated key outlines for status bar, changed exit tree... |
tree | commitdiff |
2006-09-13 |
Christoph Sommer | Added test level for tile-based lights |
tree | commitdiff |
2006-09-11 |
chrism | Fix several properties |
tree | commitdiff |
2006-09-10 |
Arvid Norlander | Fixed svn:executable and svn:mime-type on some files |
tree | commitdiff |
2006-09-04 |
Christoph Sommer | Smalltux now spawns 32px below spawnpoint. / |
tree | commitdiff |
2006-09-04 |
Stephen Groundwater | More forest map updates. Added underground nolok statue... |
tree | commitdiff |
2006-09-04 |
Stephen Groundwater | Reverted to multi-tile forest map, cleaned up map castl... |
tree | commitdiff |
2006-08-18 |
Christoph Sommer | Icyisland intro is now an ordinary level set to "auto... |
tree | commitdiff |
2006-08-17 |
Christoph Sommer | Made level2 finishable |
tree | commitdiff |
2006-08-17 |
Christoph Sommer | Made worldmap playable |
tree | commitdiff |
2006-08-17 |
Christoph Sommer | Collecting key in airkey.stl ends level |
tree | commitdiff |
2006-08-13 |
Arvid Norlander | Fixed lava in supertux/data/levels/world2/christophB.stl |
tree | commitdiff |
2006-08-13 |
Wolfgang Becker | Walking Leaf, a badguy easy to be killed that does... |
tree | commitdiff |
2006-08-11 |
Arvid Norlander | Fixed minor issues christoph2.stl and ghostly.stl |
tree | commitdiff |
2006-08-09 |
Arvid Norlander | Fixed edge tiles and missing tiles in some levels. |
tree | commitdiff |
2006-08-09 |
Christoph Sommer | Some fixes |
tree | commitdiff |
2006-08-08 |
Christoph Sommer | Techdemo |
tree | commitdiff |
2006-08-05 |
Arvid Norlander | Fixed a few edgetiles in christophA.stl |
tree | commitdiff |
2006-08-05 |
Arvid Norlander | Fixed a few water tiles and added some forground tiles... |
tree | commitdiff |
2006-08-05 |
Christoph Sommer | Fixed a bug. Replaced switch with button. |
tree | commitdiff |
2006-08-04 |
Christoph Sommer | Lots of pipes |
tree | commitdiff |
2006-08-04 |
Arvid Norlander | updown.stl: fixed edge tiles in water by adding an... |
tree | commitdiff |
2006-08-04 |
Arvid Norlander | Fixed a few edge tiles in data/levels/world2/detour.stl |
tree | commitdiff |
2006-08-03 |
Wolfgang Becker | Editor: delete Badguys undoable, don't strip trailing... |
tree | commitdiff |
2006-08-01 |
Wolfgang Becker | Infobox about Portable Rocks. |
tree | commitdiff |
2006-08-01 |
Arvid Norlander | Fixed bug in tools/levelconverter-0.1.3_0.2.0.scm that... |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Added fading tilemap to data/levels/world2/christoph5... |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Fixed edge tiles and other minor issues in some world2... |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Fixed ending in data/levels/world2/christoph2.stl |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Updated airkey.stl again |
tree | commitdiff |
2006-07-30 |
Arvid Norlander | Updated airkey.stl |
tree | commitdiff |
2006-07-26 |
Arvid Norlander | Reverted "Down The Rabbit Hole" at groundwater's request |
tree | commitdiff |
2006-07-26 |
Christoph Sommer | Equipped levels with fade-away tilemaps |
tree | commitdiff |
2006-07-25 |
Christoph Sommer | Added placeholder tiles for horizontal-end-of-hole... |
tree | commitdiff |
2006-07-25 |
Christoph Sommer | Changed some tiles |
tree | commitdiff |
2006-07-25 |
Stephen Groundwater | Adding the base/start of Grumbel's spikevine. |
tree | commitdiff |
2006-07-24 |
Wolfgang Becker | New Level: 'Tux the Builder'. A forest level with some... |
tree | commitdiff |
2006-07-24 |
Stephen Groundwater | More work on the newer worldmap concept. Fixed so new... |
tree | commitdiff |
2006-07-23 |
Arvid Norlander | Fixed some edge tile issues and some trees in christoph... |
tree | commitdiff |
2006-07-23 |
Stephen Groundwater | Created the start of an underground tile set, with... |
tree | commitdiff |
2006-07-23 |
Wolfgang Becker | Extended leaves.stl. Fixed some levels for tiles 1723... |
tree | commitdiff |
2006-07-23 |
Arvid Norlander | Fixed earth tiles in levels/world2/level5.stl |
tree | commitdiff |
2006-07-23 |
Arvid Norlander | Cleaned up 200% slope in images/tiles/snow/convex.png... |
tree | commitdiff |
2006-07-23 |
Wolfgang Becker | New Level: leaves.stl |
tree | commitdiff |
2006-07-23 |
Christoph Sommer | Dumbed down levels a bit |
tree | commitdiff |
2006-07-20 |
Christoph Sommer | Installed some elevators |
tree | commitdiff |
2006-07-20 |
Christoph Sommer | Tux no longer hovers above earth floor tiles. Now more... |
tree | commitdiff |
2006-07-19 |
Wolfgang Becker | Fixed trampoline. Looks like FLAG_SOLID is no good... |
tree | commitdiff |
2006-07-18 |
Wolfgang Becker | more details |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | Crumbling_Path,a Level with Unstable Tiles. |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | Adjust Exit. |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | two more signs to avoid dead end. |
tree | commitdiff |
2006-07-17 |
Wolfgang Becker | Made fish.stl less difficult. |
tree | commitdiff |
2006-07-15 |
Christoph Sommer | Made trampolines less likely to interfere with level... |
tree | commitdiff |
2006-07-14 |
Wolfgang Becker | Sound for connecting totems. |
tree | commitdiff |
2006-07-13 |
Christoph Sommer | merged two levels |
tree | commitdiff |
2006-07-13 |
Christoph Sommer | Reworked Thunderstorm scripting |
tree | commitdiff |
2006-07-12 |
Christoph Sommer | Playing around with Ghost forest tiles |
tree | commitdiff |
2006-07-12 |
Christoph Sommer | New test level "Dan Morial" |
tree | commitdiff |
2006-07-11 |
Arvid Norlander | Changed some minor things in airkey.stl. |
tree | commitdiff |
2006-07-10 |
Wolfgang Becker | Tree, snail: only turn around when hit from front. |
tree | commitdiff |
2006-07-09 |
Christoph Sommer | A little work on Dart and DartTrap |
tree | commitdiff |
2006-07-09 |
Christoph Sommer | Added evil trap to "A short visit to El Castillo" |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | Adjust to new door. |
tree | commitdiff |
2006-07-09 |
Marek Moeckel | more work on level |
tree | commitdiff |
2006-07-09 |
Wolfgang Becker | minor adjustments to new cd |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | Nolok's statue as six 32x32 tiles. (Problem with the... |
tree | commitdiff |
2006-07-08 |
Wolfgang Becker | More fish, less coins. |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Changed airkey.stl a bit. |
tree | commitdiff |
2006-07-08 |
Christoph Sommer | Made levels a bit easier to beat |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (added badguys, reset points... |
tree | commitdiff |
2006-07-08 |
Arvid Norlander | Updated airkey.stl level (added cutscene and a few... |
tree | commitdiff |
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