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- test level for castle tiles
[supertux.git]
/
data
/
levels
/
world2
/
christoph3.stl
2007-03-20
Christoph Sommer
Explicitly added license tag to all Forest World levels...
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2007-01-15
Arvid Norlander
Loaded and resaved all levels without changes to them...
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2006-12-28
Christoph Sommer
Merged back changes from 0.3.x branch
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2006-08-09
Arvid Norlander
Fixed edge tiles and missing tiles in some levels.
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2006-07-26
Christoph Sommer
Equipped levels with fade-away tilemaps
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2006-07-20
Christoph Sommer
Installed some elevators
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2006-07-13
Christoph Sommer
merged two levels
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2006-07-07
Christoph Sommer
Removed all spikes from all levels. Decreased difficult...
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2006-07-06
Arvid Norlander
Cleaned up edge tiles, added extra bg/fg where needed...
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2006-04-27
Christoph Sommer
Forgot a file...
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2006-04-24
Matthias Braun
change notion from layers to z-pos in levelfiles
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2006-04-20
Christoph Sommer
Added secretarea triggers / refined world2 levels a bit
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2006-04-04
Stephen Groundwater
replaces bell with firefly, renaming the level reset...
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2006-04-03
Christoph Sommer
Another level to have fun in
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