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A bit of work for current SVN support for tilemanager (can read "tiles" block now...
[supertux.git]
/
data
/
levels
/
world2
/
level1.stl
2008-05-16
Ryan Flegel
#318: Automatically run default.nut for each level...
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2007-03-20
Christoph Sommer
Explicitly added license tag to all Forest World levels...
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2007-03-01
Arvid Norlander
Fixed positions of doors and other objects in level1...
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2007-01-29
Arvid Norlander
Resaved levels to remove the duplicate tiles. Also...
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2007-01-15
Arvid Norlander
Loaded and resaved all levels without changes to them...
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2006-07-30
Arvid Norlander
Fixed edge tiles and other minor issues in some world2...
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2006-06-26
Arvid Norlander
Fixed wrong path for music in data/levels/world2/level1.stl
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2006-04-24
Matthias Braun
change notion from layers to z-pos in levelfiles
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2006-04-23
Matthias Braun
- Worldmap scripts have their own roottable now (like...
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2006-03-15
Matthias Braun
use full paths for sound objects
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2006-03-08
Christoph Sommer
Moved powerups to separate .sprite files
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2006-01-23
Marek Moeckel
added a FIXME file for minor issues
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2006-01-22
Matthias Braun
music and image paths in levels are now absolute (from...
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2005-10-23
Ondřej Hošek
* Fixed a few world2 levels where some objects had...
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2005-10-09
Stephen Groundwater
reverted some color changes in he forest tiles
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2005-09-25
Marek Moeckel
fixed a typo
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2005-07-18
Stephen Groundwater
added forest world map
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2005-06-24
Marek Moeckel
converted all music files to Ogg Vorbis
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2005-06-18
Marek Moeckel
changed some comments
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2005-06-17
Marek Moeckel
more work on level1
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2005-05-21
Marek Moeckel
more work on levels
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2005-05-18
Marek Moeckel
restored sector that got lost apparently due to a flexl...
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2005-05-18
Marek Moeckel
removed rainsplash tiles
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2005-05-18
Marek Moeckel
put back some sprites which apparently got lost in...
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2005-05-18
Marek Moeckel
updated ambient sound for use with flexlay
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2005-05-18
Marek Moeckel
commented out two lines in block.cpp that caused a...
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2005-05-17
Marek Moeckel
added image for powerup object
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2005-05-11
Marek Moeckel
testing ambient sound in level1
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2005-05-11
Marek Moeckel
fixed a bug in tiles.strf
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2005-05-08
Matthias Braun
rename basest back to data
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2005-05-07
Marek Moeckel
removed old data and contrib, new files will follow
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2005-04-29
Marek Moeckel
added source image for the rain splash
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2005-04-29
Marek Moeckel
more work on level1
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2005-04-29
Marek Moeckel
added a simple rain splash tile series for a nice effect
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2005-04-28
Marek Moeckel
level work again
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2005-04-27
Marek Moeckel
more level work
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2005-04-27
Marek Moeckel
more work on forest level
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2005-04-27
Marek Moeckel
more work on the forest level
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2005-04-07
Marek Moeckel
gave the Yeti hitpoints and Matze's angry roar :)
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2005-04-06
Marek Moeckel
more work on forest level
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2005-04-06
Marek Moeckel
dispenser can drop PoisonIvy
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