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- Yet another try in the endless quest for perfect collision detection.
[supertux.git]
/
data
/
levels
/
world2
/
level2.stl
2006-03-31
Matthias Braun
- Yet another try in the endless quest for perfect...
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2006-02-18
Stephen Groundwater
added ForestWorld fishbone fossil, removed background...
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2006-02-09
Matthias Braun
first version of floating image
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2006-01-28
Ondřej Hošek
* Updated the Czech translation to reflect the new...
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2006-01-23
Marek Moeckel
added a FIXME file for minor issues
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2006-01-22
Matthias Braun
music and image paths in levels are now absolute (from...
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2006-01-09
Matthias Braun
moved a few more sprites away from sprites.strf
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2005-12-29
Matthias Braun
more adjustments to collision detection, tux is correct...
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2005-11-06
Ondřej Hošek
* Added a boolean "disable-physics" property to powerup...
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2005-10-23
Ondřej Hošek
* Fixed a few world2 levels where some objects had...
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2005-10-09
Stephen Groundwater
reverted some color changes in he forest tiles
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2005-10-09
Stephen Groundwater
adjusted color of forest tiles to try and make them...
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2005-10-03
Matthias Braun
- Reworked Surface class and drawing stuff:
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2005-09-25
Marek Moeckel
lots of cool scripting stuff
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2005-09-25
Marek Moeckel
scripting stuff
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2005-09-25
Marek Moeckel
keys are displayed on the screen, they can be "collecte...
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2005-06-24
Marek Moeckel
converted all music files to Ogg Vorbis
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2005-06-23
Matthias Braun
Added a new SoundManager based on OpenAL. I also simpli...
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2005-06-03
Marek Moeckel
added an early preview of "Dark Forest Keep", the fores...
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2005-06-01
Stephen Groundwater
adjused bell, removed bell hanger graphic thing
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2005-05-26
Marek Moeckel
"Down The Rabbit Hole" can now be finished by picking...
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2005-05-24
Stephen Groundwater
moved second bell just a little, i had moved it into...
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2005-05-24
Stephen Groundwater
messed with bell graphic(wip), added bell hanger, adjus...
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2005-05-23
Stephen Groundwater
added a stone pedestal thing, still wip
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2005-05-22
Stephen Groundwater
adding rabbit hole tiles
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2005-05-22
Marek Moeckel
more work on the level
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2005-05-21
Marek Moeckel
added a random value to zeekling's speed
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2005-05-21
Marek Moeckel
more work on the "Rabbit Hole"
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2005-05-21
Marek Moeckel
more work on levels
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