Changed ocean on worlmap2 to use tile #9 (water without path)
[supertux.git] / data / levels / world2 / light+magic.stl
2006-09-24 Arvid NorlanderFixed some wrong tiles in light+magic.stl
2006-09-24 Wolfgang BeckerBlack magic blocks now become solid, if any kind of...
2006-09-22 Wolfgang BeckerLevel: Light and Magic