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Changed world1/07 - Oh No More Snowballs.stl to use endsequence and fixed a few snow...
[supertux.git]
/
data
/
levels
/
world2
/
christoph2.stl
2007-01-21
Arvid Norlander
Fixed the "alternative trunk tiles of foresttiles-9...
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2007-01-15
Arvid Norlander
Loaded and resaved all levels without changes to them...
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2006-12-28
Christoph Sommer
Merged back changes from 0.3.x branch
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2006-08-11
Arvid Norlander
Fixed minor issues christoph2.stl and ghostly.stl
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2006-08-09
Arvid Norlander
Fixed edge tiles and missing tiles in some levels.
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2006-07-30
Arvid Norlander
Fixed ending in data/levels/world2/christoph2.stl
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2006-07-25
Christoph Sommer
Added placeholder tiles for horizontal-end-of-hole...
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2006-07-25
Christoph Sommer
Changed some tiles
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2006-07-08
Christoph Sommer
Made levels a bit easier to beat
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2006-07-07
Christoph Sommer
Removed all spikes from all levels. Decreased difficult...
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2006-07-06
Arvid Norlander
Cleaned up edge tiles, added extra bg/fg where needed...
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2006-06-03
Christoph Sommer
Adjusted background positions
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2006-05-27
Christoph Sommer
updated "Tree Fortress" to use new scriptable platforms
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2006-05-03
Christoph Sommer
Level modified: Shortened ways back up
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2006-05-02
Christoph Sommer
added some more trees
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2006-04-24
Matthias Braun
change notion from layers to z-pos in levelfiles
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2006-04-20
Christoph Sommer
Added secretarea triggers / refined world2 levels a bit
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2006-04-04
Stephen Groundwater
replaces bell with firefly, renaming the level reset...
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2006-03-31
Matthias Braun
fix memory leak in background object
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2006-03-31
Matthias Braun
fix collision against spikes too wide, fix paths, try...
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2006-03-31
Matthias Braun
- Yet another try in the endless quest for perfect...
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2006-03-30
Christoph Sommer
Background can now render three images: Top, Center...
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2006-03-29
Christoph Sommer
Two new levels to have fun in / Sync with trunk
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